vector_to_quat

Function vector_to_quat 

Source
pub fn vector_to_quat(
    vec: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>,
) -> Unit<Quaternion<f32>>
Expand description

Returns rotation quaternion that represents rotation basis with Z axis aligned on vec. This function handles singularities for you.