[−][src]Struct gdnative_bindings::audio_stream_generator_playback::AudioStreamGeneratorPlayback
core class AudioStreamGeneratorPlayback
inherits AudioStreamPlaybackResampled
(reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Class hierarchy
AudioStreamGeneratorPlayback inherits methods from:
Safety
All types in the Godot API have "interior mutability" in Rust parlance.
To enforce that the official thread-safety guidelines are
followed, the typestate pattern is used in the Ref
and TRef
smart pointers,
and the Instance
API. The typestate Access
in these types tracks whether the
access is unique, shared, or exclusive to the current thread. For more information,
see the type-level documentation on Ref
.
Implementations
impl AudioStreamGeneratorPlayback
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pub fn can_push_buffer(&self, amount: i64) -> bool
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pub fn clear_buffer(&self)
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pub fn get_frames_available(&self) -> i64
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pub fn get_skips(&self) -> i64
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pub fn push_buffer(&self, frames: Vector2Array) -> bool
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pub fn push_frame(&self, frame: Vector2) -> bool
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Trait Implementations
impl Debug for AudioStreamGeneratorPlayback
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impl Deref for AudioStreamGeneratorPlayback
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type Target = AudioStreamPlaybackResampled
The resulting type after dereferencing.
fn deref(&self) -> &AudioStreamPlaybackResampled
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impl DerefMut for AudioStreamGeneratorPlayback
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fn deref_mut(&mut self) -> &mut AudioStreamPlaybackResampled
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impl GodotObject for AudioStreamGeneratorPlayback
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type RefKind = RefCounted
The memory management kind of this type. This modifies the behavior of the
Ref
smart pointer. See its type-level documentation for more
information. Read more
fn class_name() -> &'static str
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fn null() -> Null<Self>
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fn new() -> Ref<Self, Unique> where
Self: Instanciable,
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Self: Instanciable,
fn cast<T>(&self) -> Option<&T> where
T: GodotObject + SubClass<Self>,
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T: GodotObject + SubClass<Self>,
fn upcast<T>(&self) -> &T where
Self: SubClass<T>,
T: GodotObject,
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Self: SubClass<T>,
T: GodotObject,
unsafe fn assume_shared(&self) -> Ref<Self, Shared>
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unsafe fn assume_thread_local(&self) -> Ref<Self, ThreadLocal> where
Self: GodotObject<RefKind = RefCounted>,
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Self: GodotObject<RefKind = RefCounted>,
unsafe fn assume_unique(&self) -> Ref<Self, Unique>
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impl Sealed for AudioStreamGeneratorPlayback
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impl SubClass<AudioStreamPlayback> for AudioStreamGeneratorPlayback
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impl SubClass<AudioStreamPlaybackResampled> for AudioStreamGeneratorPlayback
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impl SubClass<Object> for AudioStreamGeneratorPlayback
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impl SubClass<Reference> for AudioStreamGeneratorPlayback
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Auto Trait Implementations
impl RefUnwindSafe for AudioStreamGeneratorPlayback
impl !Send for AudioStreamGeneratorPlayback
impl !Sync for AudioStreamGeneratorPlayback
impl Unpin for AudioStreamGeneratorPlayback
impl UnwindSafe for AudioStreamGeneratorPlayback
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> SubClass<T> for T where
T: GodotObject,
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T: GodotObject,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,