Struct game_features::LootTreeNode [−][src]
A weighted node of a loot tree with the corresponding result.
Fields
chances: i32
The weight of this node.
result: R
The result of this node.
Trait Implementations
impl<'de, R> Deserialize<'de> for LootTreeNode<R> where
R: Deserialize<'de>,
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R: Deserialize<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
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__D: Deserializer<'de>,
Auto Trait Implementations
impl<R> RefUnwindSafe for LootTreeNode<R> where
R: RefUnwindSafe,
R: RefUnwindSafe,
impl<R> Send for LootTreeNode<R> where
R: Send,
R: Send,
impl<R> Sync for LootTreeNode<R> where
R: Sync,
R: Sync,
impl<R> Unpin for LootTreeNode<R> where
R: Unpin,
R: Unpin,
impl<R> UnwindSafe for LootTreeNode<R> where
R: UnwindSafe,
R: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>,
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T: for<'de> Deserialize<'de>,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,