1use std::collections::HashSet;
5use std::sync::Arc;
6use std::time::{Duration, Instant};
7
8use gilrs::{Button, Gilrs};
9use winit::application::ApplicationHandler;
10use winit::dpi::LogicalSize;
11use winit::event::{DeviceEvent, DeviceId, ElementState, MouseButton, MouseScrollDelta, WindowEvent};
12use winit::event_loop::{ActiveEventLoop, ControlFlow, EventLoop};
13use winit::keyboard::{Key, KeyCode, NamedKey, PhysicalKey};
14use winit::window::{CursorGrabMode, Window, WindowId};
15
16use crate::audio::{AudioOut, AudioSink, AudioStream};
17use crate::angle::NativeWindow;
18use crate::gfx::Gfx;
19use crate::host::{self, Game, Gamepad, KEY_STATE_BYTES, Pointer, RawInput, Stop};
20use crate::keymap;
21use crate::present::Present;
22use crate::session::Session;
23use crate::splash;
24
25pub struct Options {
26 pub size: (u32, u32),
28 pub keymap: keymap::Keymap,
29 pub mute: bool,
30 pub present: Present,
32 pub screenshot: Option<(u64, String)>,
34 pub splash: bool,
36 pub copy_key: Option<KeyCode>,
38 pub icon: Option<(Vec<u8>, u32, u32)>,
40 pub app_class: Option<String>,
42}
43
44struct Splash {
46 frame: u32,
47 next: Instant,
48 compiling: Option<std::thread::JoinHandle<Result<wasmtime::Module, Stop>>>,
49 module: Option<Result<wasmtime::Module, Stop>>,
50 skip: bool,
52 audio: Option<Box<dyn AudioOut>>,
54 gfx: Gfx,
55 gl: Option<crate::angle::Angle>,
56}
57
58fn native_window(window: &Window) -> Result<NativeWindow, String> {
60 use winit::raw_window_handle::{HasDisplayHandle, HasWindowHandle, RawDisplayHandle, RawWindowHandle};
61 let w = window.window_handle().map_err(|e| e.to_string())?.as_raw();
62 let d = window.display_handle().map_err(|e| e.to_string())?.as_raw();
63 Ok(match (w, d) {
64 (RawWindowHandle::AppKit(h), _) => NativeWindow::AppKit(h.ns_view.as_ptr()),
65 (RawWindowHandle::Win32(h), _) => NativeWindow::Win32(h.hwnd.get() as *mut std::ffi::c_void),
66 (RawWindowHandle::Xlib(h), RawDisplayHandle::Xlib(d)) => {
67 NativeWindow::Xlib(d.display.map_or(std::ptr::null_mut(), |p| p.as_ptr()), h.window)
68 }
69 (RawWindowHandle::Wayland(_), RawDisplayHandle::Wayland(d)) => NativeWindow::Wayland(d.display.as_ptr()),
70 _ => return Err("gasm:gl: this kind of window isn't supported".into()),
71 })
72}
73
74pub fn run(session: Session, opts: Options) -> Result<i32, String> {
77 let mut builder = EventLoop::builder();
78 #[cfg(all(unix, not(target_os = "macos")))]
80 if session.uses_gl() {
81 use winit::platform::x11::EventLoopBuilderExtX11;
82 builder.with_x11();
83 }
84 let event_loop = builder.build().map_err(|e| e.to_string())?;
85 let default_title = host::static_title(&session.wasm).unwrap_or_else(|| {
87 std::path::Path::new(&session.name).file_stem().map_or(session.name.clone(), |s| s.to_string_lossy().into_owned())
88 });
89 let mut app = App {
90 title: default_title.clone(),
91 default_title,
92 fps: 0,
93 opts,
94 consent: session.consent.clone(),
95 asking: None,
96 swallowed: HashSet::new(),
97 session: Some(session),
98 window: None,
99 game: None,
100 keys: HashSet::new(),
101 typed: String::new(),
102 key_events: Vec::new(),
103 esc_down: None,
104 mouse: MouseState::default(),
105 applied_mode: 0,
106 pointer_flags: 0,
