fyrox_ui/dock/tile.rs
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use crate::{
border::BorderBuilder,
brush::Brush,
core::{algebra::Vector2, color::Color, math::Rect, pool::Handle},
core::{reflect::prelude::*, type_traits::prelude::*, visitor::prelude::*},
define_constructor,
dock::DockingManager,
grid::{Column, GridBuilder, Row},
message::{CursorIcon, MessageDirection, UiMessage},
widget::{Widget, WidgetBuilder, WidgetMessage},
window::{Window, WindowMessage},
BuildContext, Control, Thickness, UiNode, UserInterface,
};
use fyrox_core::uuid_provider;
use fyrox_graph::{BaseSceneGraph, SceneGraph};
use std::{
cell::Cell,
ops::{Deref, DerefMut},
};
#[derive(Debug, Clone, PartialEq)]
pub enum TileMessage {
Content(TileContent),
/// Internal. Do not use.
Split {
window: Handle<UiNode>,
direction: SplitDirection,
first: bool,
},
}
impl TileMessage {
define_constructor!(TileMessage:Content => fn content(TileContent), layout: false);
define_constructor!(TileMessage:Split => fn split(window: Handle<UiNode>,
direction: SplitDirection,
first: bool), layout: false);
}
#[derive(Default, Debug, PartialEq, Clone, Visit, Reflect)]
pub enum TileContent {
#[default]
Empty,
Window(Handle<UiNode>),
VerticalTiles {
splitter: f32,
/// Docking system requires tiles to be handles to Tile instances.
/// However any node handle is acceptable, but in this case docking
/// will most likely not work.
tiles: [Handle<UiNode>; 2],
},
HorizontalTiles {
splitter: f32,
/// Docking system requires tiles to be handles to Tile instances.
/// However any node handle is acceptable, but in this case docking
/// will most likely not work.
tiles: [Handle<UiNode>; 2],
},
}
impl TileContent {
pub fn is_empty(&self) -> bool {
matches!(self, TileContent::Empty)
}
}
fn send_visibility(ui: &UserInterface, destination: Handle<UiNode>, visible: bool) {
ui.send_message(WidgetMessage::visibility(
destination,
MessageDirection::ToWidget,
visible,
));
}
fn send_size(ui: &UserInterface, destination: Handle<UiNode>, width: f32, height: f32) {
ui.send_message(WidgetMessage::width(
destination,
MessageDirection::ToWidget,
width,
));
ui.send_message(WidgetMessage::height(
destination,
MessageDirection::ToWidget,
height,
));
}
fn send_background(ui: &UserInterface, destination: Handle<UiNode>, color: Color) {
ui.send_message(WidgetMessage::background(
destination,
MessageDirection::ToWidget,
Brush::Solid(color),
));
}
#[derive(Default, Clone, Debug, Visit, Reflect, ComponentProvider)]
pub struct Tile {
pub widget: Widget,
pub left_anchor: Handle<UiNode>,
pub right_anchor: Handle<UiNode>,
pub top_anchor: Handle<UiNode>,
pub bottom_anchor: Handle<UiNode>,
pub center_anchor: Handle<UiNode>,
pub content: TileContent,
pub splitter: Handle<UiNode>,
pub dragging_splitter: bool,
pub drop_anchor: Cell<Handle<UiNode>>,
}
crate::define_widget_deref!(Tile);
uuid_provider!(Tile = "8ed17fa9-890e-4dd7-b4f9-a24660882234");
impl Control for Tile {
fn measure_override(&self, ui: &UserInterface, available_size: Vector2<f32>) -> Vector2<f32> {
for &child_handle in self.children() {
// Determine available size for each child by its kind:
// - Every child not in content of tile just takes whole available size.
// - Every content's child uses specific available measure size.
