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ftui_render/
spatial_hit_index.rs

1#![forbid(unsafe_code)]
2
3//! Spatial hit-test index with z-order support and dirty-rect caching.
4//!
5//! Provides O(1) average-case hit-test queries for thousands of widgets
6//! by using uniform grid bucketing with z-order tracking.
7//!
8//! # Design
9//!
10//! Uses a hybrid approach:
11//! - **Uniform grid**: Screen divided into cells (default 8x8 pixels each)
12//! - **Bucket lists**: Each grid cell stores widget IDs that overlap it
13//! - **Z-order tracking**: Widgets have explicit z-order; topmost wins on overlap
14//! - **Dirty-rect cache**: Last hover result cached; invalidated on dirty regions
15//!
16//! # Invariants
17//!
18//! 1. Hit-test always returns topmost widget (highest z) at query point
19//! 2. Ties broken by registration order (later = on top)
20//! 3. Dirty regions force recomputation of affected buckets only
21//! 4. No allocations on steady-state hit-test queries
22//!
23//! # Failure Modes
24//!
25//! - If bucket overflow occurs, falls back to linear scan (logged)
26//! - If z-order gaps are large, memory is proportional to max z not widget count
27//!   (mitigated by z-rank normalization on rebuild)
28
29use crate::frame::{HitData, HitId, HitRegion};
30use ftui_core::geometry::Rect;
31use std::collections::HashMap;
32
33// ---------------------------------------------------------------------------
34// Configuration
35// ---------------------------------------------------------------------------
36
37/// Configuration for the spatial hit index.
38#[derive(Debug, Clone)]
39pub struct SpatialHitConfig {
40    /// Grid cell size in terminal cells (default: 8).
41    /// Smaller = more memory, faster queries. Larger = less memory, slower queries.
42    pub cell_size: u16,
43
44    /// Maximum widgets per bucket before logging warning (default: 64).
45    pub bucket_warn_threshold: usize,
46
47    /// Enable cache hit tracking for diagnostics (default: false).
48    pub track_cache_stats: bool,
49}
50
51impl Default for SpatialHitConfig {
52    fn default() -> Self {
53        Self {
54            cell_size: 8,
55            bucket_warn_threshold: 64,
56            track_cache_stats: false,
57        }
58    }
59}
60
61// ---------------------------------------------------------------------------
62// Widget hitbox entry
63// ---------------------------------------------------------------------------
64
65/// A registered widget's hit information.
66#[derive(Debug, Clone, Copy, PartialEq, Eq)]
67pub struct HitEntry {
68    /// Widget identifier.
69    pub id: HitId,
70    /// Bounding rectangle.
71    pub rect: Rect,
72    /// Region type for hit callbacks.
73    pub region: HitRegion,
74    /// User data attached to this hit.
75    pub data: HitData,
76    /// Z-order layer (higher = on top).
77    pub z_order: u16,
78    /// Registration order for tie-breaking.
79    order: u32,
80}
81
82impl HitEntry {
83    /// Create a new hit entry.
84    pub fn new(
85        id: HitId,
86        rect: Rect,
87        region: HitRegion,
88        data: HitData,
89        z_order: u16,
90        order: u32,
91    ) -> Self {
92        Self {
93            id,
94            rect,
95            region,
96            data,
97            z_order,
98            order,
99        }
100    }
101
102    /// Check if point (x, y) is inside this entry's rect.
103    #[inline]
104    pub fn contains(&self, x: u16, y: u16) -> bool {
105        x >= self.rect.x
106            && x < self.rect.x.saturating_add(self.rect.width)
107            && y >= self.rect.y
108            && y < self.rect.y.saturating_add(self.rect.height)
109    }
110
111    /// Compare for z-order (higher z wins, then later order wins).
112    #[inline]
113    fn cmp_z_order(&self, other: &Self) -> std::cmp::Ordering {
114        match self.z_order.cmp(&other.z_order) {
115            std::cmp::Ordering::Equal => self.order.cmp(&other.order),
116            ord => ord,
117        }
118    }
119}
120
121// ---------------------------------------------------------------------------
122// Bucket for grid cell
123// ---------------------------------------------------------------------------
124
125/// Bucket storing widget indices for a grid cell.