107 gilrs: Gilrs::new().ok(),
108 next: Instant::now(),
109 fps_t: Instant::now(),
110 fps_n: 0,
111 result: Ok(0),
112 frames_run: 0,
113 audio_stream: None,
114 splash: None,
115 copy_pending: false,
116 clipboard: None,
117 paste: None,
118 };
119 event_loop.run_app(&mut app).map_err(|e| e.to_string())?;
120 app.result
121}
122
123fn gamepad_pads(gilrs: &mut Gilrs) -> ([u32; 4], usize) {
125 const MAP: &[(Button, u32)] = &[
126 (Button::East, 1 << 0),
127 (Button::South, 1 << 1),
128 (Button::North, 1 << 2),
129 (Button::West, 1 << 3),
130 (Button::LeftTrigger, 1 << 4),
131 (Button::RightTrigger, 1 << 5),
132 (Button::Select, 1 << 6),
133 (Button::Start, 1 << 7),
134 (Button::DPadUp, 1 << 8),
135 (Button::DPadDown, 1 << 9),
136 (Button::DPadLeft, 1 << 10),
137 (Button::DPadRight, 1 << 11),
138 ];
139 while gilrs.next_event().is_some() {}
140 let mut pads = [0u32; 4];
141 let connected = gilrs.gamepads().count();
142 for (i, (_, pad)) in gilrs.gamepads().take(4).enumerate() {
143 pads[i] = MAP.iter().filter(|(b, _)| pad.is_pressed(*b)).fold(0, |m, (_, bit)| m | bit);
144 let (x, y) = (pad.value(gilrs::Axis::LeftStickX), pad.value(gilrs::Axis::LeftStickY));
145 if x < -0.5 { pads[i] |= 1 << 10 }
146 if x > 0.5 { pads[i] |= 1 << 11 }
147 if y > 0.5 { pads[i] |= 1 << 8 }
148 if y < -0.5 { pads[i] |= 1 << 9 }
149 }
150 (pads, connected)
151}
152
153#[derive(Default)]
155struct MouseState {
156 x: f32,
157 y: f32,
158 inside: bool,
159 buttons: u32,
160 pressed: u32,
162 released: u32,
163 dx: f32,
164 dy: f32,
165 wheel_x: f32,
166 wheel_y: f32,
167}
168
169const ESC_HOLD: Duration = Duration::from_millis(1000);
171
172fn mouse_bit(b: MouseButton) -> u32 {
173 match b {
174 MouseButton::Left => 1,
175 MouseButton::Right => 2,
176 MouseButton::Middle => 4,
177 MouseButton::Back => 8,
178 MouseButton::Forward => 16,
179 MouseButton::Other(_) => 0,
180 }
181}
182
183fn gamepads_raw(gilrs: &Gilrs) -> [Gamepad; 4] {
186 use gilrs::{Axis, MappingSource};
187 const BUTTONS: [Button; 17] = [
188 Button::South, Button::East, Button::West, Button::North, Button::LeftTrigger, Button::RightTrigger,
189 Button::LeftTrigger2, Button::RightTrigger2, Button::Select, Button::Start, Button::LeftThumb,
190 Button::RightThumb, Button::DPadUp, Button::DPadDown, Button::DPadLeft, Button::DPadRight, Button::Mode,
191 ];
192 let mut out: [Gamepad; 4] = Default::default();
193 for (slot, (_, pad)) in gilrs.gamepads().take(4).enumerate() {
194 let g = &mut out[slot];
195 g.connected = true;
196 g.name = pad.name().to_owned();
197 if pad.mapping_source() != MappingSource::None {
198 g.standard = true;
199 g.buttons = BUTTONS.iter().map(|b| pad.button_data(*b).map_or(0.0, |d| d.value())).collect();
200 g.axes = vec![pad.value(Axis::LeftStickX), -pad.value(Axis::LeftStickY), pad.value(Axis::RightStickX), -pad.value(Axis::RightStickY)];
202 } else {
203 let mut b: Vec<_> = pad.state().buttons().map(|(c, d)| (c.into_u32(), d.value())).collect();
204 let mut a: Vec<_> = pad.state().axes().map(|(c, d)| (c.into_u32(), d.value())).collect();
205 b.sort_by_key(|x| x.0);
206 a.sort_by_key(|x| x.0);
207 g.buttons = b.into_iter().map(|x| x.1).take(host::GAMEPAD_BUTTONS).collect();
