pub type Vec4Editor<T> = VecEditor<T, 4>;Aliased Type§
pub struct Vec4Editor<T> {
pub widget: Widget,
pub fields: Vec<Handle<UiNode>>,
pub value: Matrix<T, Const<4>, Const<1>, ArrayStorage<T, 4, 1>>,
pub min: Matrix<T, Const<4>, Const<1>, ArrayStorage<T, 4, 1>>,
pub max: Matrix<T, Const<4>, Const<1>, ArrayStorage<T, 4, 1>>,
pub step: Matrix<T, Const<4>, Const<1>, ArrayStorage<T, 4, 1>>,
}Fields§
§widget: Widget§fields: Vec<Handle<UiNode>>§value: Matrix<T, Const<4>, Const<1>, ArrayStorage<T, 4, 1>>§min: Matrix<T, Const<4>, Const<1>, ArrayStorage<T, 4, 1>>§max: Matrix<T, Const<4>, Const<1>, ArrayStorage<T, 4, 1>>§step: Matrix<T, Const<4>, Const<1>, ArrayStorage<T, 4, 1>>