pub enum OverlaySide {
Top,
Right,
Bottom,
Left,
}Expand description
The overlay-portal authoring surface: the slot a widget that floats its own surface holds, what that surface is anchored to, and the placement geometry every anchored pattern needs.
Promoted here rather than left to each design system because all three of
them had derived the same geometry independently: a design system’s popover,
menu, tooltip and context menu place a surface through place and host it
through OverlaySlot, reaching both through frust::authoring alone.
The side of the anchor a floated surface opens on.
The web vocabulary every anchored-overlay pattern in this workspace already
speaks (Radix’s side, and the four-sided tooltip variants each catalog
grew on top of it).
Variants§
Top
Above the anchor.
Right
To the trailing side of the anchor.
Bottom
Below the anchor — the default.
Left
To the leading side of the anchor.
Implementations§
Source§impl OverlaySide
impl OverlaySide
Sourcepub const fn opposite(self) -> OverlaySide
pub const fn opposite(self) -> OverlaySide
The side a collision flip lands on.
Sourcepub const fn is_vertical(self) -> bool
pub const fn is_vertical(self) -> bool
Whether this side stacks the surface vertically (Top/Bottom).
Trait Implementations§
Source§impl Clone for OverlaySide
impl Clone for OverlaySide
Source§fn clone(&self) -> OverlaySide
fn clone(&self) -> OverlaySide
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreimpl Copy for OverlaySide
Source§impl Debug for OverlaySide
impl Debug for OverlaySide
Source§impl Default for OverlaySide
impl Default for OverlaySide
Source§fn default() -> OverlaySide
fn default() -> OverlaySide
impl Eq for OverlaySide
Source§impl PartialEq for OverlaySide
impl PartialEq for OverlaySide
impl StructuralPartialEq for OverlaySide
Auto Trait Implementations§
impl Freeze for OverlaySide
impl RefUnwindSafe for OverlaySide
impl Send for OverlaySide
impl Sync for OverlaySide
impl Unpin for OverlaySide
impl UnsafeUnpin for OverlaySide
impl UnwindSafe for OverlaySide
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
impl<T> Brush for T
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
key and return true if they are equal.