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/*!
# FYI Msg - Progless
*/
pub(super) mod ba;
pub(super) mod error;
mod steady;
mod task;
use ahash::RandomState;
use crate::{
BUFFER8,
Msg,
MsgBuffer,
MsgKind,
ProglessError,
};
use dactyl::{
NiceElapsed,
NicePercent,
NiceU32,
traits::SaturatingFrom,
};
use std::{
cmp::Ordering,
collections::HashSet,
hash::Hasher,
num::NonZeroU32,
sync::{
Arc,
Mutex,
atomic::{
AtomicU8,
AtomicU32,
AtomicU64,
Ordering::SeqCst,
},
},
time::Instant,
};
use steady::ProglessSteady;
use task::ProglessTask;
/// # Double-Digit Times.
///
/// This holds pre-asciified double-digit numbers up to sixty for use by the
/// `write_time` method. It doesn't need to hold anything larger than that.
static DD: [u8; 120] = *b"\
000102030405060708091011121314151617181920212223242526272829\
303132333435363738394041424344454647484950515253545556575859\
";
/// # Helper: Mutex Unlock.
///
/// This just moves tedious code out of the way.
macro_rules! mutex {
($m:expr) => ($m.lock().unwrap_or_else(std::sync::PoisonError::into_inner));
}
pub(self) use mutex;
/// # (Not) Random State.
///
/// Using a fixed seed value for `AHashSet` drops a few dependencies and
/// stops Valgrind from complaining about 64 lingering bytes from the runtime
/// static that would be used otherwise.
///
/// For our purposes, the variability of truly random keys isn't really needed.
const AHASH_STATE: RandomState = RandomState::with_seeds(13, 19, 23, 71);
/// # Tick Flags.
///
/// These flags indicate whether or not a given component has changed since the
/// last tick, saving the overhead of recalculating the buffer values each time
/// a value changes. (Instead they're only recalculated at most once per tick.)
const TICK_NEW: u8 = 0b0110_0001;
const TICK_RESIZED: u8 = 0b0001_0011;
const TICK_BAR: u8 = 0b0000_0001;
const TICK_DOING: u8 = 0b0000_0010;
const TICK_DONE: u8 = 0b0000_0100;
const TICK_PERCENT: u8 = 0b0000_1000;
const TICK_TITLE: u8 = 0b0001_0000;
const TICK_TOTAL: u8 = 0b0010_0000;
const TICKING: u8 = 0b0100_0000;
const SIGINT: u8 = 0b1000_0000;
/// # Buffer Indexes.
///
/// The start and end points of the malleable progress components are stored in
/// an array for easy access. These are their indexes.
const PART_TITLE: usize = 0;
const PART_ELAPSED: usize = 1;
const PART_BAR_DONE: usize = 2;
const PART_BAR_UNDONE: usize = 3;
const PART_DONE: usize = 4;
const PART_TOTAL: usize = 5;
const PART_PERCENT: usize = 6;
const PART_DOING: usize = 7;
/// # Misc Variables.
const MIN_BARS_WIDTH: u8 = 10;
const MIN_DRAW_WIDTH: u8 = 40;
// This translates to: • • • • ↳ •
const TASK_PREFIX: &[u8; 8] = &[32, 32, 32, 32, 226, 134, 179, 32];
#[derive(Debug)]
/// # Progless Inner Data.
///
/// This holds most of the actual progress state information. The public
/// struct holds an instance of this behind an [`std::sync::Arc`] for easier
/// thread-sharing.
struct ProglessInner {
buf: Mutex<MsgBuffer<BUFFER8>>,
flags: AtomicU8,
// A hash of what was last printed. Saves redundant work in cases where
// nothing has changed since the last print.
last_hash: AtomicU64,
// The number of lines last printed. Before printing new output, this many
// lines must be "erased".
last_lines: AtomicU8,
// The screen width from the last print. If this changes, all buffer parts
// are recalculated (even if their values haven't changed) to ensure they
// fit the new width.
last_width: AtomicU8,
// The instant the object was first created. All timings are derived from
// this value.
started: Instant,
// This is the number of elapsed milliseconds as of the last tick. This
// gives us a reference to throttle back-to-back ticks as well as a cache
// of the seconds written to the `[00:00:00]` portion of the buffer.
elapsed: AtomicU32,
title: Mutex<Option<Msg>>,
done: AtomicU32,
doing: Mutex<HashSet<ProglessTask, RandomState>>,
total: NonZeroU32,
}
impl From<NonZeroU32> for ProglessInner {
fn from(total: NonZeroU32) -> Self {
Self {
buf: Mutex::new(MsgBuffer::<BUFFER8>::from_raw_parts(
vec![
// Title would go here.