126#[derive(Debug, Clone, Default)]
127struct Bucket {
128    /// Indices into the entries array.
129    entries: Vec<u32>,
130}
131
132impl Bucket {
133    /// Add an entry index to this bucket.
134    #[inline]
135    fn push(&mut self, entry_idx: u32) {
136        self.entries.push(entry_idx);
137    }
138
139    /// Clear the bucket.
140    #[inline]
141    fn clear(&mut self) {
142        self.entries.clear();
143    }
144}
145
146// ---------------------------------------------------------------------------
147// Cache for hover results
148// ---------------------------------------------------------------------------
149
150/// Cached hover result to avoid recomputation.
151#[derive(Debug, Clone, Copy, Default)]
152struct HoverCache {
153    /// Last queried position.
154    pos: (u16, u16),
155    /// Cached result (entry index or None).
156    result: Option<u32>,
157    /// Whether cache is valid.
158    valid: bool,
159}
160
161// ---------------------------------------------------------------------------
162// Dirty region tracking
163// ---------------------------------------------------------------------------
164
165/// Dirty region tracker for incremental updates.
166#[derive(Debug, Clone, Default)]
167struct DirtyTracker {
168    /// Dirty rectangles pending processing.
169    dirty_rects: Vec<Rect>,
170    /// Whether entire index needs rebuild.
171    full_rebuild: bool,
172}
173
174impl DirtyTracker {
175    /// Mark a rectangle as dirty.
176    fn mark_dirty(&mut self, rect: Rect) {
177        if !self.full_rebuild {
178            self.dirty_rects.push(rect);
179        }
180    }
181
182    /// Mark entire index as dirty.
183    fn mark_full_rebuild(&mut self) {
184        self.full_rebuild = true;
185        self.dirty_rects.clear();
186    }
187
188    /// Clear dirty state after processing.
189    fn clear(&mut self) {
190        self.dirty_rects.clear();
191        self.full_rebuild = false;
192    }
193
194    /// Check if position overlaps any dirty region.
195    fn is_dirty(&self, x: u16, y: u16) -> bool {
196        if self.full_rebuild {
197            return true;
198        }
199        for rect in &self.dirty_rects {
200            if x >= rect.x
201                && x < rect.x.saturating_add(rect.width)
202                && y >= rect.y
203                && y < rect.y.saturating_add(rect.height)
204            {
205                return true;
206            }
207        }
208        false
209    }
210}
211
212// ---------------------------------------------------------------------------
213// Cache statistics
214// ---------------------------------------------------------------------------
215
216/// Diagnostic statistics for cache performance.
217#[derive(Debug, Clone, Copy, Default)]
218pub struct CacheStats {
219    /// Number of cache hits.
220    pub hits: u64,
221    /// Number of cache misses.
222    pub misses: u64,
223    /// Number of full index rebuilds.
224    pub rebuilds: u64,
225}
226
227impl CacheStats {
228    /// Cache hit rate as percentage.
229    pub fn hit_rate(&self) -> f32 {
230        let total = self.hits + self.misses;
231        if total == 0 {
232            0.0
233        } else {
234            (self.hits as f32 / total as f32) * 100.0
235        }
236    }
237}
238
239// ---------------------------------------------------------------------------
240// SpatialHitIndex
241// ---------------------------------------------------------------------------
242
243/// Spatial index for efficient hit-testing with z-order support.
244///
245/// Provides O(1) average-case queries by bucketing widgets into a uniform grid.
246/// Supports dirty-rect caching to avoid recomputation of unchanged regions.
247#[derive(Debug)]
248pub struct SpatialHitIndex {
249    config: SpatialHitConfig,
250
251    /// Screen dimensions.
252    width: u16,
253    height: u16,
254
255    /// Grid dimensions (in buckets).
256    grid_width: u16,
257    grid_height: u16,
258
259    /// All registered hit entries.
260    entries: Vec<HitEntry>,
261
262    /// Spatial grid buckets (row-major).
263    buckets: Vec<Bucket>,
264
265    /// Registration counter for tie-breaking.
266    next_order: u32,
267
268    /// Hover cache.
269    cache: HoverCache,
270
271    /// Dirty region tracker.
