Module game

Module game 

Source
Expand description

Data blocks storing gameplay data.

Modules§

event_flag
Types associated with key-value pair state, where each value is a Boolean.
event_value
Types associated with key-value pair state, where each value is a 16-bit unsigned integer.
galaxy
Types associated with galaxy state.
player_status
Types associated with player state.
spin_driver_path
Types associated with Launch Star path state.
star_piece_alms
Types associated with Hungry Luma state.

Structs§

GameDataAllGalaxyStorage
A container for galaxy state.
GameDataPlayerStatus
A container for player state.
GameEventFlagStorage
A container for key-value pair state, where each value is a Boolean.
GameEventValueStorage
A container for key-value pair state, where each value is a 16-bit unsigned integer.
SpinDriverPathStorage
A container for Launch Star path state.
StarPieceAlmsStorage
A container for Hungry Luma state.

Enums§

GameDataChunk
The storage for some block of gameplay data.