Function game_kernel_utils::hierarchy::utils::move_children [−][src]
pub fn move_children(
hierarchy: &mut AdjHashMap,
old_parent: &Keytype,
new_parent: &Keytype
) -> bool
pub fn move_children(
hierarchy: &mut AdjHashMap,
old_parent: &Keytype,
new_parent: &Keytype
) -> bool