272    dirty: DirtyTracker,
273
274    /// Diagnostic statistics.
275    stats: CacheStats,
276
277    /// Fast lookup from HitId to entry index.
278    id_to_entry: HashMap<HitId, u32>,
279}
280
281impl SpatialHitIndex {
282    /// Create a new spatial hit index for the given screen dimensions.
283    pub fn new(width: u16, height: u16, config: SpatialHitConfig) -> Self {
284        let cell_size = config.cell_size.max(1);
285        let grid_width = (width.saturating_add(cell_size - 1)) / cell_size;
286        let grid_height = (height.saturating_add(cell_size - 1)) / cell_size;
287        let bucket_count = grid_width as usize * grid_height as usize;
288
289        Self {
290            config,
291            width,
292            height,
293            grid_width,
294            grid_height,
295            entries: Vec::with_capacity(256),
296            buckets: vec![Bucket::default(); bucket_count],
297            next_order: 0,
298            cache: HoverCache::default(),
299            dirty: DirtyTracker::default(),
300            stats: CacheStats::default(),
301            id_to_entry: HashMap::with_capacity(256),
302        }
303    }
304
305    /// Create with default configuration.
306    pub fn with_defaults(width: u16, height: u16) -> Self {
307        Self::new(width, height, SpatialHitConfig::default())
308    }
309
310    /// Register a widget hitbox.
311    ///
312    /// # Arguments
313    ///
314    /// - `id`: Unique widget identifier
315    /// - `rect`: Bounding rectangle
316    /// - `region`: Hit region type
317    /// - `data`: User data
318    /// - `z_order`: Z-order layer (higher = on top)
319    pub fn register(
320        &mut self,
321        id: HitId,
322        rect: Rect,
323        region: HitRegion,
324        data: HitData,
325        z_order: u16,
326    ) {
327        // Create entry
328        let entry_idx = self.entries.len() as u32;
329        let entry = HitEntry::new(id, rect, region, data, z_order, self.next_order);
330        self.next_order = self.next_order.wrapping_add(1);
331
332        self.entries.push(entry);
333        self.id_to_entry.insert(id, entry_idx);
334
335        // Add to relevant buckets
336        self.add_to_buckets(entry_idx, rect);
337
338        // Invalidate cache for this region
339        self.dirty.mark_dirty(rect);
340        if self.cache.valid && self.dirty.is_dirty(self.cache.pos.0, self.cache.pos.1) {
341            self.cache.valid = false;
342        }
343    }
344
345    /// Register with default z-order (0).
346    pub fn register_simple(&mut self, id: HitId, rect: Rect, region: HitRegion, data: HitData) {
347        self.register(id, rect, region, data, 0);
348    }
349
350    /// Update an existing widget's hitbox.
351    ///
352    /// Returns `true` if widget was found and updated.
353    pub fn update(&mut self, id: HitId, new_rect: Rect) -> bool {
354        let Some(&entry_idx) = self.id_to_entry.get(&id) else {
355            return false;
356        };
357
358        let old_rect = self.entries[entry_idx as usize].rect;
359
360        // Mark both old and new regions as dirty
361        self.dirty.mark_dirty(old_rect);
362        self.dirty.mark_dirty(new_rect);
363
364        // Update entry
365        self.entries[entry_idx as usize].rect = new_rect;
366
367        // Rebuild buckets for affected regions
368        // For simplicity, we do a full rebuild. Production could do incremental.
369        self.rebuild_buckets();
370
371        // Invalidate cache
372        self.cache.valid = false;
373
374        true
375    }
376
377    /// Remove a widget from the index.
378    ///
379    /// Returns `true` if widget was found and removed.
380    pub fn remove(&mut self, id: HitId) -> bool {
381        let Some(&entry_idx) = self.id_to_entry.get(&id) else {
382            return false;
383        };
384
385        let rect = self.entries[entry_idx as usize].rect;
386        self.dirty.mark_dirty(rect);
387
388        // Mark entry as removed (set id to default)
389        self.entries[entry_idx as usize].id = HitId::default();
390        self.id_to_entry.remove(&id);
391
392        // Rebuild buckets
393        self.rebuild_buckets();
394        self.cache.valid = false;
395
396        true
397    }
398
399    /// Hit test at the given position.