// This is a bit weird, but it is how it works.
let available_size = match self.content {
TileContent::VerticalTiles {
splitter,
ref tiles,
} => {
if tiles[0] == child_handle {
Vector2::new(available_size.x, available_size.y * splitter)
} else if tiles[1] == child_handle {
Vector2::new(available_size.x, available_size.y * (1.0 - splitter))
} else {
available_size
}
}
TileContent::HorizontalTiles {
splitter,
ref tiles,
} => {
if tiles[0] == child_handle {
Vector2::new(available_size.x * splitter, available_size.y)
} else if tiles[1] == child_handle {
Vector2::new(available_size.x * (1.0 - splitter), available_size.y)
} else {
available_size
}
}
_ => available_size,
};
ui.measure_node(child_handle, available_size);
}
available_size
}
fn arrange_override(&self, ui: &UserInterface, final_size: Vector2<f32>) -> Vector2<f32> {
let splitter_size = ui.node(self.splitter).desired_size();
for &child_handle in self.children() {
let full_bounds = Rect::new(0.0, 0.0, final_size.x, final_size.y);
let bounds = match self.content {
TileContent::VerticalTiles {
splitter,
ref tiles,
} => {
if tiles[0] == child_handle {
Rect::new(
0.0,
0.0,
final_size.x,
final_size.y * splitter - splitter_size.y * 0.5,
)
} else if tiles[1] == child_handle {
Rect::new(
0.0,
final_size.y * splitter + splitter_size.y * 0.5,
final_size.x,
final_size.y * (1.0 - splitter) - splitter_size.y * 0.5,
)
} else if self.splitter == child_handle {
Rect::new(
0.0,
final_size.y * splitter - splitter_size.y * 0.5,
final_size.x,
splitter_size.y,
)
} else {
full_bounds
}
}
TileContent::HorizontalTiles {
splitter,
ref tiles,
} => {
if tiles[0] == child_handle {
Rect::new(
0.0,
0.0,
final_size.x * splitter - splitter_size.x * 0.5,
final_size.y,
)
} else if tiles[1] == child_handle {
Rect::new(
final_size.x * splitter + splitter_size.x * 0.5,
0.0,
final_size.x * (1.0 - splitter) - splitter_size.x * 0.5,
final_size.y,
)
} else if self.splitter == child_handle {
Rect::new(
final_size.x * splitter - splitter_size.x * 0.5,
0.0,
splitter_size.x,
final_size.y,
)
} else {
full_bounds
}
}
_ => full_bounds,
};
ui.arrange_node(child_handle, &bounds);
}
final_size
}
fn handle_routed_message(&mut self, ui: &mut UserInterface, message: &mut UiMessage) {
self.widget.handle_routed_message(ui, message);
if let Some(msg) = message.data::<TileMessage>() {
if message.destination() == self.handle() {
match msg {
TileMessage::Content(content) => {
self.content = content.clone();
match content {
TileContent::Empty => {
send_visibility(ui, self.splitter, false);
}
&TileContent::Window(window) => {
ui.send_message(WidgetMessage::link(
window,
MessageDirection::ToWidget,
self.handle(),
));
send_visibility(ui, self.splitter, false);
ui.send_message(WindowMessage::can_resize(
window,
MessageDirection::ToWidget,
false,
));
// Make the window size undefined, so it will be stretched to the tile
// size correctly.
send_size(ui, window, f32::NAN, f32::NAN);
}
TileContent::VerticalTiles { tiles, .. }
| TileContent::HorizontalTiles { tiles, .. } => {
for &tile in tiles {
ui.send_message(WidgetMessage::link(
tile,
MessageDirection::ToWidget,
self.handle(),
));
}
send_visibility(ui, self.splitter, true);
match content {
TileContent::HorizontalTiles { .. } => {
send_size(
ui,
self.splitter,
DEFAULT_SPLITTER_SIZE,
f32::INFINITY,
);
ui.send_message(WidgetMessage::cursor(
self.splitter,
MessageDirection::ToWidget,
Some(CursorIcon::WResize),
));
}
TileContent::VerticalTiles { .. } => {
send_size(
ui,
self.splitter,
f32::INFINITY,
DEFAULT_SPLITTER_SIZE,
);
ui.send_message(WidgetMessage::cursor(
self.splitter,
MessageDirection::ToWidget,
Some(CursorIcon::NResize),
));
}
_ => (),
}
}
}
}
&TileMessage::Split {
window,
direction,
first,
} => {
if matches!(self.content, TileContent::Window(_)) {
self.split(ui, window, direction, first);
}
}
}
}
} else if let Some(msg) = message.data::<WidgetMessage>() {
match msg {
&WidgetMessage::MouseDown { .. } => {
if !message.handled() && message.destination() == self.splitter {
message.set_handled(true);
self.dragging_splitter = true;
ui.capture_mouse(self.splitter);
}
}
&WidgetMessage::MouseUp { .. } => {
if !message.handled() && message.destination() == self.splitter {
message.set_handled(true);
self.dragging_splitter = false;
ui.release_mouse_capture();
}
}
&WidgetMessage::MouseMove { pos, .. } => {
if self.dragging_splitter {
let bounds = self.screen_bounds();
match self.content {
TileContent::VerticalTiles {
ref mut splitter, ..
