pub struct Surface<T: 'static> { /* private fields */ }
Expand description
A GBM rendering surface
Implementations§
source§impl<T: 'static> Surface<T>
impl<T: 'static> Surface<T>
sourcepub fn has_free_buffers(&self) -> bool
pub fn has_free_buffers(&self) -> bool
Return whether or not a surface has free (non-locked) buffers
Before starting a new frame, the surface must have a buffer available for rendering. Initially, a GBM surface will have a free buffer, but after one or more buffers have been locked, the application must check for a free buffer before rendering.
sourcepub unsafe fn lock_front_buffer(
&self
) -> Result<BufferObject<T>, FrontBufferError>
pub unsafe fn lock_front_buffer( &self ) -> Result<BufferObject<T>, FrontBufferError>
Lock the surface’s current front buffer
Locks rendering to the surface’s current front buffer and returns
a handle to the underlying BufferObject
.
If an error occurs a FrontBufferError
is returned.
Safety
This function must be called exactly once after calling
eglSwapBuffers
. Calling it before any eglSwapBuffers
has happened
on the surface or two or more times after eglSwapBuffers
is an
error and may cause undefined behavior.
Trait Implementations§
source§impl<T: 'static> AsRaw<gbm_surface> for Surface<T>
impl<T: 'static> AsRaw<gbm_surface> for Surface<T>
source§fn as_raw(&self) -> *const gbm_surface
fn as_raw(&self) -> *const gbm_surface
Auto Trait Implementations§
impl<T> !RefUnwindSafe for Surface<T>
impl<T> Send for Surface<T>where T: Send,
impl<T> !Sync for Surface<T>
impl<T> Unpin for Surface<T>where T: Unpin,
impl<T> !UnwindSafe for Surface<T>
Blanket Implementations§
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere T: Any,
§fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.