print_object_string/
print_object_string.rs1use gd_levels::objects::Object;
2use gd_levels::property_ids::ObjectCommonProperties;
3
4fn main() {
5 let mut object = Object::new(1, 10, 10);
6
7 object.set_property(ObjectCommonProperties::Color1, 3);
8
9 println!("{}", object.to_object_string());
10}