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gaia_assembler/backends/sass/
mod.rs

1use crate::{
2    backends::{Backend, GeneratedFiles},
3    config::GaiaConfig,
4    instruction::{DomainInstruction, GaiaInstruction},
5    program::{GaiaModule, GaiaTerminator},
6};
7use gaia_types::{
8    helpers::{AbiCompatible, ApiCompatible, Architecture, ArtifactType, CompilationTarget},
9    neural::NeuralNode,
10    Result,
11};
12use sass_assembler::{
13    instructions::{SassInstruction, SassReg},
14    program::{SassKernel, SassProgram},
15    SassWriter,
16};
17use std::collections::HashMap;
18
19pub struct SassBackend {
20    writer: SassWriter,
21}
22
23impl SassBackend {
24    pub fn new() -> Self {
25        Self { writer: SassWriter::new() }
26    }
27}
28
29impl Backend for SassBackend {
30    fn name(&self) -> &'static str {
31        "NVIDIA SASS"
32    }
33
34    fn primary_target(&self) -> CompilationTarget {
35        CompilationTarget { build: Architecture::NvSass, host: AbiCompatible::PTX, target: ApiCompatible::Unknown }
36    }
37
38    fn artifact_type(&self) -> ArtifactType {
39        ArtifactType::Executable
40    }
41
42    fn match_score(&self, target: &CompilationTarget) -> f32 {
43        if target.build == Architecture::NvSass {
44            return 100.0;
45        }
46        0.0
47    }
48
49    fn generate(&self, program: &GaiaModule, config: &GaiaConfig) -> Result<GeneratedFiles> {
50        let mut files = HashMap::new();
51
52        // Convert GaiaModule -> SassProgram
53        let sass_program = convert_gaia_to_sass(program)?;
54
55        // Write SassProgram to binary
56        let binary = self.writer.write(&sass_program)?;
57
58        files.insert("kernel.bin".to_string(), binary);
59
60        Ok(GeneratedFiles { artifact_type: ArtifactType::Executable, files, custom: None, diagnostics: vec![] })
61    }
62}
63
64fn convert_gaia_to_sass(program: &GaiaModule) -> Result<SassProgram> {
65    // Placeholder conversion logic
66    Ok(SassProgram { name: program.name.clone(), kernels: vec![] })
67}