} => {
*splitter = ((pos.y - bounds.y()) / bounds.h()).clamp(0.0, 1.0);
self.invalidate_layout();
}
TileContent::HorizontalTiles {
ref mut splitter, ..
} => {
*splitter = ((pos.x - bounds.x()) / bounds.w()).clamp(0.0, 1.0);
self.invalidate_layout();
}
_ => (),
}
}
}
WidgetMessage::Unlink => {
// Check if this tile can be removed: only if it is split and sub-tiles are empty.
match self.content {
TileContent::VerticalTiles { tiles, .. }
| TileContent::HorizontalTiles { tiles, .. } => {
let mut has_empty_sub_tile = false;
for &tile in &tiles {
if let Some(sub_tile) = ui.node(tile).cast::<Tile>() {
if let TileContent::Empty = sub_tile.content {
has_empty_sub_tile = true;
break;
}
}
}
if has_empty_sub_tile {
for &tile in &tiles {
if let Some(sub_tile) = ui.node(tile).cast::<Tile>() {
match sub_tile.content {
TileContent::Window(sub_tile_wnd) => {
// If we have only a tile with a window, then detach window and schedule
// linking with current tile.
ui.send_message(WidgetMessage::unlink(
sub_tile_wnd,
MessageDirection::ToWidget,
));
ui.send_message(TileMessage::content(
self.handle,
MessageDirection::ToWidget,
TileContent::Window(sub_tile_wnd),
));
// Splitter must be hidden.
send_visibility(ui, self.splitter, false);
}
// In case if we have a split tile (vertically or horizontally) left in current tile
// (which is split too) we must set content of current tile to content of sub tile.
TileContent::VerticalTiles {
splitter,
tiles: sub_tiles,
} => {
for &sub_tile in &sub_tiles {
ui.send_message(WidgetMessage::unlink(
sub_tile,
MessageDirection::ToWidget,
));
}
// Transfer sub tiles to current tile.
ui.send_message(TileMessage::content(
self.handle,
MessageDirection::ToWidget,
TileContent::VerticalTiles {
splitter,
tiles: sub_tiles,
},
));
}
TileContent::HorizontalTiles {
splitter,
tiles: sub_tiles,
} => {
for &sub_tile in &sub_tiles {
ui.send_message(WidgetMessage::unlink(
sub_tile,
MessageDirection::ToWidget,
));
}
// Transfer sub tiles to current tile.
ui.send_message(TileMessage::content(
self.handle,
MessageDirection::ToWidget,
TileContent::HorizontalTiles {
splitter,
tiles: sub_tiles,
},
));
}
_ => {}
}
}
}
// Destroy tiles.
for &tile in &tiles {
ui.send_message(WidgetMessage::remove(
tile,
MessageDirection::ToWidget,
));
}
}
}
_ => (),
}
}
_ => {}
}
// We can catch any message from window while it docked.
