Enum gdnative_common::PerformanceMonitor [−][src]
#[repr(u32)]pub enum PerformanceMonitor { TimeFps, TimeProcess, TimePhysicsProcess, MemoryStatic, MemoryDynamic, MemoryStaticMax, MemoryDynamicMax, MemoryMessageBufferMax, ObjectCount, ObjectResourceCount, ObjectNodeCount, RenderObjectsInFrame, RenderVerticesInFrame, RenderMaterialChangesInFrame, RenderShaderChangesInFrame, RenderSurfaceChangesInFrame, RenderDrawCallsInFrame, RenderVideoMemUsed, RenderTextureMemUsed, RenderVertexMemUsed, RenderUsageVideoMemTotal, Physics2dActiveObjects, Physics2dCollisionPairs, Physics2dIslandCount, Physics3dActiveObjects, Physics3dCollisionPairs, Physics3dIslandCount, AudioOutputLatency, Max, }
Variants
TimeFpsTimeProcessTimePhysicsProcessMemoryStaticMemoryDynamicMemoryStaticMaxMemoryDynamicMaxMemoryMessageBufferMaxObjectCountObjectResourceCountObjectNodeCountRenderObjectsInFrameRenderVerticesInFrameRenderMaterialChangesInFrameRenderShaderChangesInFrameRenderSurfaceChangesInFrameRenderDrawCallsInFrameRenderVideoMemUsedRenderTextureMemUsedRenderVertexMemUsedRenderUsageVideoMemTotalPhysics2dActiveObjectsPhysics2dCollisionPairsPhysics2dIslandCountPhysics3dActiveObjectsPhysics3dCollisionPairsPhysics3dIslandCountAudioOutputLatencyMax
Trait Implementations
impl Copy for PerformanceMonitor[src]
impl Copy for PerformanceMonitorimpl Clone for PerformanceMonitor[src]
impl Clone for PerformanceMonitorfn clone(&self) -> PerformanceMonitor[src]
fn clone(&self) -> PerformanceMonitorReturns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)1.0.0
[src]Performs copy-assignment from source. Read more
impl Debug for PerformanceMonitor[src]
impl Debug for PerformanceMonitorfn fmt(&self, f: &mut Formatter) -> Result[src]
fn fmt(&self, f: &mut Formatter) -> ResultFormats the value using the given formatter. Read more
impl PartialEq for PerformanceMonitor[src]
impl PartialEq for PerformanceMonitorfn eq(&self, other: &PerformanceMonitor) -> bool[src]
fn eq(&self, other: &PerformanceMonitor) -> boolThis method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, other: &Rhs) -> bool1.0.0[src]
fn ne(&self, other: &Rhs) -> bool1.0.0
[src]This method tests for !=.
impl Eq for PerformanceMonitor[src]
impl Eq for PerformanceMonitorimpl Hash for PerformanceMonitor[src]
impl Hash for PerformanceMonitorAuto Trait Implementations
impl Send for PerformanceMonitor
impl Send for PerformanceMonitorimpl Sync for PerformanceMonitor
impl Sync for PerformanceMonitor