208 g.axes = a.into_iter().map(|x| x.1).take(host::GAMEPAD_AXES).collect();
209 }
210 }
211 out
212}
213
214struct App {
215 frames_run: u64,
217 title: String,
219 default_title: String,
220 fps: u32,
222 opts: Options,
223 session: Option<Session>,
225 window: Option<Arc<Window>>,
226 game: Option<Game>,
227 keys: HashSet<KeyCode>,
228 typed: String,
230 key_events: Vec<(u16, bool)>,
232 esc_down: Option<Instant>,
234 mouse: MouseState,
235 applied_mode: u32,
237 pointer_flags: u32,
239 gilrs: Option<Gilrs>,
240 next: Instant,
241 fps_t: Instant,
242 fps_n: u32,
243 result: Result<i32, String>,
244 audio_stream: Option<AudioStream>,
246 splash: Option<Splash>,
247 copy_pending: bool,
249 clipboard: Option<arboard::Clipboard>,
251 paste: Option<String>,
253 consent: Option<crate::consent::Consent>,
255 asking: Option<crate::consent::Subject>,
257 swallowed: HashSet<KeyCode>,
259}
260
261fn open_clipboard(clipboard: &mut Option<arboard::Clipboard>) -> Option<&mut arboard::Clipboard> {
263 if clipboard.is_none() {
264 match arboard::Clipboard::new() {
265 Ok(c) => *clipboard = Some(c),
266 Err(e) => eprintln!("[gasm] clipboard: unavailable ({e})"),
267 }
268 }
269 clipboard.as_mut()
270}
271
272fn copy_frame(clipboard: &mut Option<arboard::Clipboard>, w: u32, h: u32, mut rgba: Vec<u8>) {
274 for px in rgba.chunks_exact_mut(4) {
276 px[3] = 255;
277 }
278 if open_clipboard(clipboard).is_none() {
279 return;
280 }
281 let img = arboard::ImageData { width: w as usize, height: h as usize, bytes: rgba.into() };
282 match clipboard.as_mut().map(|c| c.set_image(img)) {
283 Some(Ok(())) => eprintln!("[gasm] copied the frame ({w}x{h}) to the clipboard"),
284 Some(Err(e)) => eprintln!("[gasm] copy: {e}"),
285 None => {}
286 }
287}
288
289impl App {
290
291 fn stop(&mut self, el: &ActiveEventLoop, result: Result<i32, String>) {
292 self.result = result;
293 self.game = None;
296 el.exit();
297 }
298
299 fn show_title(&self) {
303 if let Some(w) = &self.window {
304 w.set_title(&format!("{} — gasm — {} fps", self.title, self.fps));
305 }
306 }
307
308 fn apply_input_mode(&mut self) {
309 let (Some(game), Some(w)) = (&mut self.game, &self.window) else { return };
310 let want = game.with_host(|h| h.input_mode) & 6;
311 if want == self.applied_mode {
312 return;
313 }
314 self.applied_mode = want;
315 let locked = want & 4 != 0
316 && w.set_cursor_grab(CursorGrabMode::Locked).or_else(|_| w.set_cursor_grab(CursorGrabMode::Confined)).is_ok();
317 if want & 4 == 0 {
318 let _ = w.set_cursor_grab(CursorGrabMode::None);
319 }
320 w.set_cursor_visible(want == 0);
322 self.pointer_flags = if want != 0 { 2 } else { 0 } | if locked { 4 } else { 0 };
323 }
324
325 fn quit(&mut self, el: &ActiveEventLoop) {
327 if let Some(g) = &mut self.game {
328 g.exit();
329 }
330 self.stop(el, Ok(0));
331 }
332
333 fn tick_splash(&mut self, el: &ActiveEventLoop) {
336 let Some(sp) = &mut self.splash else { return };
337 if Instant::now() < sp.next {
338 return el.set_control_flow(ControlFlow::WaitUntil(sp.next));
339 }
340 if sp.compiling.as_ref().is_some_and(|t| t.is_finished()) {
341 let t = sp.compiling.take().expect("compile thread");
342 sp.module = Some(t.join().unwrap_or_else(|_| Err(Stop::Trap("the compiler thread panicked".into()))));
