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gam_models/survival/
mod.rs

1//! Survival families and survival-specific support code.
2//!
3//! Each submodule owns one concern; survival code is addressed through
4//! `crate::survival::{submodule}` or through this module root for the
5//! intentionally flattened survival-family surface.
6//!
7//! - [`base`]              — the core survival family (formerly `survival.rs`).
8//! - [`construction`]      — survival time-basis and baseline construction.
9//! - [`location_scale`]    — location-scale survival family.
10//! - [`marginal_slope`]    — survival marginal-slope family.
11//! - [`predict`]           — library-side survival prediction.
12//! - [`latent`]            — latent survival and binary deployment families.
13//! - [`royston_parmar`]    — Royston-Parmar survival helpers.
14
15pub mod base;
16pub mod construction;
17pub mod latent;
18pub mod location_scale;
19pub mod lognormal_kernel;
20pub mod marginal_slope;
21pub mod predict;
22pub mod royston_parmar;
23pub(crate) mod time_constraints;
24
25pub use base::*;
26pub use construction::*;
27pub use latent::*;
28pub use location_scale::*;
29pub use lognormal_kernel::*;
30pub use marginal_slope::*;
31pub use predict::*;
32pub use royston_parmar::*;