// \e [ 2 m [ \e [ 0 ; 1 m
27, 91, 50, 109, 91, 27, 91, 48, 59, 49, 109,
// 0 0 : 0 0 : 0 0
48, 48, 58, 48, 48, 58, 48, 48,
// \e [ 0 ; 2 m ] \e [ 0 m • •
27, 91, 48, 59, 50, 109, 93, 27, 91, 48, 109, 32, 32,
// \e [ 2 m [ \e [ 0 ; 1 ; 9 6 m
27, 91, 50, 109, 91, 27, 91, 48, 59, 49, 59, 57, 54, 109,
// Bar Done would go here.
// \e [ 0 ; 1 ; 3 4 m
27, 91, 48, 59, 49, 59, 51, 52, 109,
// Bar Undone would go here.
// \e [ 0 ; 2 m ] \e [ 0 m • •
27, 91, 48, 59, 50, 109, 93, 27, 91, 48, 109, 32, 32,
// Done.
// \e [ 1 ; 9 6 m
27, 91, 49, 59, 57, 54, 109,
// 0
48,
// The slash between Done and Total.
// \e [ 0 ; 2 m / \e [ 0 ; 1 ; 3 4 m
27, 91, 48, 59, 50, 109, 47, 27, 91, 48, 59, 49, 59, 51, 52, 109,
// Total.
// 0
48,
// The bit between Total and Percent.
// \e [ 0 ; 1 m • •
27, 91, 48, 59, 49, 109, 32, 32,
// Percent.
// 0 . 0 0 %
48, 46, 48, 48, 37,
// \e [ 0 m \n
27, 91, 48, 109, 10,
// Doing would go here.
],
[
0, 0, // Title.
11, 19, // Elapsed.
46, 46, // Bar Done.
55, 55, // Bar Undone.
75, 76, // Done.
92, 93, // Total.
101, 106, // Percent.
111, 111, // Current Tasks.
]
)),
flags: AtomicU8::new(TICK_NEW),
last_hash: AtomicU64::new(0),
last_lines: AtomicU8::new(0),
last_width: AtomicU8::new(0),
started: Instant::now(),
elapsed: AtomicU32::new(0),
title: Mutex::new(None),
done: AtomicU32::new(0),
doing: Mutex::new(HashSet::with_hasher(AHASH_STATE)),
total,
}
}
}
impl TryFrom<u32> for ProglessInner {
type Error = ProglessError;
fn try_from(total: u32) -> Result<Self, Self::Error> {
NonZeroU32::new(total)
.ok_or(ProglessError::EmptyTotal)
.map(Self::from)
}
}
/// # Construction/Destruction.
impl ProglessInner {
/// # Stop.
///
/// Force an end to progress. This may be called manually to abort in the
/// middle, otherwise it will trigger automatically once the done count
/// reaches the total count.
///
/// Calling this will freeze the elapsed time (for future reference as
/// needed), set "done" equal to "total", and clear any active tasks. It
/// will also erase the CLI progress bar from the screen.
fn stop(&self) {
if self.running() {
self.flags.store(0, SeqCst);
self.done.store(self.total.get(), SeqCst);
self.elapsed.store(
u32::saturating_from(self.started.elapsed().as_millis()),
SeqCst
);
mutex!(self.doing).clear();
self.print_blank();
}
}
}
/// # Getters.
impl ProglessInner {
#[inline]
/// # Done.
///
/// The number of completed tasks.
fn done(&self) -> u32 { self.done.load(SeqCst) }
/// # Percent.
///
/// Return the value of `done / total`. The value will always be between
/// `0.0..=1.0`.
fn percent(&self) -> f64 {
let done = self.done();
let total = self.total.get();
if done == 0 { 0.0 }
else if done == total { 1.0 }
else {
f64::from(done) / f64::from(total)
}
}
#[inline]
/// # Is Ticking.
///
/// This is `true` so long as `done` does not equal `total`, and `total`
/// is greater than `0`. Otherwise it is `false`.
///
/// For the most part, this struct's setter methods only work while
/// progress is happening; after that they're frozen.
fn running(&self) -> bool { 0 != self.flags.load(SeqCst) & TICKING }
}
/// # Setters.
impl ProglessInner {
/// # Add a task.
///
/// The progress bar can optionally keep track of tasks that are actively
/// "in progress", which can be particularly useful when operating in
/// parallel.
///
/// Any `AsRef<str>` value will do. See the module documentation for
/// example usage.
fn add<S>(&self, txt: S)
where S: AsRef<str> {
if self.running() {
if let Some(m) = ProglessTask::new(txt.as_ref()) {
if mutex!(self.doing).insert(m) {
self.flags.fetch_or(TICK_DOING, SeqCst);
}
}
}
}
#[inline]
/// # Increment Done.