400    ///
401    /// Returns the topmost (highest z-order) widget at (x, y), if any.
402    ///
403    /// # Performance
404    ///
405    /// - O(1) average case with cache hit
406    /// - O(k) where k = widgets overlapping the bucket cell
407    pub fn hit_test(&mut self, x: u16, y: u16) -> Option<(HitId, HitRegion, HitData)> {
408        // Bounds check
409        if x >= self.width || y >= self.height {
410            return None;
411        }
412
413        // Check cache
414        if self.cache.valid && self.cache.pos == (x, y) {
415            if self.config.track_cache_stats {
416                self.stats.hits += 1;
417            }
418            return self.cache.result.map(|idx| {
419                let e = &self.entries[idx as usize];
420                (e.id, e.region, e.data)
421            });
422        }
423
424        if self.config.track_cache_stats {
425            self.stats.misses += 1;
426        }
427
428        // Find bucket
429        let bucket_idx = self.bucket_index(x, y);
430        let bucket = &self.buckets[bucket_idx];
431
432        // Find topmost widget at (x, y)
433        let mut best: Option<&HitEntry> = None;
434        let mut best_idx: Option<u32> = None;
435
436        for &entry_idx in &bucket.entries {
437            let entry = &self.entries[entry_idx as usize];
438
439            // Skip removed entries
440            if entry.id == HitId::default() {
441                continue;
442            }
443
444            // Check if point is inside this entry
445            if entry.contains(x, y) {
446                // Compare z-order
447                match best {
448                    None => {
449                        best = Some(entry);
450                        best_idx = Some(entry_idx);
451                    }
452                    Some(current_best) if entry.cmp_z_order(current_best).is_gt() => {
453                        best = Some(entry);
454                        best_idx = Some(entry_idx);
455                    }
456                    _ => {}
457                }
458            }
459        }
460
461        // Update cache
462        self.cache.pos = (x, y);
463        self.cache.result = best_idx;
464        self.cache.valid = true;
465
466        best.map(|e| (e.id, e.region, e.data))
467    }
468
469    /// Hit test without modifying cache (for read-only queries).
470    pub fn hit_test_readonly(&self, x: u16, y: u16) -> Option<(HitId, HitRegion, HitData)> {
471        if x >= self.width || y >= self.height {
472            return None;
473        }
474
475        let bucket_idx = self.bucket_index(x, y);
476        let bucket = &self.buckets[bucket_idx];
477
478        let mut best: Option<&HitEntry> = None;
479
480        for &entry_idx in &bucket.entries {
481            let entry = &self.entries[entry_idx as usize];
482            if entry.id == HitId::default() {
483                continue;
484            }
485            if entry.contains(x, y) {
486                match best {
487                    None => best = Some(entry),
488                    Some(current_best) if entry.cmp_z_order(current_best).is_gt() => {
489                        best = Some(entry)
490                    }
491                    _ => {}
492                }
493            }
494        }
495
496        best.map(|e| (e.id, e.region, e.data))
497    }
498
499    /// Clear all entries and reset the index.
500    pub fn clear(&mut self) {
501        self.entries.clear();
502        self.id_to_entry.clear();
503        for bucket in &mut self.buckets {
504            bucket.clear();
505        }
506        self.next_order = 0;
507        self.cache.valid = false;
508        self.dirty.clear();
509    }
510
511    /// Get diagnostic statistics.
512    pub fn stats(&self) -> CacheStats {
513        self.stats
514    }
515
516    /// Reset diagnostic statistics.
517    pub fn reset_stats(&mut self) {
518        self.stats = CacheStats::default();
519    }
520
521    /// Number of registered widgets.
522    pub fn len(&self) -> usize {
523        self.id_to_entry.len()
524    }
525
526    /// Check if empty.
527    pub fn is_empty(&self) -> bool {
528        self.id_to_entry.is_empty()
529    }
530
531    /// Invalidate cache for a specific region.
532    pub fn invalidate_region(&mut self, rect: Rect) {
533        self.dirty.mark_dirty(rect);
534        if self.cache.valid && self.dirty.is_dirty(self.cache.pos.0, self.cache.pos.1) {
535            self.cache.valid = false;
536        }
537    }
538
539    /// Force full cache invalidation.
