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//! Base widget for every other widget in the crate. It contains layout-specific info, parent-child relations
//! visibility, various transforms, drag'n'drop-related data, etc. See [`Widget`] docs for more info.
#![warn(missing_docs)]
use crate::{
brush::Brush,
core::{algebra::Vector2, math::Rect, pool::Handle},
define_constructor,
message::{CursorIcon, KeyCode, MessageDirection, UiMessage},
HorizontalAlignment, LayoutEvent, MouseButton, MouseState, RcUiNodeHandle, Thickness, UiNode,
UserInterface, VerticalAlignment, BRUSH_FOREGROUND, BRUSH_PRIMARY,
};
use fyrox_core::{
algebra::{Matrix3, Point2},
uuid::Uuid,
};
use std::{
any::Any,
cell::{Cell, RefCell},
rc::Rc,
sync::mpsc::Sender,
};
/// A set of messages for any kind of widgets (including user controls). These messages provides basic
/// communication elements of the UI library.
#[derive(Debug, Clone, PartialEq)]
pub enum WidgetMessage {
/// Initiated when user clicks on a widget's geometry.
///
/// Direction: **From UI**.
MouseDown {
/// Position of cursor.
pos: Vector2<f32>,
/// A button that was pressed.
button: MouseButton,
},
/// Initiated when user releases mouse button while cursor is over widget's geometry.
///
/// Direction: **From UI**.
MouseUp {
/// Position of cursor.
pos: Vector2<f32>,
/// A button that was released.
button: MouseButton,
},
/// Initiated when user moves cursor over widget's geometry.
///
/// Direction: **From/To UI**.
MouseMove {
/// New position of cursor in screen coordinates.
pos: Vector2<f32>,
/// State of mouse buttons.
state: MouseState,
},
/// Initiated when user scrolls mouse wheel while cursor is over widget's geometry.
///
/// Direction: **From/To UI**.
MouseWheel {
/// Position of cursor.
pos: Vector2<f32>,
/// Amount of lines per mouse wheel turn.
amount: f32,
},
/// Initiated when cursor leaves geometry of a widget.
///
/// Direction: **From UI**.
MouseLeave,
/// Initiated when cursor enters geometry of a widget.
///
/// Direction: **From UI**.
MouseEnter,
/// Initiated when widget is in focus and user types something on a keyboard.
///
/// Direction: **From/To UI**.
Text(String),
/// Initiated when widget is in focus and user presses a button on a keyboard.
///
/// Direction: **From UI**.
KeyDown(KeyCode),
/// Initiated when widget is in focus and user releases a button on a keyboard.
///
/// Direction: **From UI**.
KeyUp(KeyCode),
/// Initiated when widget received focus (when direction is [`MessageDirection::FromWidget`]). In most cases focus is received
/// by clicking on widget. You can request focus explicitly by sending this message to a widget with [`MessageDirection::ToWidget`]
///
/// Direction: **From UI/To UI**.
Focus,
/// Initiated when widget has lost its focus (when direction is [`MessageDirection::FromWidget`]). Can be used to
/// removed focus from widget if sent with [`MessageDirection::ToWidget`]
///
/// Direction: **From UI/To UI**.
Unfocus,
/// Initiated when dragging of a widget has started.
///
/// Direction: **From UI**.
DragStarted(Handle<UiNode>),
/// Initiated when user drags a widget over some other widget.
///
/// Direction: **From UI**.
DragOver(Handle<UiNode>),
/// Initiated when user drops a widget onto some other widget.
///
/// Direction: **From UI**.
Drop(Handle<UiNode>),
/// A request to make widget topmost. Widget can be made topmost only in the same hierarchy
/// level only!
///
/// Direction: **From/To UI**.
Topmost,
/// A request to make widget lowermost. Widget can be made lowermost only in the same hierarchy
/// level only!
///
/// Direction: **From/To UI**.
Lowermost,
/// A request to detach widget from its current parent and attach to root canvas.
///
/// Direction: **From/To UI**.
Unlink,
/// A request to delete widget with all its children widgets. All handles to a node and its
/// children will be invalid after processing such message!
///
/// Direction: **From/To UI**.
Remove,
/// A request to link initiator with specified widget.
///
/// Direction: **From/To UI**.
LinkWith(Handle<UiNode>),
/// A request to link initiator with specified widget and put it in front of children list.
///
/// Direction: **From/To UI**.
LinkWithReverse(Handle<UiNode>),
/// A request to change background brush of a widget. Background brushes are used to fill volume of widgets.
///
/// Direction: **From/To UI**
Background(Brush),
/// A request to change foreground brush of a widget. Foreground brushes are used for text, borders and so on.
///
/// Direction: **From/To UI**
Foreground(Brush),
/// A request to change name of a widget. Name is given to widget mostly for debugging purposes.
///
/// Direction: **From/To UI**
Name(String),
/// A request to set width of a widget. In most cases there is no need to explicitly set width of a widget,
/// because fyrox-ui uses automatic layout engine which will correctly calculate desired width of a widget.
///
/// Direction: **From/To UI**
Width(f32),
/// A request to set height of a widget. In most cases there is no need to explicitly set height of a widget,
/// because fyrox-ui uses automatic layout engine which will correctly calculate desired height of a widget.
///
/// Direction: **From/To UI**
Height(f32),
/// A request to set vertical alignment of a widget. Vertical alignment tells where to put widget in the parent
/// widget's bounds in vertical direction.
///
/// Direction: **From/To UI**
VerticalAlignment(VerticalAlignment),
/// A request to set horizontal alignment of a widget. Horizontal alignment tells where to put widget in the parent
/// widget's bounds in horizontal direction.
///
/// Direction: **From/To UI**
HorizontalAlignment(HorizontalAlignment),
/// A request to set maximum size of widget. Maximum size restricts size of a widget during layout pass. For example
/// you can set maximum size to a button which was placed into a grid's cell, if maximum size wouldn't be set, button
/// would be stretched to fill entire cell.
///
/// Direction: **From/To UI**
MaxSize(Vector2<f32>),
/// A request to set minimum size of widget. Minimum size restricts size of a widget during layout pass. For example
/// you can set minimum size to a button which was placed into a grid's cell, if minimum size wouldn't be set, button
/// would be compressed to fill entire cell.
///
/// Direction: **From/To UI**
MinSize(Vector2<f32>),
/// A request to set row number of a grid to which widget should belong to.
///
/// Direction: **From/To UI**
///
/// # Notes
///
/// This is bad API and it should be changed in future. Grid should have explicit list of pairs (row, child) instead
/// of this indirect attachment.
Row(usize),
/// A request to set column number of a grid to which widget should belong to.
///
/// Direction: **From/To UI**
///
/// # Notes
///
/// This is bad API and it should be changed in future. Grid should have explicit list of pairs (column, child) instead
/// of this indirect attachment.
