fyrox_impl/utils/behavior/leaf.rs
1// Copyright (c) 2019-present Dmitry Stepanov and Fyrox Engine contributors.
2//
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20
21//! Leaf is a "final" node of a behavior tree. It contains user-defined action which
22//! is able to mutate given context.
23
24use crate::{
25 core::{pool::Handle, visitor::prelude::*},
26 utils::behavior::{BehaviorNode, BehaviorTree},
27};
28use std::cell::RefCell;
29
30/// See module docs.
31#[derive(Debug, PartialEq, Visit, Eq, Clone)]
32pub struct LeafNode<B>
33where
34 B: Clone,
35{
36 /// User-defined behavior.
37 pub behavior: Option<RefCell<B>>,
38}
39
40impl<B> Default for LeafNode<B>
41where
42 B: Clone,
43{
44 fn default() -> Self {
45 Self { behavior: None }
46 }
47}
48
49impl<B> LeafNode<B>
50where
51 B: Clone + 'static,
52{
53 /// Creates new leaf node with given action.
54 pub fn new(behavior: B) -> Self {
55 Self {
56 behavior: Some(RefCell::new(behavior)),
57 }
58 }
59
60 /// Adds self to given behavior tree and returns handle to self.
61 pub fn add_to(self, tree: &mut BehaviorTree<B>) -> Handle<BehaviorNode<B>> {
62 tree.add_node(BehaviorNode::Leaf(self))
63 }
64}