pub type Vec2Editor<T> = VecEditor<T, 2>;
Aliased Type§
pub struct Vec2Editor<T> {
pub widget: Widget,
pub fields: Vec<Handle<UiNode>>,
pub value: Matrix<T, Const<2>, Const<1>, ArrayStorage<T, 2, 1>>,
pub min: Matrix<T, Const<2>, Const<1>, ArrayStorage<T, 2, 1>>,
pub max: Matrix<T, Const<2>, Const<1>, ArrayStorage<T, 2, 1>>,
pub step: Matrix<T, Const<2>, Const<1>, ArrayStorage<T, 2, 1>>,
}
Fields§
§widget: Widget
§fields: Vec<Handle<UiNode>>
§value: Matrix<T, Const<2>, Const<1>, ArrayStorage<T, 2, 1>>
§min: Matrix<T, Const<2>, Const<1>, ArrayStorage<T, 2, 1>>
§max: Matrix<T, Const<2>, Const<1>, ArrayStorage<T, 2, 1>>
§step: Matrix<T, Const<2>, Const<1>, ArrayStorage<T, 2, 1>>