Column(usize),
/// A request to set new margin of widget. Margin could be used to add some free space around widget to make UI look less
/// dense.
///
/// Direction: **From/To UI**
Margin(Thickness),
/// A request to set new state hit test visibility. If set to false, widget will become "non-clickable". It is useful for
/// decorations which should be transparent for mouse events.
///
/// Direction: **From/To UI**
HitTestVisibility(bool),
/// A request to set new visibility of a widget. Widget can be either visible or not. Invisible widgets does not take space
/// in layout pass and collapsed to a point.
///
/// Direction: **From/To UI**
Visibility(bool),
/// A request to set new z index of a widget. Z index is used to change drawing order of widgets. Please note that it works
/// only in same hierarchy level, which means that it is impossible to set z index to 9999 (or similar huge value) to force
/// widget to be drawn on top of everything.
///
/// Direction: **From/To UI**
ZIndex(usize),
/// A request to set new desired position of a widget. It is called "desired" because layout system may ignore it and set
/// some other position. Desired position works with a combination of a layout panel that supports direct coordinated
/// (Canvas for example).
///
/// Direction: **From/To UI**
DesiredPosition(Vector2<f32>),
/// A request to enable or disable widget. Disabled widget won't receive mouse events and may look differently (it is defined
/// by internal styling).
///
/// Direction: **From/To UI**
Enabled(bool),
/// A request to set desired position at center in local coordinates.
///
/// Direction: **From/To UI**
Center,
/// A request to adjust widget's position to fit in parent's bounds.
AdjustPositionToFit,
/// A request to set new cursor icon for widget.
///
/// Direction: **From/To UI**
Cursor(Option<CursorIcon>),
/// A request to set new opacity for widget.
///
/// Direction: **From/To UI**
Opacity(Option<f32>),
/// A request to set new layout transform.
LayoutTransform(Matrix3<f32>),
/// A request to set new render transform.
RenderTransform(Matrix3<f32>),
/// A double click of a mouse button has occurred on a widget.
DoubleClick {
/// A button, that was double-clicked.
button: MouseButton,
},
/// A request to set new context menu for a widget. Old context menu will be removed only if its
/// reference counter was 1.
ContextMenu(Option<RcUiNodeHandle>),
/// A request to set new tooltip for a widget. Old tooltip will be removed only if its reference
/// counter was 1.
Tooltip(Option<RcUiNodeHandle>),
}
impl WidgetMessage {
define_constructor!(
/// Creates [`WidgetMessage::Remove`] message.
WidgetMessage:Remove => fn remove(), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::Unlink`] message.
WidgetMessage:Unlink => fn unlink(), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::LinkWith`] message.
WidgetMessage:LinkWith => fn link(Handle<UiNode>), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::LinkWithReverse`] message.
WidgetMessage:LinkWithReverse => fn link_reverse(Handle<UiNode>), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::Background`] message.
WidgetMessage:Background => fn background(Brush), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::Foreground`] message.
WidgetMessage:Foreground => fn foreground(Brush), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::Visibility`] message.
WidgetMessage:Visibility => fn visibility(bool), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::Width`] message.
WidgetMessage:Width => fn width(f32), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::Height`] message.
WidgetMessage:Height => fn height(f32), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::DesiredPosition`] message.
WidgetMessage:DesiredPosition => fn desired_position(Vector2<f32>), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::Center`] message.
WidgetMessage:Center => fn center(), layout: true
);
define_constructor!(
/// Creates [`WidgetMessage::AdjustPositionToFit`] message.
WidgetMessage:AdjustPositionToFit => fn adjust_position_to_fit(), layout: true
);
define_constructor!(
/// Creates [`WidgetMessage::Topmost`] message.
WidgetMessage:Topmost => fn topmost(), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::Lowermost`] message.
WidgetMessage:Lowermost => fn lowermost(), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::Enabled`] message.
WidgetMessage:Enabled => fn enabled(bool), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::Name`] message.
WidgetMessage:Name => fn name(String), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::Row`] message.
WidgetMessage:Row => fn row(usize), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::Column`] message.
WidgetMessage:Column => fn column(usize), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::Cursor`] message.
WidgetMessage:Cursor => fn cursor(Option<CursorIcon>), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::ZIndex`] message.
WidgetMessage:ZIndex => fn z_index(usize), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::HitTestVisibility`] message.
WidgetMessage:HitTestVisibility => fn hit_test_visibility(bool), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::Margin`] message.
WidgetMessage:Margin => fn margin(Thickness), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::MinSize`] message.
WidgetMessage:MinSize => fn min_size(Vector2<f32>), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::MaxSize`] message.
WidgetMessage:MaxSize => fn max_size(Vector2<f32>), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::HorizontalAlignment`] message.
WidgetMessage:HorizontalAlignment => fn horizontal_alignment(HorizontalAlignment), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::VerticalAlignment`] message.
WidgetMessage:VerticalAlignment => fn vertical_alignment(VerticalAlignment), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::Opacity`] message.
WidgetMessage:Opacity => fn opacity(Option<f32>), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::LayoutTransform`] message.
WidgetMessage:LayoutTransform => fn layout_transform(Matrix3<f32>), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::RenderTransform`] message.
WidgetMessage:RenderTransform => fn render_transform(Matrix3<f32>), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::ContextMenu`] message.
WidgetMessage:ContextMenu => fn context_menu(Option<RcUiNodeHandle>), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::Tooltip`] message.
WidgetMessage:Tooltip => fn tooltip(Option<RcUiNodeHandle>), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::Focus`] message.
WidgetMessage:Focus => fn focus(), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::Unfocus`] message.
WidgetMessage:Unfocus => fn unfocus(), layout: false
);
// Internal messages. Do not use.
define_constructor!(
/// Creates [`WidgetMessage::MouseDown`] message. This method is for internal use only, and should not
/// be used anywhere else.
WidgetMessage:MouseDown => fn mouse_down(pos: Vector2<f32>, button: MouseButton), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::MouseUp`] message. This method is for internal use only, and should not
/// be used anywhere else.
WidgetMessage:MouseUp => fn mouse_up(pos: Vector2<f32>, button: MouseButton), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::MouseMove`] message. This method is for internal use only, and should not
/// be used anywhere else.
WidgetMessage:MouseMove => fn mouse_move(pos: Vector2<f32>, state: MouseState), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::MouseWheel`] message. This method is for internal use only, and should not
/// be used anywhere else.
WidgetMessage:MouseWheel => fn mouse_wheel(pos: Vector2<f32>, amount: f32), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::MouseLeave`] message. This method is for internal use only, and should not
/// be used anywhere else.
