pub type MaterialResource = Resource<Material>;Expand description
Material resource is a material instance that can be used across multiple objects. It is useful when you need to have multiple objects that have the same material.
Material resource is also tells a renderer that this material can be used for efficient rendering - the renderer will be able to optimize rendering when it knows that multiple objects share the same material.
Aliased Typeยง
pub struct MaterialResource { /* private fields */ }