///
/// Increase the completed count by exactly one. This is safer to use than
/// `set_done()` in cases where multiple tasks are happening at once as it
/// will not accidentally decrease the value, etc.
fn increment(&self) {
if self.running() {
let done = self.done.fetch_add(1, SeqCst) + 1;
if done >= self.total.get() { self.stop() }
else {
self.flags.fetch_or(TICK_DONE | TICK_PERCENT | TICK_BAR, SeqCst);
}
}
}
/// # Remove a task.
///
/// This is the equal and opposite companion to `add`. Calling this will
/// automatically increment the done count by one, so should not be used
/// in cases where you're triggering done changes manually.
fn remove<S>(&self, txt: S)
where S: AsRef<str> {
if self.running() && mutex!(self.doing).remove(txt.as_ref().as_bytes()) {
self.flags.fetch_or(TICK_DOING, SeqCst);
self.increment();
}
}
/// # Set Done.
///
/// Set the done count to a specific value. Be careful in cases where
/// things are happening in parallel; in such cases `increment` is probably
/// better.
fn set_done(&self, done: u32) {
if self.running() && done != self.done.swap(done, SeqCst) {
if done >= self.total.get() { self.stop(); }
else {
self.flags.fetch_or(TICK_DONE | TICK_PERCENT | TICK_BAR, SeqCst);
}
}
}
#[allow(clippy::option_if_let_else)] // This is better.
/// # Set Title.
///
/// Give the progress bar a title, which will be shown above the progress
/// bits while progress is progressing, and removed afterward with
/// everything else.
fn set_title<S>(&self, title: Option<S>)
where S: Into<Msg> {
if self.running() {
if let Some(title) = title.map(Into::into).filter(|x| ! x.is_empty()) {
mutex!(self.title).replace(title.with_newline(true));
}
else {
mutex!(self.title).take();
}
self.flags.fetch_or(TICK_TITLE, SeqCst);
}
}
/// # Set SIGINT.
///
/// This method is used to indicate that a SIGINT was received and that
/// the tasks are being wound down (early).
///
/// For the running [`Progless`], all this really means is that the title
/// will be changed to "Early shutdown in progress." (This is purely a
/// visual thing.)
///
/// The caller must still run [`Progless::finish`] to close everything up
/// when the early shutdown actually arrives.
fn sigint(&self) {
let flags = self.flags.load(SeqCst);
if (TICKING == flags & TICKING) && (0 == flags & SIGINT) {
self.flags.fetch_or(SIGINT, SeqCst);
self.set_title(Some(Msg::warning("Early shutdown in progress.")));
}
}
}
/// # Render.
impl ProglessInner {
/// # Preprint.
///
/// This method accepts a completed buffer ready for printing, hashing it
/// for comparison with the last job. If unique, the previous output is
/// erased and replaced with the new output.
fn preprint(&self) {
let buf = mutex!(self.buf);
if 0 == buf.total_len() {
self.print_blank();
return;
}
// Make sure the content is unique, otherwise we can leave the old bits
// up.
let hash = hash64(&*buf);
if hash == self.last_hash.swap(hash, SeqCst) {
return;
}
// Erase old lines if needed.
self.print_cls();
// Update the line count and print!
self.last_lines.store(u8::saturating_from(bytecount::count(&*buf, b'\n')), SeqCst);
Self::print(&*buf);
}
/// # Print Blank.
///
/// This simply resets the last-print hash and clears any prior output.
fn print_blank(&self) {
self.last_hash.store(0, SeqCst);
self.print_cls();
}
/// # Print!
///
/// Print some arbitrary data to the write place. Haha.
fn print(buf: &[u8]) {
use std::io::Write;
let writer = std::io::stderr();
let mut handle = writer.lock();
let _res = handle.write_all(buf).and_then(|_| handle.flush());
}
/// # Erase Output.
///
/// This method "erases" any prior output so that new output can be written
/// in the same place. That's CLI animation, folks!
fn print_cls(&self) {
// Buffer 10 Line Clears.
// 0..10 moves the cursor left. This is done only once per reset.
// 14 is the length of each subsequent command, which moves the cursor up.
