Expand description
Data blocks storing gameplay data.
Modules§
- event_
flag - Types associated with key-value pair state, where each value is a Boolean.
- event_
value - Types associated with key-value pair state, where each value is a 16-bit unsigned integer.
- galaxy
- Types associated with galaxy state.
- player_
status - Types associated with player state.
- spin_
driver_ path - Types associated with Launch Star path state.
- star_
piece_ alms - Types associated with Hungry Luma state.
Structs§
- Game
Data AllGalaxy Storage - A container for galaxy state.
- Game
Data Player Status - A container for player state.
- Game
Event Flag Storage - A container for key-value pair state, where each value is a Boolean.
- Game
Event Value Storage - A container for key-value pair state, where each value is a 16-bit unsigned integer.
- Spin
Driver Path Storage - A container for Launch Star path state.
- Star
Piece Alms Storage - A container for Hungry Luma state.
Enums§
- Game
Data Chunk - The storage for some block of gameplay data.