Expand description
Debug renderer allows you to create debug geometry (wireframe) on the fly. As it said in its name its purpose - output debug information. It can be used to render collision shapes, contact information (normals, positions, etc.), paths build by navmesh and so on. It contains implementations to draw most common shapes (line, box, oob, frustum, etc).
Structs§
- Debug
Renderer - See module docs.
Functions§
- draw_
rect - “Draws” a rectangle into a list of lines.