// To clear "n" lines, then, slice [0..(10 + 14 * n)].
static CLS10: [u8; 150] = [27, 91, 49, 48, 48, 48, 68, 27, 91, 75, 27, 91, 49, 65, 27, 91, 49, 48, 48, 48, 68, 27, 91, 75, 27, 91, 49, 65, 27, 91, 49, 48, 48, 48, 68, 27, 91, 75, 27, 91, 49, 65, 27, 91, 49, 48, 48, 48, 68, 27, 91, 75, 27, 91, 49, 65, 27, 91, 49, 48, 48, 48, 68, 27, 91, 75, 27, 91, 49, 65, 27, 91, 49, 48, 48, 48, 68, 27, 91, 75, 27, 91, 49, 65, 27, 91, 49, 48, 48, 48, 68, 27, 91, 75, 27, 91, 49, 65, 27, 91, 49, 48, 48, 48, 68, 27, 91, 75, 27, 91, 49, 65, 27, 91, 49, 48, 48, 48, 68, 27, 91, 75, 27, 91, 49, 65, 27, 91, 49, 48, 48, 48, 68, 27, 91, 75, 27, 91, 49, 65, 27, 91, 49, 48, 48, 48, 68, 27, 91, 75];
let last_lines = self.last_lines.swap(0, SeqCst);
if last_lines > 0 {
// Figure out how to slice our `CLS10` buffer.
match last_lines.cmp(&10) {
Ordering::Equal => { Self::print(&CLS10[..]); },
Ordering::Less => {
Self::print(&CLS10[0..10 + 14 * usize::from(last_lines)]);
},
// To clear more lines, print our pre-calculated buffer (which
// covers the first 10), and duplicate the line-up chunk (n-10)
// times to cover the rest.
Ordering::Greater => {
Self::print(&[
&CLS10[..],
&CLS10[14..28].repeat(usize::from(last_lines - 10)),
].concat());
},
}
}
}
}
/// # Ticks.
impl ProglessInner {
/// # Tick Flag Toggle.
///
/// If a flag is set, unset it and return true. Otherwise false.
fn flag_unset(&self, flag: u8) -> bool {
let old = self.flags.fetch_and(! flag, SeqCst);
0 != old & flag
}
/// # Tick.
///
/// Ticking takes all of the changed values (since the last tick), updates
/// their corresponding parts in the buffer, and prints the result, if any.
///
/// To help keep repeated calls to this from overloading the system, work
/// only takes place if it has been at least 60ms from the last tick.
fn tick(&self) -> bool {
// We aren't running!
if ! self.running() {
return false;
}
// We don't want to tick too often... that will just look bad.
let time_changed: bool = match self.tick_set_secs() {
None => return true,
Some(x) => x,
};
// Check the terminal width first because it affects most of what
// follows.
let width = self.tick_set_width();
if width < MIN_DRAW_WIDTH {
self.flags.store(TICKING, SeqCst);
self.print_blank();
return true;
}
// If the time hasn't changed, and nothing else has changed, we can
// abort without all the tedious checking.
if ! time_changed && self.flags.load(SeqCst) == TICKING {
return true;
}
// Handle the rest!
self.tick_set_doing(width);
self.tick_set_done();
self.tick_set_percent();
self.tick_set_title(width);
self.tick_set_total();
// The bar's width depends on how much space remains after the other
// elements sharing its line so it needs to go last.
self.tick_set_bar(width);
// Maybe we're printing, maybe we're not!
self.preprint();
true
}
/// # Tick Bar Dimensions.
///
/// This calculates the available widths for each of the three progress
/// bars (done, doing, remaining).
///
/// If the total available space winds up being less than 10, all three
/// values are set to zero, indicating this component should be removed.
fn tick_bar_widths(&self, width: u8) -> (u8, u8) {
// The magic "11" is made up of the following hard-coded pieces:
// 2: braces around elapsed time;
// 2: spaces after elapsed time;
// 1: the "/" between done and total;
// 2: the spaces after total;
// 2: the braces around the bar itself (should there be one);
// 2: the spaces after the bar itself (should there be one);
let space: u8 = width.saturating_sub(u8::saturating_from({
let buf = mutex!(self.buf);
11 +
buf.len(PART_ELAPSED) +
buf.len(PART_DONE) +
buf.len(PART_TOTAL) +
buf.len(PART_PERCENT)
}));
if space < MIN_BARS_WIDTH { return (0, 0); }
let total = self.total.get();
if 0 == total { return (0, 0); }
// Done!
let done = self.done();
if done == total { (space, 0) }
// Working on it!
else {
let o_done: u8 = u8::saturating_from((done * u32::from(space)).wrapping_div(total));
(o_done, space.saturating_sub(o_done))
}
}
#[allow(clippy::cast_possible_truncation)] // These parts are constrained to u8::MAX.
/// # Tick Bar.
///
/// This redraws the actual progress *bar* portion of the buffer, which is
/// actually three different bars squished together: Done, Doing, and
/// Pending.
