Module fyrox::scene::sound

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Expand description

Everything related to sound in the engine.

Modules§

  • Sound context.
  • Contains various filter effects. For example, lowpass filter could be used to muffle sounds.
  • Listener represents directional microphone-like device. It receives sound from surroundings and plays it through output device (headphones, speakers, etc.).
  • Reverberation module

Structs§

Enums§

Constants§

  • Sample rate for output device. TODO: Make this configurable, for now its set to most commonly used sample rate of 44100 Hz.

Traits§

Type Aliases§