Expand description
This crate enables reading of Gameboy Filesystem (GBFS
)-formatted data.
It’s primarily designed for use in GBA games, and as such is fully no_std
compatible (even alloc
is not required).
Structs§
- GBFS
Filesystem - A filesystem that files can be read from.
- GBFS
Filesystem Iterator - Returns the data of each file in the filesystem.
Enums§
- GBFS
Error - Various error conditions that can occur when working with GBFS archives.
Constants§
- FILENAME_
LEN - Maximum length of a filename in bytes. Is 24 in the pin-eight C implementation