343 }
344 let ready = sp.module.is_some();
345 if sp.skip {
346 sp.frame = if ready { splash::FRAMES } else { sp.frame.max(splash::HOLD) };
347 }
348 if sp.frame >= splash::FRAMES && ready {
349 if let Some(q) = self.consent.as_ref().and_then(|c| c.lock().unwrap().question().cloned()) {
351 if self.asking.as_ref() != Some(&q) {
352 let (wants, what) = crate::consent::describe(&q);
353 eprintln!("[gasm] consent: {} {wants} {what}? (1: this time, 2: always, 3: not now, 4: never)", self.default_title);
354 }
355 let img = crate::prompt::image(&self.default_title, &q);
356 let (w, h) = (crate::prompt::W as u32, crate::prompt::H as u32);
357 match &sp.gl {
358 Some(angle) => angle.show_image(&img, w, h),
359 None => sp.gfx.present_video(&img, w, h, None),
360 }
361 self.asking = Some(q);
362 return el.set_control_flow(ControlFlow::WaitUntil(Instant::now() + Duration::from_millis(50)));
363 }
364 self.asking = None;
365 let sp = self.splash.take().expect("splash");
366 return self.start_game(el, sp.module.expect("compiled"), sp.audio, sp.gfx, sp.gl);
367 }
368 let rgba = splash::frame(sp.frame);
369 match &sp.gl {
370 Some(angle) => angle.show_image(&rgba, splash::W as u32, splash::H as u32),
371 None => sp.gfx.present_video(&rgba, splash::W as u32, splash::H as u32, None),
372 }
373 if sp.frame != splash::HOLD || ready {
374 sp.frame += 1;
375 }
376 sp.next += Duration::from_secs_f64(1.0 / 60.0);
377 if sp.next < Instant::now() {
378 sp.next = Instant::now();
379 }
380 el.set_control_flow(ControlFlow::WaitUntil(sp.next));
381 }
382
383 fn start_game(&mut self, el: &ActiveEventLoop, module: Result<wasmtime::Module, Stop>, audio: Option<Box<dyn AudioOut>>, gfx: Gfx, gl: Option<crate::angle::Angle>) {
385 let Some(session) = self.session.take() else { return };
386 let started = match module {
387 Ok(m) => session.start_compiled(m, audio, gfx, gl),
388 Err(e) => Err(e),
389 };
390 match started {
391 Ok(g) => self.game = Some(g),
392 Err(Stop::Exit(code)) => return self.stop(el, Ok(code)),
393 Err(Stop::Trap(e)) => return self.stop(el, Err(e)),
394 }
395 self.typed.clear();
397 self.key_events.clear();
398 self.mouse.pressed = 0;
399 self.mouse.released = 0;
400 self.next = Instant::now();
401 el.set_control_flow(ControlFlow::WaitUntil(self.next));
402 }
403
404 fn tick(&mut self, el: &ActiveEventLoop) {
405 if self.splash.is_some() {
406 if self.esc_down.is_some_and(|t| t.elapsed() >= ESC_HOLD) {
407 return self.quit(el);
408 }
409 return self.tick_splash(el);
410 }
411 let Some(game) = &mut self.game else { return };
412 let period = Duration::from_secs_f64(1.0 / game.with_host(|h| h.frame_rate));
413 let now = Instant::now();
414 if let Some(q) = self.consent.as_ref().and_then(|c| c.lock().unwrap().question().cloned()) {
416 if self.esc_down.is_some_and(|t| t.elapsed() >= ESC_HOLD) {
417 return self.quit(el);
418 }
419 if self.asking.as_ref() != Some(&q) {
420 let (wants, what) = crate::consent::describe(&q);
421 eprintln!("[gasm] consent: {} {wants} {what}? (1: this time, 2: always, 3: not now, 4: never)", self.default_title);
422 }
423 let img = crate::prompt::image(&self.default_title, &q);