///
/// The entire line will never exceed 255 characters. The bars,
/// conservatively, cannot exceed 244, and will always be at least 10.
fn tick_set_bar(&self, width: u8) {
static BAR: [u8; 244] = [b'#'; 244];
static DASH: [u8; 244] = [b'-'; 244];
if self.flag_unset(TICK_BAR) {
let (w_done, w_undone) = self.tick_bar_widths(width);
// Update the parts!.
let mut buf = mutex!(self.buf);
// We're handling undone first — the reverse display order — as it
// will only ever shrink, leaving that much less to copy-right when
// extending the done portion.
if buf.len(PART_BAR_UNDONE) as u8 != w_undone {
buf.replace(PART_BAR_UNDONE, &DASH[0..usize::from(w_undone)]);
}
if buf.len(PART_BAR_DONE) as u8 != w_done {
buf.replace(PART_BAR_DONE, &BAR[0..usize::from(w_done)]);
}
}
}
/// # Tick Doing.
///
/// Update the task list portion of the buffer. This is triggered both by
/// changes to the task list as well as resoluation changes (as long values
/// may require lazy cropping).
fn tick_set_doing(&self, width: u8) {
if self.flag_unset(TICK_DOING) {
let doing = mutex!(self.doing);
if doing.is_empty() {
mutex!(self.buf).truncate(PART_DOING, 0);
}
else {
let width: u8 = width.saturating_sub(6);
let mut tasks = Vec::<u8>::with_capacity(256);
tasks.extend_from_slice(b"\x1b[35m");
doing.iter().for_each(|x| x.push_to(&mut tasks, width));
tasks.extend_from_slice(b"\x1b[0m");
mutex!(self.buf).replace(PART_DOING, &tasks);
}
}
}
/// # Tick Done.
///
/// This updates the "done" portion of the buffer as needed.
fn tick_set_done(&self) {
if self.flag_unset(TICK_DONE) {
mutex!(self.buf).replace(PART_DONE, &NiceU32::from(self.done()));
}
}
/// # Tick Percent.
///
/// This updates the "percent" portion of the buffer as needed.
fn tick_set_percent(&self) {
if self.flag_unset(TICK_PERCENT) {
mutex!(self.buf).replace(PART_PERCENT, &NicePercent::from(self.percent()));
}
}
#[allow(unsafe_code)]
/// # Tick Elapsed Seconds.
///
/// The precision of `Instant` is greater than we need for printing
/// purposes; here we're just looking to see if one or more seconds have
/// elapsed since the last tick.
///
/// Because this is relative to the tick rather than the overall state of
/// progress, it has no corresponding tick flag.
///
/// A value of `true` is returned if one or more seconds has elapsed since
/// the last tick, otherwise `false` is returned.
fn tick_set_secs(&self) -> Option<bool> {
let now: u32 = u32::saturating_from(self.started.elapsed().as_millis());
let before: u32 = self.elapsed.load(SeqCst);
// Throttle back-to-back ticks.
if now.saturating_sub(before) < 60 { return None; }
let secs: u32 = now.wrapping_div(1000);
self.elapsed.store(now, SeqCst);
// No change to the seconds bit.
if secs == before.wrapping_div(1000) { Some(false) }
else {
let [h, m, s] = NiceElapsed::hms(secs);
unsafe {
let mut buf = mutex!(self.buf);
let start = buf.start(PART_ELAPSED);
write_time(buf.as_mut_ptr(start), h, m, s);
}
Some(true)
}
}
#[allow(clippy::option_if_let_else)] // This is better.
/// # Tick Title.
///
/// The title needs to be rewritten both on direct change and resolution
/// change. Long titles are lazy-cropped as needed.
fn tick_set_title(&self, width: u8) {
if self.flag_unset(TICK_TITLE) {
if let Some(title) = &*mutex!(self.title) {
mutex!(self.buf).replace(
PART_TITLE,
&title.fitted(usize::from(width.saturating_sub(1))),
);
}
else {
mutex!(self.buf).truncate(PART_TITLE, 0);
}
}
}
/// # Tick Total.
///
/// This updates the "total" portion of the buffer as needed.
fn tick_set_total(&self) {
if self.flag_unset(TICK_TOTAL) {
mutex!(self.buf).replace(PART_TOTAL, &NiceU32::from(self.total));
}
}
/// # Tick Width.
///
/// Check to see if the terminal width has changed since the last run and
/// update values — i.e. the relevant tick flags — as necessary.
fn tick_set_width(&self) -> u8 {
let width = term_width();
if width != self.last_width.swap(width, SeqCst) {
self.flags.fetch_or(TICK_RESIZED, SeqCst);
}
width
}
}
#[cfg_attr(feature = "docsrs", doc(cfg(feature = "progress")))]
#[derive(Debug, Clone)]
/// # Progless.