WidgetMessage:MouseLeave => fn mouse_leave(), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::MouseEnter`] message. This method is for internal use only, and should not
/// be used anywhere else.
WidgetMessage:MouseEnter => fn mouse_enter(), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::Text`] message. This method is for internal use only, and should not
/// be used anywhere else.
WidgetMessage:Text => fn text(String), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::KeyDown`] message. This method is for internal use only, and should not
/// be used anywhere else.
WidgetMessage:KeyDown => fn key_down(KeyCode), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::KeyUp`] message. This method is for internal use only, and should not
/// be used anywhere else.
WidgetMessage:KeyUp => fn key_up(KeyCode), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::DragStarted`] message. This method is for internal use only, and should not
/// be used anywhere else.
WidgetMessage:DragStarted => fn drag_started(Handle<UiNode>), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::DragOver`] message. This method is for internal use only, and should not
/// be used anywhere else.
WidgetMessage:DragOver => fn drag_over(Handle<UiNode>), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::Drop`] message. This method is for internal use only, and should not
/// be used anywhere else.
WidgetMessage:Drop => fn drop(Handle<UiNode>), layout: false
);
define_constructor!(
/// Creates [`WidgetMessage::DoubleClick`] message. This method is for internal use only, and should not
/// be used anywhere else.
WidgetMessage:DoubleClick => fn double_click(button: MouseButton), layout: false
);
}
/// Widget is a base UI element, that is always used to build derived, more complex, widgets. In general, it is a container
/// for layout information, basic visual appearance, visibility options, parent-child information. It does almost nothing
/// on its own, instead, the user interface modifies its state accordingly.
#[derive(Debug, Clone)]
pub struct Widget {
/// Self handle of the widget. It is valid **only**, if the widget is added to the user interface, in other
/// cases it will most likely be [`Handle::NONE`].
pub handle: Handle<UiNode>,
/// Name of the widget. Could be useful for debugging purposes.
pub name: String,
/// Desired position relative to the parent node. It is just a recommendation for the layout system, actual position
/// will be stored in the `actual_local_position` field and can be fetched using [`Widget::actual_local_position`]
/// method.
pub desired_local_position: Vector2<f32>,
/// Explicit width for the widget, or automatic if [`f32::NAN`] (means the value is undefined). Default is [`f32::NAN`].
pub width: f32,
/// Explicit height for the widget, or automatic if [`f32::NAN`] (means the value is undefined). Default is [`f32::NAN`].
pub height: f32,
/// Minimum width and height. Default is 0.0 for both axes.
pub min_size: Vector2<f32>,
/// Maximum width and height. Default is [`f32::INFINITY`] for both axes.
pub max_size: Vector2<f32>,
/// Background brush of the widget.
pub background: Brush,
/// Foreground brush of the widget.
pub foreground: Brush,
/// Index of the row to which this widget belongs to. It is valid only in when used in [`crate::grid::Grid`] widget.
pub row: usize,
/// Index of the column to which this widget belongs to. It is valid only in when used in [`crate::grid::Grid`] widget.
pub column: usize,
/// Vertical alignment of the widget.
pub vertical_alignment: VerticalAlignment,
/// Horizontal alignment of the widget.
pub horizontal_alignment: HorizontalAlignment,
/// Margin for every sides of bounding rectangle. See [`Thickness`] docs for more info.
pub margin: Thickness,
/// Current, **local**, visibility state of the widget.
pub visibility: bool,
/// Current, **global** (including the chain of parent widgets), visibility state of the widget.
pub global_visibility: bool,
/// A set of handles to children nodes of this widget.
pub children: Vec<Handle<UiNode>>,
/// A handle to the parent node of this widget.
pub parent: Handle<UiNode>,
/// Indices of drawing commands in the drawing context emitted by this widget. It is used for picking.
pub command_indices: RefCell<Vec<usize>>,
/// A flag, that indicates that the mouse is directly over the widget. It will be raised only for top-most widget in the
/// "stack" of widgets.
pub is_mouse_directly_over: bool,
/// A flag, that defines whether the widget is "visible" for hit testing (picking). Could be useful to prevent some widgets
/// from any interactions with mouse.
pub hit_test_visibility: bool,
/// Index of the widget in parent's children list that defines its order in drawing and picking.
pub z_index: usize,
/// A flag, that defines whether the drag from drag'n'drop functionality can be started by the widget or not.
pub allow_drag: bool,
/// A flag, that defines whether the drop from drag'n'drop functionality can be accepted by the widget or not.
pub allow_drop: bool,
/// Optional, user-defined data.
pub user_data: Option<Rc<dyn Any>>,
/// A flag, that defines whether the widget should be drawn in a separate drawind pass after any other widget that draws
/// normally.
pub draw_on_top: bool,
/// A flag, that defines whether the widget is enabled or not. Disabled widgets cannot be interacted by used and they're
/// greyed out.
pub enabled: bool,
/// Optional cursor icon that will be used for mouse cursor when hovering over the widget.
pub cursor: Option<CursorIcon>,
/// Optional opacity of the widget. It should be in `[0.0..1.0]` range, where 0.0 - fully transparent, 1.0 - fully opaque.
pub opacity: Option<f32>,
/// An optional ref counted handle to a tooltip used by the widget.
pub tooltip: Option<RcUiNodeHandle>,
/// Maximum available time to show the tooltip after the cursor was moved away from the widget.
pub tooltip_time: f32,
/// An optional ref counted handle to a context menu used by the widget.
pub context_menu: Option<RcUiNodeHandle>,
/// A flag, that defines whether the widget should be clipped by the parent bounds or not.
pub clip_to_bounds: bool,
/// Current render transform of the node. It modifies layout information of the widget, as well as it affects visual transform
/// of the widget.
pub layout_transform: Matrix3<f32>,
/// Current render transform of the node. It only modifies the widget at drawing stage, layout information remains unmodified.
pub render_transform: Matrix3<f32>,
/// Current visual transform of the node. It always contains a result of mixing the layout and render transformation matrices.
pub visual_transform: Matrix3<f32>,
/// A flag, that defines whether the widget will preview UI messages or not. Basically, it defines whether [crate::Control::preview_message]
/// is called or not.
pub preview_messages: bool,
/// A flag, that defines whether the widget will receive any OS events or not. Basically, it defines whether [crate::Control::handle_os_event]
/// is called or not.
pub handle_os_events: bool,
/// Internal sender for layout events.
pub layout_events_sender: Option<Sender<LayoutEvent>>,
/// Unique identifier of the widget.
pub id: Uuid,
//
// Layout. Interior mutability is a must here because layout performed in a series of recursive calls.
