Struct fui_controls::TextBox
source · pub struct TextBox {
pub text: Property<String>,
}
Fields§
§text: Property<String>
Implementations§
Trait Implementations§
source§impl Style<TextBox> for DefaultTextBoxStyle
impl Style<TextBox> for DefaultTextBoxStyle
fn setup(&mut self, data: &mut TextBox, control_context: &mut ControlContext)
fn handle_event( &mut self, data: &mut TextBox, control_context: &mut ControlContext, drawing_context: &mut dyn DrawingContext, _event_context: &mut dyn EventContext, event: ControlEvent )
fn measure( &mut self, data: &mut TextBox, _control_context: &mut ControlContext, drawing_context: &mut dyn DrawingContext, size: Size ) -> Size
fn set_rect( &mut self, _data: &mut TextBox, _control_context: &mut ControlContext, _drawing_context: &mut dyn DrawingContext, rect: Rect )
fn hit_test( &self, _data: &TextBox, control_context: &ControlContext, point: Point ) -> Option<Rc<RefCell<dyn ControlObject>>>
fn to_primitives( &self, data: &TextBox, control_context: &ControlContext, drawing_context: &mut dyn DrawingContext ) -> (Vec<Primitive>, Vec<Primitive>)
Auto Trait Implementations§
impl Freeze for TextBox
impl RefUnwindSafe for TextBox
impl !Send for TextBox
impl !Sync for TextBox
impl Unpin for TextBox
impl UnwindSafe for TextBox
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more