[−][src]Struct gdnative_bindings::audio_effect_spectrum_analyzer_instance::AudioEffectSpectrumAnalyzerInstance
core class AudioEffectSpectrumAnalyzerInstance
inherits AudioEffectInstance
(reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Class hierarchy
AudioEffectSpectrumAnalyzerInstance inherits methods from:
Safety
All types in the Godot API have "interior mutability" in Rust parlance.
To enforce that the official thread-safety guidelines are
followed, the typestate pattern is used in the Ref
and TRef
smart pointers,
and the Instance
API. The typestate Access
in these types tracks whether the
access is unique, shared, or exclusive to the current thread. For more information,
see the type-level documentation on Ref
.
Implementations
impl AudioEffectSpectrumAnalyzerInstance
[src]
Constants
pub const MAGNITUDE_AVERAGE: i64
[src]
pub const MAGNITUDE_MAX: i64
[src]
impl AudioEffectSpectrumAnalyzerInstance
[src]
pub fn get_magnitude_for_frequency_range(
&self,
from_hz: f64,
to_hz: f64,
mode: i64
) -> Vector2
[src]
&self,
from_hz: f64,
to_hz: f64,
mode: i64
) -> Vector2
Default Arguments
mode
-1
Trait Implementations
impl Debug for AudioEffectSpectrumAnalyzerInstance
[src]
impl Deref for AudioEffectSpectrumAnalyzerInstance
[src]
type Target = AudioEffectInstance
The resulting type after dereferencing.
fn deref(&self) -> &AudioEffectInstance
[src]
impl DerefMut for AudioEffectSpectrumAnalyzerInstance
[src]
fn deref_mut(&mut self) -> &mut AudioEffectInstance
[src]
impl GodotObject for AudioEffectSpectrumAnalyzerInstance
[src]
type RefKind = RefCounted
The memory management kind of this type. This modifies the behavior of the
Ref
smart pointer. See its type-level documentation for more
information. Read more
fn class_name() -> &'static str
[src]
fn null() -> Null<Self>
[src]
fn new() -> Ref<Self, Unique> where
Self: Instanciable,
[src]
Self: Instanciable,
fn cast<T>(&self) -> Option<&T> where
T: GodotObject + SubClass<Self>,
[src]
T: GodotObject + SubClass<Self>,
fn upcast<T>(&self) -> &T where
Self: SubClass<T>,
T: GodotObject,
[src]
Self: SubClass<T>,
T: GodotObject,
unsafe fn assume_shared(&self) -> Ref<Self, Shared>
[src]
unsafe fn assume_thread_local(&self) -> Ref<Self, ThreadLocal> where
Self: GodotObject<RefKind = RefCounted>,
[src]
Self: GodotObject<RefKind = RefCounted>,
unsafe fn assume_unique(&self) -> Ref<Self, Unique>
[src]
impl Sealed for AudioEffectSpectrumAnalyzerInstance
[src]
impl SubClass<AudioEffectInstance> for AudioEffectSpectrumAnalyzerInstance
[src]
impl SubClass<Object> for AudioEffectSpectrumAnalyzerInstance
[src]
impl SubClass<Reference> for AudioEffectSpectrumAnalyzerInstance
[src]
Auto Trait Implementations
impl RefUnwindSafe for AudioEffectSpectrumAnalyzerInstance
impl !Send for AudioEffectSpectrumAnalyzerInstance
impl !Sync for AudioEffectSpectrumAnalyzerInstance
impl Unpin for AudioEffectSpectrumAnalyzerInstance
impl UnwindSafe for AudioEffectSpectrumAnalyzerInstance
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> From<T> for T
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T> SubClass<T> for T where
T: GodotObject,
[src]
T: GodotObject,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,