Struct fui_app::DrawingContext

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pub struct DrawingContext { /* private fields */ }

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impl DrawingContext

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pub fn new() -> Result<Self>

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pub fn get_font(&mut self, font_name: &'static str) -> Result<&mut DrawingFont>

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pub fn get_font_dimensions( &mut self, font_name: &str, size: u8, text: &str ) -> Result<(u16, u16)>

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pub fn get_font_dimensions_each_char( &mut self, font_name: &str, size: u8, text: &str ) -> Result<(Vec<i16>, u16)>

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pub fn get_resources(&self) -> &Resources<DrawingDevice, DrawingFont>

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pub fn get_resources_mut( &mut self ) -> &mut Resources<DrawingDevice, DrawingFont>

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pub fn create_texture( &mut self, memory: &[u8], width: u16, height: u16, format: ColorFormat, updatable: bool ) -> Result<i32>

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pub fn update_texture( &mut self, texture_id: i32, memory: &[u8], offset_x: u16, offset_y: u16, width: u16, height: u16 ) -> Result<()>

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pub fn begin(&mut self, gl_context_data: &GlContextData) -> Result<()>

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pub fn clear( &mut self, render_target: &<DrawingDevice as Device>::RenderTarget, color: &Color )

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pub fn draw( &mut self, render_target: &<DrawingDevice as Device>::RenderTarget, primitives: &Vec<Primitive> ) -> Result<()>

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pub fn end(&mut self, _gl_context_data: &GlContextData)

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pub fn get_background_texture(&mut self) -> i32

Trait Implementations§

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impl Resources for DrawingContext

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fn get_font_dimensions( &mut self, font_name: &str, size: u8, text: &str ) -> Result<(u16, u16)>

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fn get_font_dimensions_each_char( &mut self, font_name: &str, size: u8, text: &str ) -> Result<(Vec<i16>, u16)>

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fn create_texture( &mut self, memory: &[u8], width: u16, height: u16, format: ColorFormat, updatable: bool ) -> Result<i32>

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fn update_texture( &mut self, texture_id: i32, memory: &[u8], offset_x: u16, offset_y: u16, width: u16, height: u16 ) -> Result<()>

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fn get_texture_size(&mut self, texture_id: i32) -> Result<(u16, u16)>

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type Error = <U as TryFrom<T>>::Error

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