///
/// This is a simple, thread-safe, steady-ticking CLI progress bar that can be
/// used to entertain users while long jobs are running.
///
/// To use it, enable the `progress` crate flag.
///
/// ## Examples
///
/// Initialize and use as follows:
///
/// ```no_run
/// use fyi_msg::Progless;
///
/// // You can use [`Progless::try_from`] for any unsigned integer type, or the
/// // infallible [`Progless::from`] on an [`std::num::NonZeroU32`].
/// let pbar = Progless::try_from(1001_u32).unwrap();
///
/// // Iterate your taskwork or whatever.
/// for i in 0..1001 {
/// // Do some work.
/// // ...
///
/// // Increment the count.
/// pbar.increment();
/// }
///
/// // Close it off.
/// pbar.finish();
/// ```
///
/// [`Progless`] is thread-safe so can be called from parallel iterators like
/// those from [`rayon`](https://crates.io/crates/rayon) without any special fuss.
///
/// When doing parallel work, many tasks might be "in progress" simultaneously.
/// To that end, you may wish to use the [`Progless::add`] and [`Progless::remove`]
/// methods at the start and end of each iteration instead of manually
/// incrementing the counts.
///
/// Doing this, a list of active tasks will be maintained and printed along
/// with the progress. Removing a task automatically increments the done count,
/// so if you're tracking tasks, you should *not* call [`Progless::increment`].
///
/// ```ignore
/// # use fyi_msg::Progless;
/// # use rayon::prelude::*;
///
/// # let pbar = Progless::try_from(1001_u32).unwrap();
///
/// // ... snip
///
/// // Iterate in Parallel.
/// for i in (0..1001).par_iter() {
/// let task: String = format!("Task #{}.", i);
/// pbar.add(&task);
///
/// // Do some work.
///
/// pbar.remove(&task);
/// }
///
/// // ... snip
/// ```
pub struct Progless {
steady: Arc<ProglessSteady>,
inner: Arc<ProglessInner>,
}
impl From<NonZeroU32> for Progless {
#[inline]
fn from(total: NonZeroU32) -> Self {
let inner = Arc::new(ProglessInner::from(total));
Self {
steady: Arc::new(ProglessSteady::from(inner.clone())),
inner
}
}
}
impl TryFrom<u32> for Progless {
type Error = ProglessError;
#[inline]
fn try_from(total: u32) -> Result<Self, Self::Error> {
NonZeroU32::new(total)
.ok_or(ProglessError::EmptyTotal)
.map(Self::from)
}
}
/// # Helper: `TryFrom`
///
/// This will generate `TryFrom` implementations for various integer types, both
/// bigger and smaller than the target `u32`.
macro_rules! impl_tryfrom {
// These types fit into u32.
(true, ($($from:ty),+)) => (
$(
impl TryFrom<$from> for Progless {
type Error = ProglessError;
#[inline]
fn try_from(total: $from) -> Result<Self, Self::Error> {
Self::try_from(u32::from(total))
}
}
)+
);
// These types don't necessarily fit.
(false, ($($from:ty),+)) => (
$(
impl TryFrom<$from> for Progless {
type Error = ProglessError;
#[inline]
fn try_from(total: $from) -> Result<Self, Self::Error> {
u32::try_from(total)
.map_err(|_| ProglessError::TotalOverflow)
.and_then(Self::try_from)
}
}
)+
);
}
impl_tryfrom!(true, (u8, u16));
impl_tryfrom!(false, (u64, u128, usize));
impl From<Progless> for Msg {
#[inline]
/// # Into [`Msg`]
///
/// This provides a simple way to convert a (finished) [`Progless`]
/// instance into a generic summary [`Msg`] that can e.g. be printed.
///
/// For a more advanced summary, use the [`Progless::summary`] method.
fn from(src: Progless) -> Self {
// The content is all valid UTF-8; this is safe.
Self::done([
"Finished in ",
NiceElapsed::from(src.inner.started).as_str(),
".",
].concat())
.with_newline(true)
}
}
/// # Constants.
impl Progless {
#[cfg(target_pointer_width = "16")]
/// # Max Total.
///
/// A [`Progless`] instance cannot have a total higher than this value.
/// This is technically `u32::MAX`, but in practice `usize` is used more
/// often, so this value reflects whichever of the two is smaller.
/// Regardless, it's an awful lot of tasks to try to visualize. Haha.
pub const MAX_TOTAL: usize = 65_535;
#[cfg(not(target_pointer_width = "16"))]
/// # Max Total.