540    pub fn invalidate_all(&mut self) {
541        self.cache.valid = false;
542        self.dirty.mark_full_rebuild();
543    }
544
545    // -----------------------------------------------------------------------
546    // Internal helpers
547    // -----------------------------------------------------------------------
548
549    /// Calculate bucket index for a point.
550    #[inline]
551    fn bucket_index(&self, x: u16, y: u16) -> usize {
552        let cell_size = self.config.cell_size;
553        let bx = x / cell_size;
554        let by = y / cell_size;
555        by as usize * self.grid_width as usize + bx as usize
556    }
557
558    /// Calculate bucket range for a rectangle.
559    fn bucket_range(&self, rect: Rect) -> (u16, u16, u16, u16) {
560        let cell_size = self.config.cell_size;
561        let bx_start = rect.x / cell_size;
562        let by_start = rect.y / cell_size;
563        let bx_end = rect.x.saturating_add(rect.width.saturating_sub(1)) / cell_size;
564        let by_end = rect.y.saturating_add(rect.height.saturating_sub(1)) / cell_size;
565        (
566            bx_start.min(self.grid_width.saturating_sub(1)),
567            by_start.min(self.grid_height.saturating_sub(1)),
568            bx_end.min(self.grid_width.saturating_sub(1)),
569            by_end.min(self.grid_height.saturating_sub(1)),
570        )
571    }
572
573    /// Add an entry to all buckets it overlaps.
574    fn add_to_buckets(&mut self, entry_idx: u32, rect: Rect) {
575        if rect.width == 0 || rect.height == 0 {
576            return;
577        }
578
579        let (bx_start, by_start, bx_end, by_end) = self.bucket_range(rect);
580
581        for by in by_start..=by_end {
582            for bx in bx_start..=bx_end {
583                let bucket_idx = by as usize * self.grid_width as usize + bx as usize;
584                if bucket_idx < self.buckets.len() {
585                    self.buckets[bucket_idx].push(entry_idx);
586
587                    // Warn if bucket is getting large
588                    if self.buckets[bucket_idx].entries.len() > self.config.bucket_warn_threshold {
589                        // In production, log this
590                    }
591                }
592            }
593        }
594    }
595
596    /// Rebuild all buckets from entries, compacting storage.
597    fn rebuild_buckets(&mut self) {
598        // Clear all buckets
599        for bucket in &mut self.buckets {
600            bucket.clear();
601        }
602
603        // Compact entries in-place to remove dead slots (HitId::default())
604        let mut valid_idx = 0;
605        for i in 0..self.entries.len() {
606            if self.entries[i].id != HitId::default() {
607                if i != valid_idx {
608                    self.entries[valid_idx] = self.entries[i];
609                }
610                valid_idx += 1;
611            }
612        }
613        self.entries.truncate(valid_idx);
614
615        // Rebuild lookup map from compacted entries
616        self.id_to_entry.clear();
617        for (idx, entry) in self.entries.iter().enumerate() {
618            self.id_to_entry.insert(entry.id, idx as u32);
619        }
620
621        // Rebuild buckets (separate loop to avoid borrow conflict)
622        let entry_rects: Vec<(u32, Rect)> = self
623            .entries
624            .iter()
625            .enumerate()
626            .map(|(idx, e)| (idx as u32, e.rect))
627            .collect();
628        for (idx, rect) in entry_rects {
629            self.add_to_buckets_internal(idx, rect);
630        }
631
632        self.dirty.clear();
633        self.stats.rebuilds += 1;
634    }
635
636    /// Add entry to buckets (internal, doesn't modify dirty tracker).
