Struct game_features::SkillDefinitions[][src]

pub struct SkillDefinitions<K, E, S: Hash + Eq, I> {
    pub defs: HashMap<S, SkillDefinition<K, E, S, I>>,
}

Holds the definitions of all known skills.

Fields

defs: HashMap<S, SkillDefinition<K, E, S, I>>

The definitions.

Implementations

impl<K, E, S: Hash + Eq, I> SkillDefinitions<K, E, S, I>[src]

pub fn new(defs: HashMap<S, SkillDefinition<K, E, S, I>>) -> Self[src]

Constructs a new SkillDefinitions.

Trait Implementations

impl<K: Clone, E: Clone, S: Clone + Hash + Eq, I: Clone> Clone for SkillDefinitions<K, E, S, I>[src]

impl<K: Debug, E: Debug, S: Debug + Hash + Eq, I: Debug> Debug for SkillDefinitions<K, E, S, I>[src]

impl<K, E, S: Hash + Eq, I> Default for SkillDefinitions<K, E, S, I>[src]

impl<'de, K, E, S: Hash + Eq, I> Deserialize<'de> for SkillDefinitions<K, E, S, I> where
    K: Deserialize<'de>,
    E: Deserialize<'de>,
    S: Deserialize<'de>,
    I: Deserialize<'de>, 
[src]

impl<K, E, S: Hash + Eq + Clone, I> From<Vec<SkillDefinition<K, E, S, I>, Global>> for SkillDefinitions<K, E, S, I>[src]

impl<K, E, S: Hash + Eq, I> Serialize for SkillDefinitions<K, E, S, I> where
    K: Serialize,
    E: Serialize,
    S: Serialize,
    I: Serialize
[src]

Auto Trait Implementations

impl<K, E, S, I> RefUnwindSafe for SkillDefinitions<K, E, S, I> where
    E: RefUnwindSafe,
    I: RefUnwindSafe,
    K: RefUnwindSafe,
    S: RefUnwindSafe

impl<K, E, S, I> Send for SkillDefinitions<K, E, S, I> where
    E: Send,
    I: Send,
    K: Send,
    S: Send

impl<K, E, S, I> Sync for SkillDefinitions<K, E, S, I> where
    E: Sync,
    I: Sync,
    K: Sync,
    S: Sync

impl<K, E, S, I> Unpin for SkillDefinitions<K, E, S, I> where
    E: Unpin,
    I: Unpin,
    K: Unpin,
    S: Unpin

impl<K, E, S, I> UnwindSafe for SkillDefinitions<K, E, S, I> where
    E: UnwindSafe,
    I: UnwindSafe,
    K: UnwindSafe,
    S: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.