} else if let Some(msg) = message.data::<WindowMessage>() {
match msg {
WindowMessage::Move(_) => {
// Check if we dragging child window.
let content_moved = match self.content {
TileContent::Window(window) => window == message.destination(),
_ => false,
};
if content_moved {
if let Some(window) = ui.node(message.destination()).cast::<Window>() {
if window.drag_delta.norm() > 20.0 {
ui.send_message(TileMessage::content(
self.handle,
MessageDirection::ToWidget,
TileContent::Empty,
));
ui.send_message(WidgetMessage::unlink(
message.destination(),
MessageDirection::ToWidget,
));
ui.send_message(WindowMessage::can_resize(
message.destination(),
MessageDirection::ToWidget,
true,
));
send_size(
ui,
message.destination(),
self.actual_local_size().x,
self.actual_local_size().y,
);
if let Some((_, docking_manager)) =
ui.find_component_up::<DockingManager>(self.parent())
{
docking_manager
.floating_windows
.borrow_mut()
.push(message.destination());
}
}
}
}
}
WindowMessage::Close => match self.content {
TileContent::VerticalTiles { tiles, .. }
| TileContent::HorizontalTiles { tiles, .. } => {
let closed_window = message.destination();
fn try_get_tile_window(
tile: Handle<UiNode>,
ui: &UserInterface,
window: Handle<UiNode>,
) -> Option<Handle<UiNode>> {
if let Some(tile_ref) = ui.node(tile).query_component::<Tile>() {
if let TileContent::Window(tile_window) = tile_ref.content {
if tile_window == window {
return Some(tile_window);
}
}
}
None
}
for (tile_a_index, tile_b_index) in [(0, 1), (1, 0)] {
let tile_a = tiles[tile_a_index];
let tile_b = tiles[tile_b_index];
if let Some(tile_window) =
try_get_tile_window(tile_a, ui, closed_window)
{
if let Some(tile_b_ref) = ui.node(tile_b).query_component::<Tile>()
{
ui.send_message(WidgetMessage::unlink(
tile_window,
MessageDirection::ToWidget,
));
match tile_b_ref.content {
TileContent::Empty => {}
TileContent::Window(window) => {
ui.send_message(WidgetMessage::unlink(
window,
MessageDirection::ToWidget,
));
}
TileContent::VerticalTiles {
tiles: sub_tiles, ..
}
| TileContent::HorizontalTiles {
tiles: sub_tiles, ..
} => {
for tile in sub_tiles {
ui.send_message(WidgetMessage::unlink(
tile,
MessageDirection::ToWidget,
));
}
}
}
ui.send_message(TileMessage::content(
self.handle,
MessageDirection::ToWidget,
tile_b_ref.content.clone(),
));
// Destroy tiles.
for &tile in &tiles {
ui.send_message(WidgetMessage::remove(
tile,
MessageDirection::ToWidget,
));
}
if let Some((_, docking_manager)) =
ui.find_component_up::<DockingManager>(self.parent())
{
docking_manager
.floating_windows
.borrow_mut()
.push(closed_window);
}
break;
}
}
}
}
_ => {}
},
_ => (),
}
}
}
// We have to use preview_message for docking purposes because dragged window detached
// from docking manager and handle_routed_message won't receive any messages from window.
fn preview_message(&self, ui: &UserInterface, message: &mut UiMessage) {
if let Some(msg) = message.data::<WindowMessage>() {
if let Some((_, docking_manager)) =
ui.find_component_up::<DockingManager>(self.parent())
{
// Make sure we are dragging one of floating windows of parent docking manager.
if message.direction() == MessageDirection::FromWidget
&& docking_manager
.floating_windows
.borrow_mut()
.contains(&message.destination())
{
match msg {
&WindowMessage::Move(_) => {
if let TileContent::Empty | TileContent::Window(_) = self.content {
// Show anchors.
for &anchor in &self.anchors() {
send_visibility(ui, anchor, true);
}
}
// Window can be docked only if current tile is not split already.
if let TileContent::Empty | TileContent::Window(_) = self.content {
// When window is being dragged, we should check which tile can accept it.