637    fn add_to_buckets_internal(&mut self, entry_idx: u32, rect: Rect) {
638        if rect.width == 0 || rect.height == 0 {
639            return;
640        }
641
642        let (bx_start, by_start, bx_end, by_end) = self.bucket_range(rect);
643
644        for by in by_start..=by_end {
645            for bx in bx_start..=bx_end {
646                let bucket_idx = by as usize * self.grid_width as usize + bx as usize;
647                if bucket_idx < self.buckets.len() {
648                    self.buckets[bucket_idx].push(entry_idx);
649                }
650            }
651        }
652    }
653}
654
655// ---------------------------------------------------------------------------
656// Tests
657// ---------------------------------------------------------------------------
658
659#[cfg(test)]
660mod tests {
661    use super::*;
662
663    fn index() -> SpatialHitIndex {
664        SpatialHitIndex::with_defaults(80, 24)
665    }
666
667    // --- Basic functionality ---
668
669    #[test]
670    fn initial_state_empty() {
671        let idx = index();
672        assert!(idx.is_empty());
673        assert_eq!(idx.len(), 0);
674    }
675
676    #[test]
677    fn register_and_hit_test() {
678        let mut idx = index();
679        idx.register_simple(
680            HitId::new(1),
681            Rect::new(10, 5, 20, 3),
682            HitRegion::Button,
683            42,
684        );
685
686        // Inside rect
687        let result = idx.hit_test(15, 6);
688        assert_eq!(result, Some((HitId::new(1), HitRegion::Button, 42)));
689
690        // Outside rect
691        assert!(idx.hit_test(5, 5).is_none());
692        assert!(idx.hit_test(35, 5).is_none());
693    }
694
695    #[test]
696    fn z_order_topmost_wins() {
697        let mut idx = index();
698
699        // Register two overlapping widgets with different z-order
700        idx.register(
701            HitId::new(1),
702            Rect::new(0, 0, 10, 10),
703            HitRegion::Content,
704            1,
705            0, // Lower z
706        );
707        idx.register(
708            HitId::new(2),
709            Rect::new(5, 5, 10, 10),
710            HitRegion::Border,
711            2,
712            1, // Higher z
713        );
714
715        // In overlap region, widget 2 should win (higher z)
716        let result = idx.hit_test(7, 7);
717        assert_eq!(result, Some((HitId::new(2), HitRegion::Border, 2)));
718
719        // In widget 1 only region
720        let result = idx.hit_test(2, 2);
721        assert_eq!(result, Some((HitId::new(1), HitRegion::Content, 1)));
722    }
723
724    #[test]
725    fn same_z_order_later_wins() {
726        let mut idx = index();
727
728        // Same z-order, later registration wins
729        idx.register(
730            HitId::new(1),
731            Rect::new(0, 0, 10, 10),
732            HitRegion::Content,
733            1,
734            0,
735        );
736        idx.register(
737            HitId::new(2),
738            Rect::new(5, 5, 10, 10),
739            HitRegion::Border,
740            2,
741            0,
742        );
743
744        // In overlap, widget 2 (later) should win
745        let result = idx.hit_test(7, 7);
746        assert_eq!(result, Some((HitId::new(2), HitRegion::Border, 2)));
747    }
748
749    #[test]
750    fn hit_test_border_inclusive() {
751        let mut idx = index();
752        idx.register_simple(
753            HitId::new(1),
754            Rect::new(10, 10, 5, 5),
755            HitRegion::Content,
756            0,
757        );
758
759        // Corners should hit
760        assert!(idx.hit_test(10, 10).is_some()); // Top-left
761        assert!(idx.hit_test(14, 10).is_some()); // Top-right
762        assert!(idx.hit_test(10, 14).is_some()); // Bottom-left
763        assert!(idx.hit_test(14, 14).is_some()); // Bottom-right
764
765        // Just outside should miss
766        assert!(idx.hit_test(15, 10).is_none()); // Right of rect
767        assert!(idx.hit_test(10, 15).is_none()); // Below rect
768        assert!(idx.hit_test(9, 10).is_none()); // Left of rect
769        assert!(idx.hit_test(10, 9).is_none()); // Above rect
770    }
771
772    #[test]
773    fn update_widget_rect() {
774        let mut idx = index();
775        idx.register_simple(
776            HitId::new(1),
777            Rect::new(0, 0, 10, 10),
