[][src]Struct game_features::EffectInstance

pub struct EffectInstance<K> {
    pub effector: K,
}

Fields

effector: K

Auto Trait Implementations

impl<K> Send for EffectInstance<K> where
    K: Send

impl<K> Sync for EffectInstance<K> where
    K: Sync

Blanket Implementations

impl<T, U> Into for T where
    U: From<T>, 
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impl<T> From for T[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
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impl<T> BorrowMut for T where
    T: ?Sized
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impl<T, U> TryInto for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Any for T where
    T: 'static + ?Sized
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