//
/// A flag, that defines whether the measurement results are still valid or not.
pub measure_valid: Cell<bool>,
/// A flag, that defines whether the arrangement results are still valid or not.
pub arrange_valid: Cell<bool>,
/// Results or previous measurement.
pub prev_measure: Cell<Vector2<f32>>,
/// Results or previous arrangement.
pub prev_arrange: Cell<Rect<f32>>,
/// Desired size of the node after Measure pass.
pub desired_size: Cell<Vector2<f32>>,
/// Actual local position of the widget after Arrange pass.
pub actual_local_position: Cell<Vector2<f32>>,
/// Actual local size of the widget after Arrange pass.
pub actual_local_size: Cell<Vector2<f32>>,
/// Previous global visibility of the widget.
pub prev_global_visibility: bool,
/// Current clip bounds of the widget.
pub clip_bounds: Cell<Rect<f32>>,
}
impl Widget {
/// Returns self handle of the widget.
#[inline]
pub fn handle(&self) -> Handle<UiNode> {
self.handle
}
/// Returns the name of the widget.
#[inline]
pub fn name(&self) -> &str {
self.name.as_str()
}
/// Sets the new name of the widget.
#[inline]
pub fn set_name<P: AsRef<str>>(&mut self, name: P) -> &mut Self {
self.name = name.as_ref().to_owned();
self
}
/// Returns the actual size of the widget after the full layout cycle.
#[inline]
pub fn actual_local_size(&self) -> Vector2<f32> {
self.actual_local_size.get()
}
/// Returns size of the widget without any layout or rendering transform applied.
#[inline]
pub fn actual_initial_size(&self) -> Vector2<f32> {
Rect::new(
0.0,
0.0,
self.actual_local_size.get().x,
self.actual_local_size.get().y,
)
.transform(&self.visual_transform.try_inverse().unwrap_or_default())
.size
}
/// Returns the actual global size of the widget after the full layout cycle.
#[inline]
pub fn actual_global_size(&self) -> Vector2<f32> {
self.screen_bounds().size
}
/// Sets the new minimum size of the widget.
#[inline]
pub fn set_min_size(&mut self, value: Vector2<f32>) -> &mut Self {
self.min_size = value;
self
}
/// Sets the new minimum width of the widget.
#[inline]
pub fn set_min_width(&mut self, value: f32) -> &mut Self {
self.min_size.x = value;
self
}
/// Sets the new minimum height of the widget.
#[inline]
pub fn set_min_height(&mut self, value: f32) -> &mut Self {
self.min_size.y = value;
self
}
/// Sets the new minimum size of the widget.
#[inline]
pub fn min_size(&self) -> Vector2<f32> {
self.min_size
}
/// Returns the minimum width of the widget.
#[inline]
pub fn min_width(&self) -> f32 {
self.min_size.x
}
/// Returns the minimum height of the widget.
#[inline]
pub fn min_height(&self) -> f32 {
self.min_size.y
}
/// Return `true` if the dragging of the widget is allowed, `false` - otherwise.
#[inline]
pub fn is_drag_allowed(&self) -> bool {
self.allow_drag
}
/// Return `true` if the dropping of other widgets is allowed on this widget, `false` - otherwise.
#[inline]
pub fn is_drop_allowed(&self) -> bool {
self.allow_drop
}
/// Maps the given point from screen to local widget's coordinates.
#[inline]
pub fn screen_to_local(&self, point: Vector2<f32>) -> Vector2<f32> {
self.visual_transform
.try_inverse()
.unwrap_or_default()
.transform_point(&Point2::from(point))
.coords
}
/// Invalidates layout of the widget. **WARNING**: Do not use this method, unless you understand what you're doing,
/// it will cause new layout pass for this widget which could be quite heavy and doing so on every frame for multiple
/// widgets **will** cause severe performance issues.
#[inline]
pub fn invalidate_layout(&self) {
self.invalidate_measure();
self.invalidate_arrange();
}
/// Invalidates measurement results of the widget. **WARNING**: Do not use this method, unless you understand what you're
/// doing, it will cause new measurement pass for this widget which could be quite heavy and doing so on every frame for
/// multiple widgets **will** cause severe performance issues.
#[inline]
pub fn invalidate_measure(&self) {
self.measure_valid.set(false);
if let Some(layout_events_sender) = self.layout_events_sender.as_ref() {
let _ = layout_events_sender.send(LayoutEvent::MeasurementInvalidated(self.handle));
}
}
/// Invalidates arrangement results of the widget. **WARNING**: Do not use this method, unless you understand what you're
/// doing, it will cause new arrangement pass for this widget which could be quite heavy and doing so on every frame for
/// multiple widgets **will** cause severe performance issues.
#[inline]
pub fn invalidate_arrange(&self) {
self.arrange_valid.set(false);
if let Some(layout_events_sender) = self.layout_events_sender.as_ref() {
let _ = layout_events_sender.send(LayoutEvent::ArrangementInvalidated(self.handle));
}
}
/// Returns `true` if the widget is able to participate in hit testing, `false` - otherwise.
#[inline]
pub fn is_hit_test_visible(&self) -> bool {
self.hit_test_visibility
}
/// Sets the new maximum size of the widget.
#[inline]
pub fn set_max_size(&mut self, value: Vector2<f32>) -> &mut Self {
self.max_size = value;
self
}
/// Returns current maximum size of the widget.
#[inline]
pub fn max_size(&self) -> Vector2<f32> {
self.max_size
}
/// Returns maximum width of the widget.
#[inline]
pub fn max_width(&self) -> f32 {
self.max_size.x
}
/// Return maximum height of the widget.
#[inline]
pub fn max_height(&self) -> f32 {
self.max_size.y
}
/// Sets new Z index for the widget. Z index defines the sorting (stable) index which will be used to "arrange" widgets
/// in the correct order.
#[inline]
pub fn set_z_index(&mut self, z_index: usize) -> &mut Self {
self.z_index = z_index;
self
}
/// Returns current Z index of the widget.
#[inline]
pub fn z_index(&self) -> usize {
self.z_index
}
/// Sets the new background of the widget.
#[inline]
pub fn set_background(&mut self, brush: Brush) -> &mut Self {
self.background = brush;
self
}
/// Returns current background of the widget.
#[inline]
pub fn background(&self) -> Brush {
self.background.clone()
}
/// Sets new foreground of the widget.
#[inline]
pub fn set_foreground(&mut self, brush: Brush) -> &mut Self {
self.foreground = brush;
self
}
/// Returns current foreground of the widget.
#[inline]
pub fn foreground(&self) -> Brush {
self.foreground.clone()
}
/// Sets new width of the widget.
#[inline]
pub fn set_width(&mut self, width: f32) -> &mut Self {
self.width = width.clamp(self.min_size.x, self.max_size.x);
self
}
/// Returns current width of the widget.