778            HitRegion::Content,
779            0,
780        );
781
782        // Should hit at original position
783        assert!(idx.hit_test(5, 5).is_some());
784
785        // Update position (staying within 80x24 bounds)
786        let updated = idx.update(HitId::new(1), Rect::new(50, 10, 10, 10));
787        assert!(updated);
788
789        // Should no longer hit at original position
790        assert!(idx.hit_test(5, 5).is_none());
791
792        // Should hit at new position
793        assert!(idx.hit_test(55, 15).is_some());
794    }
795
796    #[test]
797    fn remove_widget() {
798        let mut idx = index();
799        idx.register_simple(
800            HitId::new(1),
801            Rect::new(0, 0, 10, 10),
802            HitRegion::Content,
803            0,
804        );
805
806        assert!(idx.hit_test(5, 5).is_some());
807
808        let removed = idx.remove(HitId::new(1));
809        assert!(removed);
810
811        assert!(idx.hit_test(5, 5).is_none());
812        assert!(idx.is_empty());
813    }
814
815    #[test]
816    fn clear_all() {
817        let mut idx = index();
818        idx.register_simple(
819            HitId::new(1),
820            Rect::new(0, 0, 10, 10),
821            HitRegion::Content,
822            0,
823        );
824        idx.register_simple(
825            HitId::new(2),
826            Rect::new(20, 20, 10, 10),
827            HitRegion::Button,
828            1,
829        );
830
831        assert_eq!(idx.len(), 2);
832
833        idx.clear();
834
835        assert!(idx.is_empty());
836        assert!(idx.hit_test(5, 5).is_none());
837        assert!(idx.hit_test(25, 25).is_none());
838    }
839
840    // --- Cache tests ---
841
842    #[test]
843    fn cache_hit_on_same_position() {
844        let mut idx = SpatialHitIndex::new(
845            80,
846            24,
847            SpatialHitConfig {
848                track_cache_stats: true,
849                ..Default::default()
850            },
851        );
852        idx.register_simple(
853            HitId::new(1),
854            Rect::new(0, 0, 10, 10),
855            HitRegion::Content,
856            0,
857        );
858
859        // First query - miss
860        idx.hit_test(5, 5);
861        assert_eq!(idx.stats().misses, 1);
862        assert_eq!(idx.stats().hits, 0);
863
864        // Second query at same position - hit
865        idx.hit_test(5, 5);
866        assert_eq!(idx.stats().hits, 1);
867
868        // Query at different position - miss
869        idx.hit_test(7, 7);
870        assert_eq!(idx.stats().misses, 2);
871    }
872
873    #[test]
874    fn cache_invalidated_on_register() {
875        let mut idx = SpatialHitIndex::new(
876            80,
877            24,
878            SpatialHitConfig {
879                track_cache_stats: true,
880                ..Default::default()
881            },
882        );
883        idx.register_simple(
884            HitId::new(1),
885            Rect::new(0, 0, 10, 10),
886            HitRegion::Content,
887            0,
888        );
889
890        // Prime cache
891        idx.hit_test(5, 5);
892
893        // Register overlapping widget
894        idx.register_simple(HitId::new(2), Rect::new(0, 0, 10, 10), HitRegion::Button, 1);
895
896        // Cache should be invalidated, so next query is a miss
897        let hits_before = idx.stats().hits;
898        idx.hit_test(5, 5);
899        // Due to dirty tracking, cache is invalidated in overlapping region
900        assert_eq!(idx.stats().hits, hits_before);
901    }
902
903    // --- Property tests ---
904
905    #[test]
906    fn property_random_layout_correctness() {
907        let mut idx = index();
908        let widgets = vec![
909            (HitId::new(1), Rect::new(0, 0, 20, 10), 0u16),
910            (HitId::new(2), Rect::new(10, 5, 20, 10), 1),
911            (HitId::new(3), Rect::new(25, 0, 15, 15), 2),
912        ];
913
914        for (id, rect, z) in &widgets {
915            idx.register(*id, *rect, HitRegion::Content, id.id() as u64, *z);
916        }
917
918        // Test multiple points
919        for x in 0..60 {
920            for y in 0..20 {
921                let indexed_result = idx.hit_test_readonly(x, y);
922
923                // Compute expected result with naive O(n) scan
