pub fn encode_brush(
brush: &Brush,
transform: Affine,
encoded_paints: &mut Vec<EncodedPaint>,
) -> BrushEncodingExpand description
Encode brush into paint’s renderer-facing form, appending to encoded_paints.
transform is the paint transform in effect for the draw; a gradient’s encoded
form folds its inverse in, so the same gradient under two transforms yields two
encoded entries but still shares one colour ramp.
A gradient that is degenerate or malformed — fewer than two stops, unsorted or
out-of-range offsets, a zero-length line, coincident circles, a non-increasing
sweep — is not an error: vello_common substitutes a solid fallback, which
arrives here as a plain Paint::Solid with no side-table entry and therefore
no LutRequest.
Frust’s scene layer only ever constructs Extend::Pad gradients; other extend
modes are carried through to the encoded entry untouched for the renderer to
honour.