#[inline]
pub fn width(&self) -> f32 {
self.width
}
/// Return `true` if the widget is set to be drawn on top of every other, normally drawn, widgets, `false` - otherwise.
pub fn is_draw_on_top(&self) -> bool {
self.draw_on_top
}
/// Sets new height of the widget.
#[inline]
pub fn set_height(&mut self, height: f32) -> &mut Self {
self.height = height.clamp(self.min_size.y, self.max_size.y);
self
}
/// Returns current height of the widget.
#[inline]
pub fn height(&self) -> f32 {
self.height
}
/// Sets the desired local position of the widget.
#[inline]
pub fn set_desired_local_position(&mut self, pos: Vector2<f32>) -> &mut Self {
self.desired_local_position = pos;
self
}
/// Returns current screen-space position of the widget.
#[inline]
pub fn screen_position(&self) -> Vector2<f32> {
Vector2::new(self.visual_transform[6], self.visual_transform[7])
}
#[inline]
pub(crate) fn add_child(&mut self, child: Handle<UiNode>, in_front: bool) {
self.invalidate_layout();
if in_front && !self.children.is_empty() {
self.children.insert(0, child)
} else {
self.children.push(child)
}
}
/// Returns a reference to the slice with the children widgets of this widget.
#[inline(always)]
pub fn children(&self) -> &[Handle<UiNode>] {
&self.children
}
#[inline]
pub(crate) fn clear_children(&mut self) {
self.invalidate_layout();
self.children.clear();
}
#[inline]
pub(crate) fn remove_child(&mut self, child: Handle<UiNode>) {
if let Some(i) = self.children.iter().position(|h| *h == child) {
self.children.remove(i);
self.invalidate_layout();
}
}
/// Returns current parent handle of the widget.
#[inline]
pub fn parent(&self) -> Handle<UiNode> {
self.parent
}
/// Sets new
#[inline]
pub(super) fn set_parent(&mut self, parent: Handle<UiNode>) {
self.parent = parent;
}
/// Sets new column of the widget. Columns are used only by [`crate::grid::Grid`] widget.
#[inline]
pub fn set_column(&mut self, column: usize) -> &mut Self {
self.column = column;
self
}
/// Returns current column of the widget. Columns are used only by [`crate::grid::Grid`] widget.
#[inline]
pub fn column(&self) -> usize {
self.column
}
/// Sets new row of the widget. Rows are used only by [`crate::grid::Grid`] widget.
#[inline]
pub fn set_row(&mut self, row: usize) -> &mut Self {
self.row = row;
self
}
/// Returns current row of the widget. Rows are used only by [`crate::grid::Grid`] widget.
#[inline]
pub fn row(&self) -> usize {
self.row
}
/// Returns the desired size of the widget.
#[inline]
pub fn desired_size(&self) -> Vector2<f32> {
self.desired_size.get()
}
/// Returns current desired local position of the widget.
#[inline]
pub fn desired_local_position(&self) -> Vector2<f32> {
self.desired_local_position
}
/// Returns current screen-space bounds of the widget.
#[inline]
pub fn screen_bounds(&self) -> Rect<f32> {
self.bounding_rect().transform(&self.visual_transform)
}
/// Returns local-space bounding rect of the widget.
#[inline]
pub fn bounding_rect(&self) -> Rect<f32> {
Rect::new(
0.0,
0.0,
self.actual_local_size.get().x,
self.actual_local_size.get().y,
)
}
/// Returns current visual transform of the widget.
#[inline]
pub fn visual_transform(&self) -> &Matrix3<f32> {
&self.visual_transform
}
/// Returns current render transform of the widget.
#[inline]
pub fn render_transform(&self) -> &Matrix3<f32> {
&self.render_transform
}
/// Returns current layout transform of the widget.
#[inline]
pub fn layout_transform(&self) -> &Matrix3<f32> {
&self.layout_transform
}
/// Returns `true`, if the widget has a descendant widget with the specified handle, `false` - otherwise.
pub fn has_descendant(&self, node_handle: Handle<UiNode>, ui: &UserInterface) -> bool {
for child_handle in self.children.iter() {
if *child_handle == node_handle {
return true;
}
let result = ui
.nodes
.borrow(*child_handle)
.has_descendant(node_handle, ui);
if result {
return true;
}
}
false
}
/// Searches a node up on tree starting from the given root that matches a criteria defined by the given func.
pub fn find_by_criteria_up<Func: Fn(&UiNode) -> bool>(
&self,
ui: &UserInterface,
func: Func,
) -> Handle<UiNode> {
let mut parent_handle = self.parent;
while parent_handle.is_some() {
if let Some(parent_node) = ui.nodes.try_borrow(parent_handle) {
if func(parent_node) {
return parent_handle;
}
parent_handle = parent_node.parent;
} else {
break;
}
}
Handle::NONE
}
/// Handles incoming [`WidgetMessage`]s. This method **must** be called in [`crate::control::Control::handle_routed_message`]
/// of any derived widgets!
pub fn handle_routed_message(&mut self, _ui: &mut UserInterface, msg: &mut UiMessage) {
if msg.destination() == self.handle() && msg.direction() == MessageDirection::ToWidget {
if let Some(msg) = msg.data::<WidgetMessage>() {
match msg {
&WidgetMessage::Opacity(opacity) => self.opacity = opacity,
WidgetMessage::Background(background) => self.background = background.clone(),
WidgetMessage::Foreground(foreground) => self.foreground = foreground.clone(),
WidgetMessage::Name(name) => self.name = name.clone(),
&WidgetMessage::Width(width) => {
if self.width != width {
self.width = width;
self.invalidate_layout();
}
}
&WidgetMessage::Height(height) => {
if self.height != height {
self.height = height;
self.invalidate_layout();
}
}
WidgetMessage::VerticalAlignment(vertical_alignment) => {
if self.vertical_alignment != *vertical_alignment {
self.vertical_alignment = *vertical_alignment;
self.invalidate_layout();
}
}
WidgetMessage::HorizontalAlignment(horizontal_alignment) => {
if self.horizontal_alignment != *horizontal_alignment {
self.horizontal_alignment = *horizontal_alignment;
self.invalidate_layout();
}
}
WidgetMessage::MaxSize(max_size) => {
if self.max_size != *max_size {
self.max_size = *max_size;
self.invalidate_layout();
}
}
WidgetMessage::MinSize(min_size) => {
if self.min_size != *min_size {
self.min_size = *min_size;
self.invalidate_layout();
}
}
&WidgetMessage::Row(row) => {
if self.row != row {
self.row = row;
self.invalidate_layout();
}
}
&WidgetMessage::Column(column) => {
if self.column != column {
self.column = column;
self.invalidate_layout();
}
}
&WidgetMessage::Margin(margin) => {
if self.margin != margin {
self.margin = margin;
self.invalidate_layout();
}
}
WidgetMessage::HitTestVisibility(hit_test_visibility) => {
self.hit_test_visibility = *hit_test_visibility
}
&WidgetMessage::Visibility(visibility) => {
self.set_visibility(visibility);
}
&WidgetMessage::DesiredPosition(pos) => {
if self.desired_local_position != pos {
self.desired_local_position = pos;
self.invalidate_layout();
}
}
&WidgetMessage::Enabled(enabled) => {
self.enabled = enabled;
}
&WidgetMessage::Cursor(icon) => {
self.cursor = icon;
}
WidgetMessage::LayoutTransform(transform) => {
if &self.layout_transform != transform {
self.layout_transform = *transform;
self.invalidate_layout();
}
}
WidgetMessage::RenderTransform(transform) => {
self.render_transform = *transform;
}
_ => (),
}
}
}
}
/// Sets new vertical alignment of the widget.