424 let (w, h) = (crate::prompt::W as u32, crate::prompt::H as u32);
425 game.with_host(|host| {
426 if !host.gl.show_over_game(&img, w, h) {
427 host.gfx.present_video(&img, w, h, None);
428 }
429 });
430 self.asking = Some(q);
431 self.next = now + period; return el.set_control_flow(ControlFlow::WaitUntil(now + Duration::from_millis(50)));
433 }
434 self.asking = None;
435 if now >= self.next {
436 let behind = ((now - self.next).as_secs_f64() / period.as_secs_f64()) as u32 + 1;
438 let steps = behind.min(4);
439 if self.esc_down.is_some_and(|t| t.elapsed() >= ESC_HOLD) {
441 return self.quit(el);
442 }
443 let mut keys = [0u8; KEY_STATE_BYTES];
444 for &c in &self.keys {
445 let k = keymap::gasm_key(c);
446 if k != 0 {
447 keys[k as usize / 8] |= 1 << (k % 8);
448 }
449 }
450 let (mut pads, gamepads) = self.gilrs.as_mut().map(gamepad_pads).unwrap_or_default();
452 let raw_pads = self.gilrs.as_ref().map(gamepads_raw).unwrap_or_default();
453 if game.with_host(|h| h.input_mode) & 1 == 0 {
455 let kb = keymap::pads(&self.opts.keymap, &self.keys, gamepads);
456 for (p, k) in pads.iter_mut().zip(kb) {
457 *p |= k;
458 }
459 }
460 let drawable = game.with_host(|h| h.gl.size().unwrap_or_else(|| h.gfx.size()));
461 for k in 0..steps {
462 game.with_host(|host| {
463 host.pads = pads;
464 let first = k == 0;
466 host.text = Some(if first { std::mem::take(&mut self.typed) } else { String::new() });
467 let m = &mut self.mouse;
468 let pointer = Pointer {
469 x: m.x,
470 y: m.y,
471 dx: if first { m.dx } else { 0.0 },
472 dy: if first { m.dy } else { 0.0 },
473 wheel_x: if first { m.wheel_x } else { 0.0 },
474 wheel_y: if first { m.wheel_y } else { 0.0 },
475 buttons: m.buttons,
476 pressed: if first { m.pressed } else { 0 },
477 released: if first { m.released } else { 0 },
478 flags: m.inside as u32 | self.pointer_flags,
479 drawable: (drawable.0 as f32, drawable.1 as f32),
480 integer_scale: self.opts.present.integer_scale,
481 };
482 if first {
483 (m.dx, m.dy, m.wheel_x, m.wheel_y, m.pressed, m.released) = (0.0, 0.0, 0.0, 0.0, 0, 0);
484 }
485 if first {
486 host.input = RawInput { keys: Some(keys), key_events: std::mem::take(&mut self.key_events), pointer: Some(pointer), gamepads: Some(raw_pads.clone()) };
487 host.clipboard.pasted = self.paste.take();
489 } else {
490 host.input.key_events.clear();
491 host.clipboard.pasted = None;
492 host.input.pointer = Some(pointer);
493 }
494 host.show_frame = k + 1 == steps;
495 host.catch_up = k + 1 < steps;
496 host.gfx.used = false;
497 });
498 let r = game.frame();
499 self.frames_run += 1;
500 let shot = self.opts.screenshot.as_ref().filter(|(n, _)| *n == self.frames_run).map(|(_, p)| p.clone());
501 let copy = std::mem::take(&mut self.copy_pending);
502 let (img, copied, text) = game.with_host(|h| {
503 let img = shot.as_ref().and_then(|_| h.gl.read_frame());
504 let copied = copy.then(|| h.gl.read_frame().or_else(|| (h.width > 0).then(|| (h.width as u32, h.height as u32, h.rgba.clone())))).flatten();
506 let show = h.show_frame;
507 h.gl.end_frame(show);
508 (img, copied, h.clipboard.copied.take())
509 });
510 if let Some(t) = text {
511 if let Some(Err(e)) = open_clipboard(&mut self.clipboard).map(|c| c.set_text(t)) {
