macro_rules! godot_wrap_constructor {
($_name:ty, $c:expr) => { ... };
}
Expand description
Convenience macro to wrap an object’s constructor into a function pointer that can be passed to the engine when registering a class.
macro_rules! godot_wrap_constructor {
($_name:ty, $c:expr) => { ... };
}
Convenience macro to wrap an object’s constructor into a function pointer that can be passed to the engine when registering a class.