#[inline]
pub fn set_vertical_alignment(&mut self, vertical_alignment: VerticalAlignment) -> &mut Self {
self.vertical_alignment = vertical_alignment;
self
}
/// Returns current vertical alignment of the widget.
#[inline]
pub fn vertical_alignment(&self) -> VerticalAlignment {
self.vertical_alignment
}
/// Sets new horizontal alignment of the widget.
#[inline]
pub fn set_horizontal_alignment(
&mut self,
horizontal_alignment: HorizontalAlignment,
) -> &mut Self {
self.horizontal_alignment = horizontal_alignment;
self
}
/// Returns current horizontal alignment of the widget.
#[inline]
pub fn horizontal_alignment(&self) -> HorizontalAlignment {
self.horizontal_alignment
}
/// Sets new margin of the widget.
#[inline]
pub fn set_margin(&mut self, margin: Thickness) -> &mut Self {
self.margin = margin;
self
}
/// Returns current margin of the widget.
#[inline]
pub fn margin(&self) -> Thickness {
self.margin
}
/// Performs standard measurement of children nodes. It provides available size as a constraint and returns
/// the maximum desired size across all children. As a result, this widget will have this size as its desired
/// size to fit all the children nodes.
#[inline]
pub fn measure_override(
&self,
ui: &UserInterface,
available_size: Vector2<f32>,
) -> Vector2<f32> {
let mut size: Vector2<f32> = Vector2::default();
for &child in self.children.iter() {
ui.measure_node(child, available_size);
let desired_size = ui.node(child).desired_size();
size.x = size.x.max(desired_size.x);
size.y = size.y.max(desired_size.y);
}
size
}
/// Performs standard arrangement of the children nodes of the widget. It uses input final size to make a final
/// bounding rectangle to arrange children. As a result, all the children nodes will be located at the top-left
/// corner of this widget and stretched to fit its bounds.
#[inline]
pub fn arrange_override(&self, ui: &UserInterface, final_size: Vector2<f32>) -> Vector2<f32> {
let final_rect = Rect::new(0.0, 0.0, final_size.x, final_size.y);
for &child in self.children.iter() {
ui.arrange_node(child, &final_rect);
}
final_size
}
#[inline]
pub(crate) fn commit_arrange(&self, position: Vector2<f32>, size: Vector2<f32>) {
self.actual_local_size.set(size);
self.actual_local_position.set(position);
self.arrange_valid.set(true);
}
#[inline]
pub(crate) fn set_children(&mut self, children: Vec<Handle<UiNode>>) {
self.invalidate_layout();
self.request_update_visibility();
self.children = children;
}
/// Returns `true` if the current results of arrangement of the widget are valid, `false` - otherwise.
#[inline(always)]
pub fn is_arrange_valid(&self) -> bool {
self.arrange_valid.get()
}
#[inline]
pub(crate) fn commit_measure(&self, desired_size: Vector2<f32>) {
self.desired_size.set(desired_size);
self.measure_valid.set(true);
}
/// Returns `true` if the current results of measurement of the widget are valid, `false` - otherwise.
#[inline(always)]
pub fn is_measure_valid(&self) -> bool {
self.measure_valid.get()
}
/// Returns current actual local position of the widget. It is valid only after layout pass!
#[inline]
pub fn actual_local_position(&self) -> Vector2<f32> {
self.actual_local_position.get()
}
/// Returns center point of the widget. It is valid only after layout pass!
#[inline]
pub fn center(&self) -> Vector2<f32> {
self.actual_local_position() + self.actual_local_size().scale(0.5)
}
#[inline]
pub(crate) fn set_global_visibility(&mut self, value: bool) {
self.prev_global_visibility = self.global_visibility;
self.global_visibility = value;
}
/// Returns `true` of the widget is globally visible, which means that all its parents are visible as well
/// as this widget. It is valid only after the first update of the layout, otherwise if will be always false.
#[inline]
pub fn is_globally_visible(&self) -> bool {
self.global_visibility
}
/// Sets new visibility of the widget.
#[inline]
pub fn set_visibility(&mut self, visibility: bool) -> &mut Self {
if self.visibility != visibility {
self.visibility = visibility;
self.invalidate_layout();
self.request_update_visibility();
}
self
}
/// Requests (via event queue, so the request is deferred) the update of the visibility of the widget.
#[inline]
pub fn request_update_visibility(&self) {
if let Some(layout_events_sender) = self.layout_events_sender.as_ref() {
let _ = layout_events_sender.send(LayoutEvent::VisibilityChanged(self.handle));
}
}
/// Returns current visibility of the widget.
#[inline]
pub fn visibility(&self) -> bool {
self.visibility
}
/// Enables or disables the widget. Disabled widgets does not interact with user and usually greyed out.
#[inline]
pub fn set_enabled(&mut self, enabled: bool) -> &mut Self {
self.enabled = enabled;
self
}
/// Returns `true` if the widget if enabled, `false` - otherwise.
#[inline]
pub fn enabled(&self) -> bool {
self.enabled
}
/// Sets new cursor of the widget.
#[inline]
pub fn set_cursor(&mut self, cursor: Option<CursorIcon>) {
self.cursor = cursor;
}
/// Returns current cursor of the widget.
#[inline]
pub fn cursor(&self) -> Option<CursorIcon> {
self.cursor
}
/// Tries to fetch user-defined data of the specified type `T`.
#[inline]
pub fn user_data_ref<T: 'static>(&self) -> Option<&T> {
self.user_data.as_ref().and_then(|v| v.downcast_ref::<T>())
}
/// Returns current clipping bounds of the widget. It is valid only after at least one layout pass.
#[inline]
pub fn clip_bounds(&self) -> Rect<f32> {
self.clip_bounds.get()
}
/// Set new opacity of the widget. Opacity should be in `[0.0..1.0]` range.
#[inline]
pub fn set_opacity(&mut self, opacity: Option<f32>) -> &mut Self {
self.opacity = opacity;
self
}
/// Returns current opacity of the widget.
