Struct game_features::SkillSet [−][src]
pub struct SkillSet<S: Hash + Eq> { pub skills: HashMap<S, SkillInstance<S>>, }
Expand description
The set of skill that can be used by an entity.
Fields
skills: HashMap<S, SkillInstance<S>>
The skills mapped by their key.
Implementations
impl<S: Hash + Eq> SkillSet<S>
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impl<S: Hash + Eq> SkillSet<S>
[src]pub fn new(skills: HashMap<S, SkillInstance<S>>) -> Self
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pub fn new(skills: HashMap<S, SkillInstance<S>>) -> Self
[src]Constructs a new SkillSet
.
Trait Implementations
impl<'de, S: Hash + Eq> Deserialize<'de> for SkillSet<S> where
S: Deserialize<'de>,
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impl<'de, S: Hash + Eq> Deserialize<'de> for SkillSet<S> where
S: Deserialize<'de>,
[src]fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
[src]Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations
impl<S> RefUnwindSafe for SkillSet<S> where
S: RefUnwindSafe,
S: RefUnwindSafe,
impl<S> Send for SkillSet<S> where
S: Send,
S: Send,
impl<S> Sync for SkillSet<S> where
S: Sync,
S: Sync,
impl<S> Unpin for SkillSet<S> where
S: Unpin,
S: Unpin,
impl<S> UnwindSafe for SkillSet<S> where
S: UnwindSafe,
S: UnwindSafe,
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
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impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
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pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> ToOwned for T where
T: Clone,
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impl<T> ToOwned for T where
T: Clone,
[src]type Owned = T
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn to_owned(&self) -> T
[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)
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pub fn clone_into(&self, target: &mut T)
[src]🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more
impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>,
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T: for<'de> Deserialize<'de>,