[][src]Constant gba_addresses::io::WAVE_RAM_BASE_ADDR

pub const WAVE_RAM_BASE_ADDR: usize = 0x0400_0090;

Wave RAM data.

This is actually two banks. While you can access one bank here, the other bank is the sound playing.

When the sound is played, the entire 32-bit region is rotated, 4 bits at a time, and then the lowest 4 bits are played as that sample.

  • Access: read/write
  • Size: 32 (used as 4-bit samples)