512 eprintln!("[gasm] clipboard: {e}");
513 }
514 }
515 match copied {
516 Some((w, h, rgba)) => copy_frame(&mut self.clipboard, w, h, rgba),
517 None if copy => eprintln!("[gasm] copy: nothing to copy (gasm:gfx games can't be copied yet)"),
518 None => {}
519 }
520 if let Some(path) = shot {
521 let r = match img {
522 Some((w, h, rgba)) => crate::headless::write_png(&path, w, h, &rgba).map(|_| eprintln!("[gasm] wrote {path}")),
523 None => Err("--window-screenshot: only gasm:gl games".into()),
524 };
525 return match r {
526 Ok(()) => self.quit(el),
527 Err(e) => self.stop(el, Err(e)),
528 };
529 }
530 match r {
531 Ok(()) => {}
532 Err(Stop::Exit(code)) => return self.stop(el, Ok(code)),
533 Err(Stop::Trap(e)) => return self.stop(el, Err(e)),
534 }
535 self.next += period;
536 self.fps_n += 1;
537 }
538 if behind > 4 {
539 self.next = Instant::now() + period;
540 }
541 let title = game.with_host(|host| {
543 if !host.gfx.used && host.width > 0 {
544 let (w, h) = (host.width as u32, host.height as u32);
545 let rgba = std::mem::take(&mut host.rgba);
546 host.gfx.present_video(&rgba, w, h, host.aspect);
547 host.rgba = rgba;
548 }
549 std::mem::take(&mut host.title_changed).then(|| host.title.clone())
550 });
551 if let Some(t) = title {
552 self.title = t.unwrap_or_else(|| self.default_title.clone());
553 self.show_title();
554 }
555 }
556 self.apply_input_mode();
557 if let Some(s) = &mut self.audio_stream {
558 s.check(); }
560 if self.fps_t.elapsed() >= Duration::from_secs(1) {
561 self.fps = self.fps_n;
562 self.show_title();
563 self.fps_n = 0;
564 self.fps_t = Instant::now();
565 }
566 el.set_control_flow(ControlFlow::WaitUntil(self.next));
567 }
568}
569
570impl ApplicationHandler for App {
571 fn resumed(&mut self, el: &ActiveEventLoop) {
572 if self.window.is_some() {
573 return;
574 }
575 let mut attrs = Window::default_attributes()
576 .with_title(format!("{} — gasm", self.title))
577 .with_inner_size(LogicalSize::new(self.opts.size.0, self.opts.size.1));
578 if let Some((rgba, w, h)) = &self.opts.icon {
579 match winit::window::Icon::from_rgba(rgba.clone(), *w, *h) {
580 Ok(icon) => attrs = attrs.with_window_icon(Some(icon)),
581 Err(e) => eprintln!("[gasm] icon: {e}"),
582 }
583 }
584 #[cfg(all(unix, not(target_os = "macos")))]
585 if let Some(class) = &self.opts.app_class {
586 use winit::platform::{wayland::WindowAttributesExtWayland, x11::WindowAttributesExtX11};
587 attrs = WindowAttributesExtX11::with_name(attrs, class.clone(), class.clone());
588 attrs = WindowAttributesExtWayland::with_name(attrs, class.clone(), class.clone());
589 }
590 let window = match el.create_window(attrs) {
591 Ok(w) => Arc::new(w),
592 Err(e) => return self.stop(el, Err(format!("cannot create window: {e}"))),
593 };
594 let uses_gl = self.session.as_ref().is_some_and(|s| s.uses_gl());
596 let mut gl = None;
597 let gfx = if uses_gl {
598 let native = match native_window(&window) {
599 Ok(n) => n,
600 Err(e) => return self.stop(el, Err(e)),
601 };
602 match self.session.as_ref().map(|s| s.open_gl(Some(native), (0, 0))) {
603 Some(Ok(a)) => gl = Some(a),
604 Some(Err(e)) => return self.stop(el, Err(format!("cannot initialise OpenGL ES (gasm:gl): {e}"))),
