frust_engine/compile/mod.rs
1//! Scene compilation: a `frust_scene::Scene` becomes sparse strips plus draws.
2//!
3//! [`SceneCompiler`] is a stateless walk over an already-recorded display list.
4//! Unlike an immediate-mode scene recorder, there is no render state to save
5//! and restore and no transform stack to unwind — `frust_scene::SceneBuilder`
6//! has already composed every command's transform, so each command carries the
7//! only transform it needs and the walk composes it with the frame's root once.
8//!
9//! The compiler owns the retained scratch a
10//! [`StripGenerator`] needs (line buffer, tiles, flatten/stroke context) so a
11//! steady-state frame reuses those allocations, and the two pieces of state
12//! that genuinely span frames — the [`ImageResidency`] that keeps an image's
13//! atlas rectangle alive for as long as the scene keeps drawing it, and the
14//! [`GlyphPrepCache`] that keeps a glyph's fetched outline and its font's
15//! hinting instance alive on the same terms. Everything else is per-frame:
16//! [`compile`](SceneCompiler::compile) returns what a frame produced in one
17//! [`CompiledFrame`] and keeps nothing of it.
18//!
19//! Compiled here: the geometry primitives — axis-aligned and rounded
20//! rectangles, lines, arbitrary filled/stroked paths — the clip bracket around
21//! them, which lowers to a scissor rectangle or a coverage mask and never to an
22//! intermediate texture (see [`clip`]), the opacity-layer and snapshot brackets
23//! that group them (see [`layers`]), the hole punch that erases what they
24//! painted (see [`clear`]), images, whose destination rectangle is
25//! rasterized like any other fill and painted by an atlas-backed image paint
26//! (see [`paint`] and [`crate::cache::images`]), and blurred rounded
27//! rectangles, whose padded bounding rectangle is rasterized the same way and
28//! painted by a gaussian-falloff paint the fragment shader evaluates per pixel
29//! (see [`blur_rrect`]), and glyph runs, which take one of two routes decided
30//! per run by [`crate::text::atlas_policy`] before the walk begins: a settled
31//! run is resolved through the glyph atlas and each glyph drawn as one image
32//! paint over its slot, while an animating, oversized or refused one has its
33//! outlines fetched and scaled by `glifo` and rasterized as any other filled
34//! path would be, painted by the run's own brush (see [`crate::text`]).
35//! Shader quads are recognised
36//! and skipped — the engine grows them in a later pass, and skipping is the
37//! conservative behaviour (a frame draws less, never wrong).
38
39pub mod blur_rrect;
40
41pub mod clear;
42
43pub mod clip;
44
45pub mod layers;
46
47pub mod paint;
48
49pub mod draw;
50
51pub mod external;
52
53pub use clear::ClearPunch;
54pub use clip::ClipStack;
55pub use draw::{DepthCounter, EngineDraw};
56pub use external::{ExternalExtents, ExternalSkip};
57pub use layers::{GroupStack, LayerLowering, SnapshotStack};
58
59use std::collections::HashSet;
60use std::sync::Once;
61use std::time::Duration;
62
63use kurbo::{
64 Affine, BezPath, Cap, Join, Line, PathEl, Rect, RoundedRect, RoundedRectRadii, Shape, Stroke,
65};
66use peniko::{Brush, Color, Fill, ImageData};
67
68use frust_gpu::{SceneTextureId, TierCaps};
69use frust_scene::{Command, CornerRadii, DashPattern, GlyphRun, PathStyle, Scene};
70
71use glifo::{AtlasCacher, GlyphAtlas, GlyphPrepCache, PendingClearRect};
72
73use vello_common::clip::PathDataRef;
74use vello_common::encode::EncodedPaint;
75use vello_common::fearless_simd::Level;
76use vello_common::paint::ImageId;
77use vello_common::record::CommandRecorder;
78use vello_common::strip_generator::{GenerationMode, StripGenerator, StripStorage};
79use vello_common::tile::Tile;
80use vello_common::util::is_axis_aligned;
81
82use crate::cache::images::{
83 AtlasBudget, AtlasRegion, ImageResidency, ImageSkip, ImageUpload, is_mobile_tier,
84};
85use crate::compile::blur_rrect::{encode_blurred_rounded_rect, inflated_bounds};
86use crate::compile::clear::StagedPunch;
87use crate::compile::external::encode_scene_texture;
88use crate::compile::paint::{LutRequest, encode_brush, encode_image_brush, encode_image_command};
89use crate::config;
90use crate::error::EngineError;
91use crate::text::{
92 AtlasPolicy, GlyphRunTargets, RunKey, RunRoute, context_paint, font_has_color_glyphs,
93 font_is_readable, glyph_atlas_policy, lower_glyph_run,
94};
95
96/// Curve-flattening tolerance, in device pixels.