#[inline]
pub fn opacity(&self) -> Option<f32> {
self.opacity
}
/// Returns current tooltip handle of the widget.
#[inline]
pub fn tooltip(&self) -> Option<RcUiNodeHandle> {
self.tooltip.clone()
}
/// Sets new tooltip handle of the widget (if any).
#[inline]
pub fn set_tooltip(&mut self, tooltip: Option<RcUiNodeHandle>) -> &mut Self {
self.tooltip = tooltip;
self
}
/// Returns maximum available time to show the tooltip after the cursor was moved away from the widget.
#[inline]
pub fn tooltip_time(&self) -> f32 {
self.tooltip_time
}
/// Set the maximum available time to show the tooltip after the cursor was moved away from the widget.
#[inline]
pub fn set_tooltip_time(&mut self, tooltip_time: f32) -> &mut Self {
self.tooltip_time = tooltip_time;
self
}
/// Returns current context menu of the widget.
#[inline]
pub fn context_menu(&self) -> Option<RcUiNodeHandle> {
self.context_menu.clone()
}
/// The context menu receives `PopupMessage`s for being displayed, and so should support those.
#[inline]
pub fn set_context_menu(&mut self, context_menu: Option<RcUiNodeHandle>) -> &mut Self {
self.context_menu = context_menu;
self
}
}
/// Implements `Deref<Target = Widget> + DerefMut` for your widget. It is used to reduce boilerplate code and
/// make it less bug-prone.
#[macro_export]
macro_rules! define_widget_deref {
($ty: ty) => {
impl Deref for $ty {
type Target = Widget;
fn deref(&self) -> &Self::Target {
&self.widget
}
}
impl DerefMut for $ty {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.widget
}
}
};
}
/// Widget builder creates [`Widget`] instances.
pub struct WidgetBuilder {
/// Name of the widget.
pub name: String,
/// Width of the widget.
pub width: f32,
/// Height of the widget.
pub height: f32,
/// Desired position of the widget.
pub desired_position: Vector2<f32>,
/// Vertical alignment of the widget.
pub vertical_alignment: VerticalAlignment,
/// Horizontal alignment of the widget.
pub horizontal_alignment: HorizontalAlignment,
/// Max size of the widget.
pub max_size: Option<Vector2<f32>>,
/// Min size of the widget.
pub min_size: Option<Vector2<f32>>,
/// Background brush of the widget.
pub background: Option<Brush>,
/// Foreground brush of the widget.
pub foreground: Option<Brush>,
/// Row index of the widget.
pub row: usize,
/// Column index of the widget.
pub column: usize,
/// Margin of the widget.
pub margin: Thickness,
/// Children handles of the widget.
pub children: Vec<Handle<UiNode>>,
/// Whether the hit test is enabled or not.
pub is_hit_test_visible: bool,
/// Whether the widget is visible or not.
pub visibility: bool,
/// Z index of the widget.
pub z_index: usize,
/// Whether the dragging of the widget is allowed or not.
pub allow_drag: bool,
/// Whether the drop of the widget is allowed or not.
pub allow_drop: bool,
/// User-defined data.
pub user_data: Option<Rc<dyn Any>>,
/// Whether to draw the widget on top of any other or not.
pub draw_on_top: bool,
/// Whether the widget is enabled or not.
pub enabled: bool,
/// Cursor of the widget.
pub cursor: Option<CursorIcon>,
/// Opacity of the widget.
pub opacity: Option<f32>,
/// Tooltip of the widget.
pub tooltip: Option<RcUiNodeHandle>,
/// Visibility interval (in seconds) of the tooltip of the widget.
pub tooltip_time: f32,
/// Context menu of the widget.
pub context_menu: Option<RcUiNodeHandle>,
/// Whether the preview messages is enabled or not.
pub preview_messages: bool,
/// Whether the widget will handle OS events or not.
pub handle_os_events: bool,
/// Layout transform of the widget.
pub layout_transform: Matrix3<f32>,
/// Render transform of the widget.
pub render_transform: Matrix3<f32>,
/// Whether the widget bounds should be clipped by its parent or not.
pub clip_to_bounds: bool,
/// Unique id of the widget.
pub id: Uuid,
}
impl Default for WidgetBuilder {
fn default() -> Self {
Self::new()
}
}
impl WidgetBuilder {
/// Creates new widget builder with the default values.
pub fn new() -> Self {
Self {
name: Default::default(),
width: f32::NAN,
height: f32::NAN,
vertical_alignment: VerticalAlignment::default(),
horizontal_alignment: HorizontalAlignment::default(),
max_size: None,
min_size: None,
background: None,
foreground: None,
row: 0,
column: 0,
margin: Thickness::zero(),
desired_position: Vector2::default(),
children: Vec::new(),
is_hit_test_visible: true,
visibility: true,
z_index: 0,
allow_drag: false,
allow_drop: false,
user_data: None,
draw_on_top: false,
enabled: true,
cursor: None,
opacity: None,
tooltip: Default::default(),
tooltip_time: 0.1,
context_menu: Default::default(),
preview_messages: false,
handle_os_events: false,
layout_transform: Matrix3::identity(),
render_transform: Matrix3::identity(),
clip_to_bounds: true,
id: Uuid::new_v4(),
}
}
/// Enables or disables message previewing of the widget. It basically defines whether the [`crate::Control::preview_message`] will
/// be called or not.
pub fn with_preview_messages(mut self, state: bool) -> Self {
self.preview_messages = state;
self
}
/// Enables or disables OS event handling of the widget. It basically defines whether the [`crate::Control::handle_os_event`] will
/// be called or not.
pub fn with_handle_os_events(mut self, state: bool) -> Self {
self.handle_os_events = state;
self
}
/// Sets the desired width of the widget.
pub fn with_width(mut self, width: f32) -> Self {
self.width = width;
self
}
/// Sets the desired height of the widget.
pub fn with_height(mut self, height: f32) -> Self {
self.height = height;
self
}
/// Enables or disables clipping of widget's bound to its parent's bounds.
pub fn with_clip_to_bounds(mut self, clip_to_bounds: bool) -> Self {
self.clip_to_bounds = clip_to_bounds;
self
}
/// Enables or disables the widget.
pub fn with_enabled(mut self, enabled: bool) -> Self {
self.enabled = enabled;
self
}
/// Sets the desired vertical alignment of the widget.
pub fn with_vertical_alignment(mut self, valign: VerticalAlignment) -> Self {
self.vertical_alignment = valign;
self
}
/// Sets the desired horizontal alignment of the widget.
pub fn with_horizontal_alignment(mut self, halign: HorizontalAlignment) -> Self {
self.horizontal_alignment = halign;
self
}
/// Sets the max size of the widget.
