pub enum GameboyColorCompatibility {
Monochrome,
ColorOptional,
ColorRequired,
}
Expand description
The ROM’s declared use of Gameboy Color features
Variants§
Monochrome
The ROM indicates that it does not make use of any Gameboy Color enhancements
ColorOptional
The ROM supports but does not require Gameboy Color
ColorRequired
The ROM requires Gameboy Color enhancements
Implementations§
source§impl GameboyColorCompatibility
impl GameboyColorCompatibility
sourcepub const fn supports_color(self) -> bool
pub const fn supports_color(self) -> bool
Whether or not the ROM declares it uses GameBoy Color features
Trait Implementations§
source§impl Clone for GameboyColorCompatibility
impl Clone for GameboyColorCompatibility
source§fn clone(&self) -> GameboyColorCompatibility
fn clone(&self) -> GameboyColorCompatibility
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for GameboyColorCompatibility
impl Debug for GameboyColorCompatibility
source§impl<'de> Deserialize<'de> for GameboyColorCompatibility
impl<'de> Deserialize<'de> for GameboyColorCompatibility
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl PartialEq<GameboyColorCompatibility> for GameboyColorCompatibility
impl PartialEq<GameboyColorCompatibility> for GameboyColorCompatibility
source§fn eq(&self, other: &GameboyColorCompatibility) -> bool
fn eq(&self, other: &GameboyColorCompatibility) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for GameboyColorCompatibility
impl Eq for GameboyColorCompatibility
impl StructuralEq for GameboyColorCompatibility
impl StructuralPartialEq for GameboyColorCompatibility
Auto Trait Implementations§
impl RefUnwindSafe for GameboyColorCompatibility
impl Send for GameboyColorCompatibility
impl Sync for GameboyColorCompatibility
impl Unpin for GameboyColorCompatibility
impl UnwindSafe for GameboyColorCompatibility
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more