Expand description
This crate enables reading of Gameboy Filesystem (GBFS
)-formatted data.
It’s primarily designed for use in GBA games, and as such is fully no_std
compatible (even alloc
is not required).
Structs
A filesystem that files can be read from.
Returns the data of each file in the filesystem.
Enums
Various error conditions that can occur when working with GBFS archives.
Constants
Maximum length of a filename in bytes. Is 24 in the pin-eight C implementation