freetype/bitmap.rs
1use core::slice;
2use {ffi, Error, FtResult};
3
4/// An enumeration type used to describe the format of pixels in a given bitmap. Note that
5/// additional formats may be added in the future.
6#[derive(Copy, Clone, Debug, PartialEq, Eq)]
7pub enum PixelMode {
8 /// This value is reserved.
9 None,
10
11 /// A monochrome bitmap, using 1 bit per pixel. Note that pixels are
12 /// stored in most-significant order (MSB), which means that the left-most
13 /// pixel in a byte has value 128.
14 Mono,
15
16 /// An 8-bit bitmap, generally used to represent anti-aliased glyph images.
17 /// Each pixel is stored in one byte. Note that the number of `gray`
18 /// levels is stored in the `num_grays` field of the FT_Bitmap structure
19 /// (it generally is 256).
20 Gray,
21
22 /// A 2-bit per pixel bitmap, used to represent embedded anti-aliased
23 /// bitmaps in font files according to the OpenType specification. We
24 /// haven't found a single font using this format, however.
25 Gray2,
26
27 /// A 4-bit per pixel bitmap, representing embedded anti-aliased bitmaps in
28 /// font files according to the OpenType specification. We haven't found a
29 /// single font using this format, however.
30 Gray4,
31
32 /// An 8-bit bitmap, representing RGB or BGR decimated glyph images used
33 /// for display on LCD displays; the bitmap is three times wider than the
34 /// original glyph image. See also FT_RENDER_MODE_LCD.
35 Lcd,
36
37 /// An 8-bit bitmap, representing RGB or BGR decimated glyph images used for
38 /// display on rotated LCD displays; the bitmap is three times taller than
39 /// the original glyph image. See also FT_RENDER_MODE_LCD_V.
40 LcdV,
41
42 /// An image with four 8-bit channels per pixel, representing a color image
43 /// (such as emoticons) with alpha channel. For each pixel, the format is
44 /// BGRA, which means, the blue channel comes first in memory. The color
45 /// channels are pre-multiplied and in the sRGB colorspace. For example,
46 /// full red at half-translucent opacity will be represented as
47 /// `00,00,80,80`, not `00,00,FF,80`. See also FT_LOAD_COLOR.
48 Bgra,
49}
50
51#[allow(missing_copy_implementations)]
52pub struct Bitmap {
53 raw: *const ffi::FT_Bitmap,
54}
55
56impl Bitmap {
57 pub unsafe fn from_raw(raw: *const ffi::FT_Bitmap) -> Self {
58 Bitmap { raw }
59 }
60
61 /// A typeless pointer to the bitmap buffer. This value should be aligned
62 /// on 32-bit boundaries in most cases.
63 pub fn buffer(&self) -> &[u8] {
64 unsafe {
65 slice::from_raw_parts(
66 (*self.raw).buffer,
67 (self.pitch().abs() * self.rows()) as usize
68 )
69 }
70 }
71
72 /// The number of pixels in bitmap row.
73 pub fn width(&self) -> i32 {
74 unsafe { (*self.raw).width }
75 }
76
77 /// The number of bitmap rows.
78 pub fn rows(&self) -> i32 {
79 unsafe { (*self.raw).rows }
80 }
81
82 pub fn raw(&self) -> &ffi::FT_Bitmap {
83 unsafe { &*self.raw }
84 }
85
86 /// The pixel mode, i.e., how pixel bits are stored. See `PixelMode` for
87 /// possible values.
88 pub fn pixel_mode(&self) -> FtResult<PixelMode> {
89 let pixel_mode = unsafe { (*self.raw).pixel_mode } as u32;
90
91 Ok(match pixel_mode {
92 ffi::FT_PIXEL_MODE_NONE => PixelMode::None,
93 ffi::FT_PIXEL_MODE_MONO => PixelMode::Mono,
94 ffi::FT_PIXEL_MODE_GRAY => PixelMode::Gray,
95 ffi::FT_PIXEL_MODE_GRAY2 => PixelMode::Gray2,
96 ffi::FT_PIXEL_MODE_GRAY4 => PixelMode::Gray4,
97 ffi::FT_PIXEL_MODE_LCD => PixelMode::Lcd,
98 ffi::FT_PIXEL_MODE_LCD_V => PixelMode::LcdV,
99 ffi::FT_PIXEL_MODE_BGRA => PixelMode::Bgra,
100 _ => return Err(Error::UnexpectedPixelMode)
101 })
102 }
103
104 /// The pitch's absolute value is the number of bytes taken by one bitmap row, including
105 /// padding. However, the pitch is positive when the bitmap has a ‘down’ flow, and negative
106 /// when it has an ‘up’ flow. In all cases, the pitch is an offset to add to a bitmap pointer
107 /// in order to go down one row.
108 ///
109 /// Note that ‘padding’ means the alignment of a bitmap to a byte border, and FreeType
110 /// functions normally align to the smallest possible integer value.
111 /// For the B/W rasterizer, ‘pitch’ is always an even number.
112 ///
113 /// To change the pitch of a bitmap (say, to make it a multiple of 4), use FT_Bitmap_Convert.
114 /// Alternatively, you might use callback functions to directly render to the application's
115 /// surface; see the file ‘example2.cpp’ in the tutorial for a demonstration.
116 pub fn pitch(&self) -> i32 {
117 unsafe { (*self.raw).pitch }
118 }
119}