///
/// A [`Progless`] instance cannot have a total higher than this value.
/// This is technically `u32::MAX`, but in practice `usize` is used more
/// often, so this value reflects whichever of the two is smaller.
/// Regardless, it's an awful lot of tasks to try to visualize. Haha.
pub const MAX_TOTAL: usize = 4_294_967_295;
/// # Total Error.
///
/// This is the error message that is returned when a total is too high for
/// a [`Progless`] instance.
pub const MAX_TOTAL_ERROR: ProglessError = ProglessError::TotalOverflow;
}
/// # Construction/Destruction.
impl Progless {
#[must_use]
/// # With Title.
///
/// Add a title to the progress bar. When present, this will print on its
/// own line immediately before the progress line.
///
/// Titles are formatted as [`Msg`] objects. You can pass a [`Msg`]
/// directly, or something that implements `AsRef<str>` or `Borrow<str>`.
///
/// As this takes an `Option`, you can pass `None` to unset the title
/// entirely.
///
/// ## Examples
///
/// ```no_run
/// use fyi_msg::{Msg, Progless};
///
/// // Initialize with a `u32` total.
/// let pbar = Progless::try_from(1001_u32).unwrap()
/// .with_title(Some(Msg::info("Doing things!")));
///
/// // Iterate your taskwork or whatever.
/// for i in 0..1001 {
/// // Do some work.
/// // ...
///
/// // Increment the done count.
/// pbar.increment();
/// }
///
/// pbar.finish();
/// ```
pub fn with_title<S>(self, title: Option<S>) -> Self
where S: Into<Msg> {
self.inner.set_title(title);
self
}
#[must_use]
/// # Set Title As X: Reticulating Splines…
///
/// This is simply shorthand for generating a "Reticulating Splines…"
/// title, where X is the value passed in (usually the app name).
///
/// It's a sort of default…
pub fn with_reticulating_splines<S>(self, app: S) -> Self
where S: AsRef<str> {
self.set_reticulating_splines(app);
self
}
/// # Stop.
///
/// Finish the progress bar and shut down the steady ticker.
///
/// Calling this method will also erase any previously-printed progress
/// information from the CLI screen.
///
///
/// ## Examples
///
/// ```no_run
/// use fyi_msg::Progless;
///
/// // Initialize with a `u32` total.
/// let pbar = Progless::try_from(1001_u32).unwrap();
///
/// // Iterate your taskwork or whatever.
/// for i in 0..1001 {
/// // Do some work.
/// // ...
///
/// // Increment the done count.
/// pbar.increment();
/// }
///
/// // Finish it off!
/// pbar.finish();
/// ```
pub fn finish(&self) {
self.inner.stop();
self.steady.stop();
}
#[must_use]
/// # Summarize.
///
/// Generate a formatted [`Msg`] summary of the (finished) progress using
/// the supplied verb and noun.
///
/// If you just want a generic "Finished in X." message, use [`Msg::from`]
/// instead.
///
/// ## Examples
///
/// ```no_run
/// use fyi_msg::{MsgKind, Progless};
///
/// // Initialize with a `u32` total.
/// let pbar = Progless::try_from(1001_u32).unwrap();
///
/// // Iterate your taskwork or whatever.
/// for i in 0..1001 {
/// // Do some work.
/// // ...
///
/// // Increment the done count.
/// pbar.increment();
/// }
///
/// pbar.finish();
///
/// // Print something like "Crunched X files in Y seconds."
/// pbar.summary(MsgKind::Crunched, "file", "files").print();
/// ```
pub fn summary<S>(&self, kind: MsgKind, singular: S, plural: S) -> Msg
where S: AsRef<str> {
let done = self.inner.done();
let noun =
if done == 1 { singular.as_ref() }
else { plural.as_ref() };
Msg::new(kind, format!(
"{} {} in {}.",
NiceU32::from(done).as_str(),
noun,
NiceElapsed::from(self.inner.started).as_str(),
))
.with_newline(true)
}
}
/// # Passthrough Setters.
impl Progless {
#[inline]
/// # Add a task.
///
/// The progress bar can optionally keep track of tasks that are actively
/// "in progress", which can be particularly useful when operating in
/// parallel.
///
/// Any `AsRef<str>` value will do. See the module documentation for
/// example usage.
///
/// ## Examples
///
/// ```no_run
/// use fyi_msg::Progless;
///
/// // Initialize with a `u32` total.
/// let pbar = Progless::try_from(1001_u32).unwrap();
///
/// // Iterate your taskwork or whatever.
