Struct game_features::FactionSettings [−][src]
Settings of the faction module.
Fields
user_settings: UserGroupSettings
The settings related to users.
maximum_player_power: f32
The maximum player-generated claim power.
flags: FactionFlags
The flags that apply to claimed terrain and faction behavior.
Auto Trait Implementations
impl RefUnwindSafe for FactionSettings
impl Send for FactionSettings
impl Sync for FactionSettings
impl Unpin for FactionSettings
impl UnwindSafe for FactionSettings
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,