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OverlaySide

Enum OverlaySide 

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pub enum OverlaySide {
    Top,
    Right,
    Bottom,
    Left,
}
Expand description

The overlay-portal authoring surface: the slot a widget that floats its own surface holds, what that surface is anchored to, and the placement geometry every anchored pattern needs.

Promoted here rather than left to each design system because all three of them had derived the same geometry independently: a design system’s popover, menu, tooltip and context menu place a surface through place and host it through OverlaySlot, reaching both through frust::authoring alone. The overlay-portal authoring surface: the slot a widget that floats its own surface holds, what that surface is anchored to, and the placement geometry every anchored pattern needs.

Promoted here rather than left to each design system because all three of them had derived the same geometry independently: a design system’s popover, menu, tooltip and context menu place a surface through place and host it through OverlaySlot, reaching both through frust::authoring alone. The overlay-portal authoring surface: the slot a widget that floats its own surface holds, what that surface is anchored to, and the placement geometry every anchored pattern needs.

Promoted here rather than left to each design system because all three of them had derived the same geometry independently: a design system’s popover, menu, tooltip and context menu place a surface through place and host it through OverlaySlot, reaching both through frust::authoring alone. The side of the anchor a floated surface opens on.

The web vocabulary every anchored-overlay pattern in this workspace already speaks (Radix’s side, and the four-sided tooltip variants each catalog grew on top of it).

Variants§

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Top

Above the anchor.

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Right

To the trailing side of the anchor.

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Bottom

Below the anchor — the default.

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Left

To the leading side of the anchor.

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impl OverlaySide

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pub const fn opposite(self) -> Self

The side a collision flip lands on.

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pub const fn is_vertical(self) -> bool

Whether this side stacks the surface vertically (Top/Bottom).

Trait Implementations§

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impl Clone for OverlaySide

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for OverlaySide

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impl Debug for OverlaySide

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for OverlaySide

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Eq for OverlaySide

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impl PartialEq for OverlaySide

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fn eq(&self, other: &Self) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for OverlaySide

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Brush for T
where T: Clone + PartialEq + Default + Debug,

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> ErasedDestructor for T
where T: 'static,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> StorageAccess<T> for T

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fn as_borrowed(&self) -> &T

Borrows the value.
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fn into_taken(self) -> T

Takes the value.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.