let pos = ui.cursor_position;
for &anchor in &self.anchors() {
send_background(ui, anchor, DEFAULT_ANCHOR_COLOR);
}
if ui.node(self.left_anchor).screen_bounds().contains(pos) {
send_background(ui, self.left_anchor, Color::WHITE);
self.drop_anchor.set(self.left_anchor);
} else if ui.node(self.right_anchor).screen_bounds().contains(pos) {
send_background(ui, self.right_anchor, Color::WHITE);
self.drop_anchor.set(self.right_anchor);
} else if ui.node(self.top_anchor).screen_bounds().contains(pos) {
send_background(ui, self.top_anchor, Color::WHITE);
self.drop_anchor.set(self.top_anchor);
} else if ui.node(self.bottom_anchor).screen_bounds().contains(pos)
{
send_background(ui, self.bottom_anchor, Color::WHITE);
self.drop_anchor.set(self.bottom_anchor);
} else if ui.node(self.center_anchor).screen_bounds().contains(pos)
{
send_background(ui, self.center_anchor, Color::WHITE);
self.drop_anchor.set(self.center_anchor);
} else {
self.drop_anchor.set(Handle::NONE);
}
}
}
WindowMessage::MoveEnd => {
// Hide anchors.
for &anchor in &self.anchors() {
send_visibility(ui, anchor, false);
}
// Drop if has any drop anchor.
if self.drop_anchor.get().is_some() {
match self.content {
TileContent::Empty => {
if self.drop_anchor.get() == self.center_anchor {
ui.send_message(TileMessage::content(
self.handle,
MessageDirection::ToWidget,
TileContent::Window(message.destination()),
));
ui.send_message(WidgetMessage::link(
message.destination(),
MessageDirection::ToWidget,
self.handle,
));
}
}
TileContent::Window(_) => {
if self.drop_anchor.get() == self.left_anchor {
// Split horizontally, dock to left.
ui.send_message(TileMessage::split(
self.handle,
MessageDirection::ToWidget,
message.destination(),
SplitDirection::Horizontal,
true,
));
} else if self.drop_anchor.get() == self.right_anchor {
// Split horizontally, dock to right.
ui.send_message(TileMessage::split(
self.handle,
MessageDirection::ToWidget,
message.destination(),
SplitDirection::Horizontal,
false,
));
} else if self.drop_anchor.get() == self.top_anchor {
// Split vertically, dock to top.
ui.send_message(TileMessage::split(
self.handle,
MessageDirection::ToWidget,
message.destination(),
SplitDirection::Vertical,
true,
));
} else if self.drop_anchor.get() == self.bottom_anchor {
// Split vertically, dock to bottom.
ui.send_message(TileMessage::split(
self.handle,
MessageDirection::ToWidget,
message.destination(),
SplitDirection::Vertical,
false,
));
}
}
// Rest cannot accept windows.
_ => (),
}
}
}
_ => (),
}
}
}
}
}
}
#[derive(Debug, Clone, Copy, Eq, PartialEq)]
pub enum SplitDirection {
Horizontal,
Vertical,
}
impl Tile {
pub fn anchors(&self) -> [Handle<UiNode>; 5] {
[
self.left_anchor,
self.right_anchor,
self.top_anchor,
self.bottom_anchor,
self.center_anchor,
]
}
fn split(
&mut self,
ui: &mut UserInterface,
window: Handle<UiNode>,
direction: SplitDirection,
first: bool,
) {
let existing_content = match self.content {
TileContent::Window(existing_window) => existing_window,
_ => Handle::NONE,
};
let first_tile = TileBuilder::new(WidgetBuilder::new())
.with_content({
if first {
TileContent::Window(window)
} else {
TileContent::Empty
}
})
.build(&mut ui.build_ctx());
let second_tile = TileBuilder::new(WidgetBuilder::new())
.with_content({
if first {
TileContent::Empty
} else {
TileContent::Window(window)
}
})
.build(&mut ui.build_ctx());
if existing_content.is_some() {
ui.send_message(TileMessage::content(
if first { second_tile } else { first_tile },
MessageDirection::ToWidget,
TileContent::Window(existing_content),
));
}
ui.send_message(TileMessage::content(
self.handle,