pub fn with_max_size(mut self, max_size: Vector2<f32>) -> Self {
self.max_size = Some(max_size);
self
}
/// Sets the min size of the widget.
pub fn with_min_size(mut self, min_size: Vector2<f32>) -> Self {
self.min_size = Some(min_size);
self
}
/// Sets the desired background brush of the widget.
pub fn with_background(mut self, brush: Brush) -> Self {
self.background = Some(brush);
self
}
/// Sets the desired foreground brush of the widget.
pub fn with_foreground(mut self, brush: Brush) -> Self {
self.foreground = Some(brush);
self
}
/// Sets the desired row index of the widget.
pub fn on_row(mut self, row: usize) -> Self {
self.row = row;
self
}
/// Sets the desired column index of the widget.
pub fn on_column(mut self, column: usize) -> Self {
self.column = column;
self
}
/// Sets the desired margin of the widget.
pub fn with_margin(mut self, margin: Thickness) -> Self {
self.margin = margin;
self
}
/// Sets the desired position of the widget.
pub fn with_desired_position(mut self, desired_position: Vector2<f32>) -> Self {
self.desired_position = desired_position;
self
}
/// Sets the desired layout transform of the widget.
pub fn with_layout_transform(mut self, layout_transform: Matrix3<f32>) -> Self {
self.layout_transform = layout_transform;
self
}
/// Sets the desired render transform of the widget.
pub fn with_render_transform(mut self, render_transform: Matrix3<f32>) -> Self {
self.render_transform = render_transform;
self
}
/// Sets the desired Z index of the widget.
pub fn with_z_index(mut self, z_index: usize) -> Self {
self.z_index = z_index;
self
}
/// Adds a child handle to the widget. [`Handle::NONE`] values are ignored.
pub fn with_child(mut self, handle: Handle<UiNode>) -> Self {
if handle.is_some() {
self.children.push(handle);
}
self
}
/// Enables or disables top-most widget drawing.
pub fn with_draw_on_top(mut self, draw_on_top: bool) -> Self {
self.draw_on_top = draw_on_top;
self
}
/// Sets the desired set of children nodes.
pub fn with_children<I: IntoIterator<Item = Handle<UiNode>>>(mut self, children: I) -> Self {
for child in children.into_iter() {
if child.is_some() {
self.children.push(child)
}
}
self
}
/// Sets the desired widget name.
pub fn with_name(mut self, name: &str) -> Self {
self.name = String::from(name);
self
}
/// Enables or disables hit test of the widget.
pub fn with_hit_test_visibility(mut self, state: bool) -> Self {
self.is_hit_test_visible = state;
self
}
/// Sets the desired widget visibility.
pub fn with_visibility(mut self, visibility: bool) -> Self {
self.visibility = visibility;
self
}
/// Enables or disables an ability to drop other widgets on this widget.
pub fn with_allow_drop(mut self, allow_drop: bool) -> Self {
self.allow_drop = allow_drop;
self
}
/// Enables or disables dragging of the widget.
pub fn with_allow_drag(mut self, allow_drag: bool) -> Self {
self.allow_drag = allow_drag;
self
}
/// Sets the desired widget user data.
pub fn with_user_data(mut self, user_data: Rc<dyn Any>) -> Self {
self.user_data = Some(user_data);
self
}
/// Sets the desired widget cursor.
pub fn with_cursor(mut self, cursor: Option<CursorIcon>) -> Self {
self.cursor = cursor;
self
}
/// Sets the desired widget opacity.
pub fn with_opacity(mut self, opacity: Option<f32>) -> Self {
self.opacity = opacity;
self
}
/// Sets the desired widget id.
pub fn with_id(mut self, id: Uuid) -> Self {
self.id = id;
self
}
/// Sets the desired tooltip for the node.
///
/// ## Important
///
/// The widget will share the tooltip, which means that when widget will be deleted, the
/// tooltip will be deleted only if there's no one use the tooltip anymore.
pub fn with_tooltip(mut self, tooltip: RcUiNodeHandle) -> Self {
self.tooltip = Some(tooltip);
self
}
/// Sets the desired tooltip for the node.
///
/// ## Important
///
/// The widget will share the tooltip, which means that when widget will be deleted, the
/// tooltip will be deleted only if there's no one use the tooltip anymore.
pub fn with_opt_tooltip(mut self, tooltip: Option<RcUiNodeHandle>) -> Self {
self.tooltip = tooltip;
self
}
/// Sets the desired tooltip time.
pub fn with_tooltip_time(mut self, tooltip_time: f32) -> Self {
self.tooltip_time = tooltip_time;
self
}
/// The context menu receives `PopupMessage`s for being displayed, and so should support those.
pub fn with_context_menu(mut self, context_menu: RcUiNodeHandle) -> Self {
self.context_menu = Some(context_menu);
self
}
/// Finishes building of the base widget.
pub fn build(self) -> Widget {
Widget {
handle: Default::default(),
name: self.name,
desired_local_position: self.desired_position,
width: self.width,
height: self.height,
desired_size: Cell::new(Vector2::default()),
actual_local_position: Cell::new(Vector2::default()),
actual_local_size: Cell::new(Vector2::default()),
min_size: self.min_size.unwrap_or_default(),
max_size: self
.max_size
.unwrap_or_else(|| Vector2::new(f32::INFINITY, f32::INFINITY)),
background: self.background.unwrap_or_else(|| BRUSH_PRIMARY.clone()),
foreground: self.foreground.unwrap_or_else(|| BRUSH_FOREGROUND.clone()),
row: self.row,
column: self.column,
vertical_alignment: self.vertical_alignment,
horizontal_alignment: self.horizontal_alignment,
margin: self.margin,
visibility: self.visibility,
global_visibility: true,
prev_global_visibility: false,
children: self.children,
parent: Handle::NONE,
command_indices: Default::default(),
is_mouse_directly_over: false,
measure_valid: Cell::new(false),
arrange_valid: Cell::new(false),
hit_test_visibility: self.is_hit_test_visible,
prev_measure: Default::default(),
prev_arrange: Default::default(),
z_index: self.z_index,
allow_drag: self.allow_drag,
allow_drop: self.allow_drop,
user_data: self.user_data.clone(),
draw_on_top: self.draw_on_top,
enabled: self.enabled,
cursor: self.cursor,
clip_bounds: Cell::new(Default::default()),
opacity: self.opacity,
tooltip: self.tooltip,
tooltip_time: self.tooltip_time,
context_menu: self.context_menu,
preview_messages: self.preview_messages,
handle_os_events: self.handle_os_events,
layout_events_sender: None,
layout_transform: self.layout_transform,
render_transform: self.render_transform,
visual_transform: Matrix3::identity(),
clip_to_bounds: self.clip_to_bounds,
id: self.id,
}
}
}