924                let mut best: Option<(HitId, u16)> = None;
925                for (id, rect, z) in &widgets {
926                    if x >= rect.x
927                        && x < rect.x + rect.width
928                        && y >= rect.y
929                        && y < rect.y + rect.height
930                    {
931                        match best {
932                            None => best = Some((*id, *z)),
933                            Some((_, best_z)) if *z > best_z => best = Some((*id, *z)),
934                            _ => {}
935                        }
936                    }
937                }
938
939                let expected_id = best.map(|(id, _)| id);
940                let indexed_id = indexed_result.map(|(id, _, _)| id);
941
942                assert_eq!(
943                    indexed_id, expected_id,
944                    "Mismatch at ({}, {}): indexed={:?}, expected={:?}",
945                    x, y, indexed_id, expected_id
946                );
947            }
948        }
949    }
950
951    // --- Edge cases ---
952
953    #[test]
954    fn out_of_bounds_returns_none() {
955        let mut idx = index();
956        idx.register_simple(
957            HitId::new(1),
958            Rect::new(0, 0, 10, 10),
959            HitRegion::Content,
960            0,
961        );
962
963        assert!(idx.hit_test(100, 100).is_none());
964        assert!(idx.hit_test(80, 0).is_none());
965        assert!(idx.hit_test(0, 24).is_none());
966    }
967
968    #[test]
969    fn zero_size_rect_ignored() {
970        let mut idx = index();
971        idx.register_simple(
972            HitId::new(1),
973            Rect::new(10, 10, 0, 0),
974            HitRegion::Content,
975            0,
976        );
977
978        // Should not hit even at the exact position
979        assert!(idx.hit_test(10, 10).is_none());
980    }
981
982    #[test]
983    fn large_rect_spans_many_buckets() {
984        let mut idx = index();
985        // Rect spans multiple buckets (80x24 with 8x8 cells = 10x3 buckets)
986        idx.register_simple(
987            HitId::new(1),
988            Rect::new(0, 0, 80, 24),
989            HitRegion::Content,
990            0,
991        );
992
993        // Should hit everywhere
994        assert!(idx.hit_test(0, 0).is_some());
995        assert!(idx.hit_test(40, 12).is_some());
996        assert!(idx.hit_test(79, 23).is_some());
997    }
998
999    #[test]
1000    fn update_nonexistent_returns_false() {
1001        let mut idx = index();
1002        let result = idx.update(HitId::new(999), Rect::new(0, 0, 10, 10));
1003        assert!(!result);
1004    }
1005
1006    #[test]
1007    fn remove_nonexistent_returns_false() {
1008        let mut idx = index();
1009        let result = idx.remove(HitId::new(999));
1010        assert!(!result);
1011    }
1012
1013    #[test]
1014    fn stats_hit_rate() {
1015        let mut stats = CacheStats::default();
1016        assert_eq!(stats.hit_rate(), 0.0);
1017
1018        stats.hits = 75;
1019        stats.misses = 25;
1020        assert!((stats.hit_rate() - 75.0).abs() < 0.01);
1021    }
1022
1023    #[test]
1024    fn config_defaults() {
1025        let config = SpatialHitConfig::default();
1026        assert_eq!(config.cell_size, 8);
1027        assert_eq!(config.bucket_warn_threshold, 64);
1028        assert!(!config.track_cache_stats);
1029    }
1030
1031    #[test]
1032    fn invalidate_region() {
1033        let mut idx = index();
1034        idx.register_simple(
1035            HitId::new(1),
1036            Rect::new(0, 0, 10, 10),
1037            HitRegion::Content,
1038            0,
1039        );
1040
1041        // Prime cache
1042        idx.hit_test(5, 5);
1043        assert!(idx.cache.valid);
1044
1045        // Invalidate region that includes cached position
1046        idx.invalidate_region(Rect::new(0, 0, 10, 10));
1047        assert!(!idx.cache.valid);
1048    }
1049
1050    #[test]
1051    fn invalidate_all() {
1052        let mut idx = index();
1053        idx.register_simple(
1054            HitId::new(1),
1055            Rect::new(0, 0, 10, 10),
1056            HitRegion::Content,
1057            0,
1058        );
1059
1060        idx.hit_test(5, 5);
1061        assert!(idx.cache.valid);
1062
1063        idx.invalidate_all();
1064        assert!(!idx.cache.valid);
1065    }
1066}