/// for i in 0..1001 {
/// let task: String = format!("Task #{}.", i);
/// pbar.add(&task);
///
/// // Do some work.
///
/// pbar.remove(&task);
/// }
///
/// pbar.finish();
/// ```
pub fn add<S>(&self, txt: S)
where S: AsRef<str> { self.inner.add(txt); }
#[inline]
/// # Increment Done.
///
/// Increase the completed count by exactly one. This is safer to use than
/// `set_done()` in cases where multiple tasks are happening at once as it
/// will not accidentally decrease the value, etc.
///
/// See the various examples all over this page for more information.
pub fn increment(&self) { self.inner.increment(); }
#[inline]
/// # Remove a task.
///
/// This is the equal and opposite companion to [`Progless::add`]. Calling
/// this will automatically increment the done count by one, so should not
/// be used in cases where you're triggering done changes manually.
///
/// See [`Progless::add`] for more details. If you use one, you must use
/// both.
pub fn remove<S>(&self, txt: S)
where S: AsRef<str> { self.inner.remove(txt); }
#[inline]
/// # Set Done.
///
/// Set the done count to a specific value.
///
/// In general, you should either use [`Progless::add`]/[`Progless::remove`]
/// or [`Progless::increment`] rather than this method, as they ensure any
/// changes made are *relative*.
///
/// This method *overrides* the done value instead, so can cause
/// regressions if you're doing task work in parallel and one thread
/// finishes before another, etc.
pub fn set_done(&self, done: u32) { self.inner.set_done(done); }
#[inline]
/// # Set Title.
///
/// Give the progress bar a title, which will be shown above the progress
/// bits while progress is progressing, and removed afterward with
/// everything else.
///
/// See [`Progless::with_title`] for more details.
pub fn set_title<S>(&self, title: Option<S>)
where S: Into<Msg> { self.inner.set_title(title); }
/// # Set Title As X: Reticulating Splines…
///
/// This is simply shorthand for generating a "Reticulating Splines…"
/// title, where X is the value passed in (usually the app name).
///
/// It's a sort of default…
pub fn set_reticulating_splines<S>(&self, app: S)
where S: AsRef<str> {
self.inner.set_title(Some(Msg::custom(
app.as_ref(),
199,
"Reticulating splines\u{2026}"
)));
}
/// # Set SIGINT.
///
/// This method is used to indicate that a SIGINT was received and that
/// the tasks are being wound down (early).
///
/// For the running [`Progless`], all this really means is that the title
/// will be changed to "Early shutdown in progress." (This is purely a
/// visual thing.)
///
/// The caller must still run [`Progless::finish`] to close everything up
/// when the early shutdown actually arrives.
pub fn sigint(&self) { self.inner.sigint(); }
}
#[must_use]
#[inline]
/// # `AHash` Byte Hash.
///
/// This is a convenience method for quickly hashing bytes using the
/// [`AHash`](https://crates.io/crates/ahash) crate. Check out that project's
/// home page for more details. Otherwise, TL;DR it is very fast.
fn hash64(src: &[u8]) -> u64 {
let mut hasher = ahash::AHasher::new_with_keys(1319, 2371);
hasher.write(src);
hasher.finish()
}
#[must_use]
#[inline]
/// # Term Width.
///
/// This is a simple wrapper around [`term_size::dimensions`] to provide
/// the current terminal column width. We don't have any use for height,
/// so that property is ignored.
///
/// Note: The width returned will be `1` less than the actual value to mitigate
/// any whitespace weirdness that might be lurking at the edge.
fn term_width() -> u8 {
term_size::dimensions().map_or(
0,
|(w, _)| u8::saturating_from(w.saturating_sub(1))
)
}
#[allow(unsafe_code)]
/// # Write Time.
///
/// This writes HH:MM:SS to the provided pointer.
///
/// ## Panics
///
/// This method is only intended to cover values that fit in a day and will
/// panic if `h`, `m`, or `s` is outside the range of `0..60`.
///
/// ## Safety
///
/// The pointer must have 8 bytes free or undefined things will happen.
unsafe fn write_time(buf: *mut u8, h: u8, m: u8, s: u8) {
debug_assert!(h < 60 && m < 60 && s < 60, "BUG: Invalid progress time pieces.");
let src = DD.as_ptr();
std::ptr::copy_nonoverlapping(src.add((h << 1) as usize), buf, 2);
std::ptr::write(buf.add(2), b':');
std::ptr::copy_nonoverlapping(src.add((m << 1) as usize), buf.add(3), 2);
std::ptr::write(buf.add(5), b':');
std::ptr::copy_nonoverlapping(src.add((s << 1) as usize), buf.add(6), 2);
}