605 None => return,
606 }
607 Gfx::null()
608 } else {
609 match Gfx::for_window(window.clone()) {
610 Ok(mut g) => {
611 g.present = self.opts.present;
612 g
613 }
614 Err(e) => return self.stop(el, Err(format!("cannot initialise GPU: {e}"))),
615 }
616 };
617 let audio: Option<Box<dyn AudioOut>> = if self.opts.mute {
618 None
619 } else {
620 match AudioSink::open() {
621 Ok((a, stream)) => {
622 eprintln!("[gasm] audio: {} Hz", a.device_rate());
623 self.audio_stream = Some(stream);
624 Some(Box::new(a))
625 }
626 Err(e) => {
627 eprintln!("[gasm] audio disabled: {e}");
628 None
629 }
630 }
631 };
632 self.window = Some(window);
633 let Some(session) = self.session.as_ref() else { return };
634 let asking = self.consent.as_ref().is_some_and(|c| c.lock().unwrap().asking());
636 if self.opts.splash || asking {
637 let compiling = Some(session.compile_in_background());
639 let next = Instant::now();
640 let frame = if self.opts.splash { 0 } else { splash::FRAMES };
641 self.splash = Some(Splash { frame, next, compiling, module: None, skip: false, audio, gfx, gl });
642 el.set_control_flow(ControlFlow::WaitUntil(next));
643 } else {
644 let module = crate::host::Game::compile(&session.wasm, session.load.allow_precompiled);
645 self.start_game(el, module, audio, gfx, gl);
646 }
647 }
648
649 fn window_event(&mut self, el: &ActiveEventLoop, _id: WindowId, event: WindowEvent) {
650 match event {
651 WindowEvent::CloseRequested => self.quit(el),
652 WindowEvent::Resized(size) => {
653 if let Some(g) = &mut self.game {
654 g.with_host(|h| h.gfx.resize(size.width, size.height));
655 }
656 if let Some(sp) = &mut self.splash {
657 sp.gfx.resize(size.width, size.height);
658 }
659 }
660 WindowEvent::Focused(false) => {
661 for c in self.keys.drain() {
663 let k = keymap::gasm_key(c);
664 if k != 0 {
665 self.key_events.push((k, false));
666 }
667 }
668 self.esc_down = None;
669 self.mouse.inside = false;
670 self.mouse.released |= self.mouse.buttons;
671 self.mouse.buttons = 0;
672 }
673 WindowEvent::CursorMoved { position, .. } => {
674 self.mouse.x = position.x as f32;
675 self.mouse.y = position.y as f32;
676 self.mouse.inside = true;
677 }
678 WindowEvent::CursorEntered { .. } => self.mouse.inside = true,
679 WindowEvent::CursorLeft { .. } => self.mouse.inside = false,
680 WindowEvent::MouseInput { state, button, .. } => {
681 if let Some(sp) = &mut self.splash {
682 sp.skip |= state == ElementState::Pressed;
683 }
684 let bit = mouse_bit(button);
685 match state {
686 ElementState::Pressed => {
687 self.mouse.buttons |= bit;
688 self.mouse.pressed |= bit;
689 }
690 ElementState::Released => {
691 self.mouse.buttons &= !bit;
692 self.mouse.released |= bit;
693 }
694 }
695 }
696 WindowEvent::MouseWheel { delta, .. } => {
697 let (x, y) = match delta {
699 MouseScrollDelta::LineDelta(x, y) => (x, y),
700 MouseScrollDelta::PixelDelta(p) => (p.x as f32 / 100.0, p.y as f32 / 100.0),
701 };
702 self.mouse.wheel_x -= x;
703 self.mouse.wheel_y -= y;
704 }
705 WindowEvent::KeyboardInput { event, .. } => {
706 if let Some(sp) = &mut self.splash {
707 sp.skip |= event.state == ElementState::Pressed;
708 }
709 if let PhysicalKey::Code(code) = event.physical_key {
