pub type AnimationEventsSource = AnimationEventsSource<Handle<Node>>;Expand description
Scene specific animation blending state machine animation events source.
Aliased Type§
pub enum AnimationEventsSource {
Unknown,
State {
handle: Handle<State<Handle<Node>>>,
name: String,
},
Transition {
handle: Handle<Transition<Handle<Node>>>,
source_state_handle: Handle<State<Handle<Node>>>,
dest_state_handle: Handle<State<Handle<Node>>>,
source_state_name: String,
dest_state_name: String,
},
}Variants§
Unknown
Layer is malformed and no events were gathered.
State
Animation events were gathered from a state.
Fields
Transition
Animation events were gathered from both states of a transition.