IndexedBlendInput

Type Alias IndexedBlendInput 

Source
pub type IndexedBlendInput = IndexedBlendInput<Handle<UiNode>>;
Expand description

UI-specific animation blending state machine IndexedBlendInput node.

Aliased Type§

pub struct IndexedBlendInput {
    pub blend_time: f32,
    pub pose_source: Handle<PoseNode<Handle<UiNode>>>,
}

Fields§

§blend_time: f32

Blend time tells the engine how many time it should use to perform blending to this pose.

§pose_source: Handle<PoseNode<Handle<UiNode>>>

A handle to pose node source.