[][src]Struct gc_adapter::GcAdapter

pub struct GcAdapter<T: AdapterHardware> { /* fields omitted */ }

A connection to a gamecube adapter

Implementations

impl<T: AdapterHardware> GcAdapter<T>[src]

pub fn set_rumble(&mut self, ports: [bool; 4])[src]

Set rumble for all 4 ports at once

pub fn refresh_inputs(&mut self)[src]

Refresh the set of inputs by polling the adapter 10 times, this ensures the results of read_controllers is current.

pub fn read_controllers(&mut self) -> [Controller; 4][src]

Read the current state of all the controllers plugged into the adapter

pub fn new(usb: T) -> Self[src]

Creates a new GcAdapter from a USB connection that implements AdapterHardware.

impl GcAdapter<LibUsbAdapter<GlobalContext>>[src]

pub fn from_usb() -> Option<Self>[src]

Get an adapter from the libusb global context. Returns false if no adapter is plugged in.

Trait Implementations

impl<T: AdapterHardware> Drop for GcAdapter<T>[src]

Auto Trait Implementations

impl<T> RefUnwindSafe for GcAdapter<T> where
    T: RefUnwindSafe

impl<T> Send for GcAdapter<T> where
    T: Send

impl<T> Sync for GcAdapter<T> where
    T: Sync

impl<T> Unpin for GcAdapter<T> where
    T: Unpin

impl<T> UnwindSafe for GcAdapter<T> where
    T: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.