MessageDirection::ToWidget,
match direction {
SplitDirection::Horizontal => TileContent::HorizontalTiles {
tiles: [first_tile, second_tile],
splitter: 0.5,
},
SplitDirection::Vertical => TileContent::VerticalTiles {
tiles: [first_tile, second_tile],
splitter: 0.5,
},
},
));
}
}
pub struct TileBuilder {
widget_builder: WidgetBuilder,
content: TileContent,
}
pub const DEFAULT_SPLITTER_SIZE: f32 = 5.0;
pub const DEFAULT_ANCHOR_COLOR: Color = Color::opaque(150, 150, 150);
pub fn make_default_anchor(ctx: &mut BuildContext, row: usize, column: usize) -> Handle<UiNode> {
let default_anchor_size = 30.0;
BorderBuilder::new(
WidgetBuilder::new()
.with_width(default_anchor_size)
.with_height(default_anchor_size)
.with_visibility(false)
.on_row(row)
.on_column(column)
.with_draw_on_top(true)
.with_background(Brush::Solid(DEFAULT_ANCHOR_COLOR)),
)
.build(ctx)
}
impl TileBuilder {
pub fn new(widget_builder: WidgetBuilder) -> Self {
Self {
widget_builder,
content: TileContent::Empty,
}
}
pub fn with_content(mut self, content: TileContent) -> Self {
self.content = content;
self
}
pub fn build(self, ctx: &mut BuildContext) -> Handle<UiNode> {
let left_anchor = make_default_anchor(ctx, 2, 1);
let right_anchor = make_default_anchor(ctx, 2, 3);
let dock_anchor = make_default_anchor(ctx, 2, 2);
let top_anchor = make_default_anchor(ctx, 1, 2);
let bottom_anchor = make_default_anchor(ctx, 3, 2);
let grid = GridBuilder::new(
WidgetBuilder::new()
.with_child(left_anchor)
.with_child(dock_anchor)
.with_child(right_anchor)
.with_child(top_anchor)
.with_child(bottom_anchor),
)
.add_row(Row::stretch())
.add_row(Row::auto())
.add_row(Row::auto())
.add_row(Row::auto())
.add_row(Row::stretch())
.add_column(Column::stretch())
.add_column(Column::auto())
.add_column(Column::auto())
.add_column(Column::auto())
.add_column(Column::stretch())
.build(ctx);
let splitter = BorderBuilder::new(
WidgetBuilder::new()
.with_width({
if let TileContent::HorizontalTiles { .. } = self.content {
DEFAULT_SPLITTER_SIZE
} else {
f32::INFINITY
}
})
.with_height({
if let TileContent::VerticalTiles { .. } = self.content {
DEFAULT_SPLITTER_SIZE
} else {
f32::INFINITY
}
})
.with_visibility(matches!(
self.content,
TileContent::VerticalTiles { .. } | TileContent::HorizontalTiles { .. }
))
.with_cursor(match self.content {
TileContent::HorizontalTiles { .. } => Some(CursorIcon::WResize),
TileContent::VerticalTiles { .. } => Some(CursorIcon::NResize),
_ => None,
}),
)
.with_stroke_thickness(Thickness::uniform(0.0))
.build(ctx);
if let TileContent::Window(window) = self.content {
if let Some(window) = ctx[window].cast_mut::<Window>() {
// Every docked window must be non-resizable (it means that it cannot be resized by user
// and it still can be resized by a proper message).
window.can_resize = false;
// Make the window size undefined, so it will be stretched to the tile
// size correctly.
window.width.set_value_and_mark_modified(f32::NAN);
window.height.set_value_and_mark_modified(f32::NAN);
}
}
let children = match self.content {
TileContent::Window(window) => vec![window],
TileContent::VerticalTiles { tiles, .. } => vec![tiles[0], tiles[1]],
TileContent::HorizontalTiles { tiles, .. } => vec![tiles[0], tiles[1]],
_ => vec![],
};
let tile = Tile {
widget: self
.widget_builder
.with_preview_messages(true)
.with_child(grid)
.with_child(splitter)
.with_children(children)
.build(),
left_anchor,
right_anchor,
top_anchor,
bottom_anchor,
center_anchor: dock_anchor,
content: self.content,
splitter,
dragging_splitter: false,
drop_anchor: Default::default(),
};
ctx.add_node(UiNode::new(tile))
}
}