711 if event.state == ElementState::Released && self.swallowed.remove(&code) {
712 if code == KeyCode::Escape {
713 self.esc_down = None;
714 }
715 return;
716 }
717 if let (Some(q), ElementState::Pressed) = (self.asking.clone(), event.state) {
718 use crate::consent::Answer;
719 let answer = match code {
720 KeyCode::Digit1 | KeyCode::Numpad1 => Some(Answer::ThisTime),
721 KeyCode::Digit2 | KeyCode::Numpad2 => Some(Answer::Always),
722 KeyCode::Digit3 | KeyCode::Numpad3 | KeyCode::Escape => Some(Answer::No),
723 KeyCode::Digit4 | KeyCode::Numpad4 => Some(Answer::Never),
724 _ => None,
725 };
726 if code == KeyCode::Escape && !event.repeat {
727 self.esc_down = Some(Instant::now());
728 }
729 self.swallowed.insert(code);
730 if let (Some(a), Some(c)) = (answer, &self.consent) {
731 if !event.repeat {
732 c.lock().unwrap().answer(&q, a);
733 }
734 }
735 return;
736 }
737 }
738 if let PhysicalKey::Code(code) = event.physical_key {
739 if code == KeyCode::Escape && !event.repeat {
740 self.esc_down = (event.state == ElementState::Pressed).then(Instant::now);
741 }
742 if Some(code) == self.opts.copy_key && event.state == ElementState::Pressed && !event.repeat {
744 self.copy_pending = true;
745 }
746 let modifier = [KeyCode::ControlLeft, KeyCode::ControlRight, KeyCode::SuperLeft, KeyCode::SuperRight].iter().any(|k| self.keys.contains(k));
748 if code == KeyCode::KeyV && modifier && event.state == ElementState::Pressed {
749 self.paste = open_clipboard(&mut self.clipboard)
750 .and_then(|c| c.get_text().ok())
751 .filter(|t| t.len() <= host::CLIPBOARD_MAX);
752 }
753 let k = keymap::gasm_key(code);
754 if !event.repeat && k != 0 {
755 self.key_events.push((k, event.state == ElementState::Pressed));
756 }
757 match event.state {
758 ElementState::Pressed => self.keys.insert(code),
759 ElementState::Released => self.keys.remove(&code),
760 };
761 }
762 if event.state == ElementState::Pressed {
763 match &event.logical_key {
764 Key::Named(NamedKey::Enter) => self.typed.push('\n'),
765 Key::Named(NamedKey::Backspace) => self.typed.push('\u{8}'),
766 _ => {
767 if let Some(t) = &event.text {
768 self.typed.extend(t.chars().filter(|c| !c.is_control()));
769 }
770 }
771 }
772 }
773 }
774 WindowEvent::RedrawRequested => self.tick(el),
775 _ => {}
776 }
777 }
778
779 fn device_event(&mut self, _el: &ActiveEventLoop, _id: DeviceId, event: DeviceEvent) {
780 if let DeviceEvent::MouseMotion { delta } = event
782 && self.window.as_ref().is_some_and(|w| w.has_focus())
783 {
784 self.mouse.dx += delta.0 as f32;
785 self.mouse.dy += delta.1 as f32;
786 }
787 }
788
789 fn about_to_wait(&mut self, el: &ActiveEventLoop) {
790 self.tick(el);
791 }
792}
793
794
795#[cfg(test)]
796mod tests {
797 #[test]
799 #[ignore]
800 fn copy_frame_puts_the_image_on_the_clipboard() {
801 let rgba: Vec<u8> = (0..4 * 3 * 4).map(|i| (i * 7) as u8 | 3).collect();
802 let mut clipboard = None;
803 super::copy_frame(&mut clipboard, 4, 3, rgba.clone());
804 let img = clipboard.as_mut().unwrap().get_image().unwrap();
805 assert_eq!((img.width, img.height), (4, 3));
806 let opaque: Vec<u8> = rgba.chunks(4).flat_map(|p| [p[0], p[1], p[2], 255]).collect();
807 assert_eq!(img.bytes.into_owned(), opaque);
808 }
809}