gamemath/
lib.rs

1//! A simple math library containing the most common data structures used for 2D/3D rendering and
2//! general game development.
3//!
4mod curve;
5mod mat2;
6mod mat3;
7mod mat4;
8mod quat;
9mod vec2;
10mod vec3;
11mod vec4;
12
13pub use self::curve::Curve;
14pub use self::mat2::Mat2;
15pub use self::mat3::Mat3;
16pub use self::mat4::Mat4;
17pub use self::quat::Quat;
18pub use self::vec2::Vec2;
19pub use self::vec3::Vec3;
20pub use self::vec4::Vec4;