Struct ftd::document::Table [−][src]
pub struct Table { pub caption: Rendered, pub header: Vec<Rendered>, pub rows: Vec<Vec<Rendered>>, }
Fields
header: Vec<Rendered>
rows: Vec<Vec<Rendered>>
Implementations
Trait Implementations
impl StructuralPartialEq for Table
[src]
impl StructuralPartialEq for Table
[src]Auto Trait Implementations
impl RefUnwindSafe for Table
impl RefUnwindSafe for Table
impl UnwindSafe for Table
impl UnwindSafe for Table
Blanket Implementations
impl<T> CloneAny for T where
T: Any + Clone,
impl<T> CloneAny for T where
T: Any + Clone,
pub fn clone_any(&self) -> Box<dyn CloneAny + 'static, Global>
pub fn clone_any_send(&self) -> Box<dyn CloneAny + 'static + Send, Global> where
T: Send,
T: Send,
pub fn clone_any_sync(&self) -> Box<dyn CloneAny + 'static + Sync, Global> where
T: Sync,
T: Sync,
pub fn clone_any_send_sync(
&self
) -> Box<dyn CloneAny + 'static + Sync + Send, Global> where
T: Send + Sync,
&self
) -> Box<dyn CloneAny + 'static + Sync + Send, Global> where
T: Send + Sync,
impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T> UnsafeAny for T where
T: Any,
impl<T> UnsafeAny for T where
T: Any,