97///
98/// The value `vello_hybrid`'s own scene recorder flattens at; keeping it
99/// identical is what lets the two rasterizers be compared strip-for-strip.
100pub(crate) const FLATTEN_TOLERANCE: f64 = 0.1;
101
102/// Raised the first time an image is refused residency, so a scene that draws
103/// an unsupported image says so at least once at warning level without the
104/// per-frame repetition a per-skip warning would produce.
105static IMAGE_SKIP_WARNING: Once = Once::new();
106
107/// Raised the first time a glyph run is refused for an unreadable font, on the
108/// same once-per-process terms as [`IMAGE_SKIP_WARNING`].
109static FONT_SKIP_WARNING: Once = Once::new();
110
111/// Raised the first time the compiler drops a [`Command::ShaderQuad`] whose
112/// program has no rendered target, on the same once-per-process terms as
113/// [`IMAGE_SKIP_WARNING`].
114static SHADER_QUAD_SKIP_WARNING: Once = Once::new();
115
116/// Raised the first time a [`Command::ShaderQuad`] is dropped because the
117/// shader-effect kill switch is set, on the same once-per-process terms as
118/// [`IMAGE_SKIP_WARNING`]. Separate from [`SHADER_QUAD_SKIP_WARNING`] because
119/// it reports a deliberate configuration rather than a missing pre-pass, and
120/// conflating the two would tell an operator who set the switch that something
121/// went wrong.
122static SHADER_EFFECTS_DISABLED_WARNING: Once = Once::new();
123
124/// A stopwatch for the CPU phases one frame's encode splits into, compiled
125/// away entirely without `perf-trace`.
126///
127/// The engine's own CPU profile is measured by lapping this once per phase
128/// rather than by sampling: a phase is tens to hundreds of microseconds and no
129/// sampling profiler rides along on a phone under a benchmark harness, while a
130/// lap is two clock reads. Under `perf-trace` a lap reads
131/// [`std::time::Instant`]; without it the type is zero-sized, [`Self::lap`]
132/// answers [`Duration::ZERO`] and no clock is read at all — the "zero clock
133/// reads in a disabled build" terms `docs/RENDER_DEVELOPMENT.md`'s perf-trace
134/// convention and `docs/DEVELOPMENT.md`'s Release-lean section set for an
135/// FFI-sensitive path, met at compile time rather than by a runtime branch.
136///
137/// Laps are cumulative by construction: each one both reports the span since
138/// the previous lap and opens the next, so a phase can never be double-counted
139/// or silently skipped the way two independent `Instant` pairs could.
140#[derive(Debug, Clone, Copy)]
141pub(crate) struct PhaseClock {
142 /// When the phase now being timed began.
143 #[cfg(feature = "perf-trace")]
144 last: std::time::Instant,
145}
146
147impl PhaseClock {
148 /// Opens the first phase at "now".
149 #[must_use]
150 pub(crate) fn start() -> Self {
151 Self {
152 #[cfg(feature = "perf-trace")]
153 last: std::time::Instant::now(),
154 }
155 }
156
157 /// Closes the phase in flight, answering what it cost, and opens the next.
158 #[must_use]
159 pub(crate) fn lap(&mut self) -> Duration {
160 #[cfg(feature = "perf-trace")]
161 {
162 let now = std::time::Instant::now();
163 // Saturating rather than `-`: a clock that went backwards across a
164 // lap is a measurement artefact, and a zero span reports it far
165 // better than a panicked frame would (E17).
166 let span = now.saturating_duration_since(self.last);
167 self.last = now;
168 span
169 }
170 #[cfg(not(feature = "perf-trace"))]
171 Duration::ZERO
172 }
173}
174
175/// What one [`SceneCompiler::compile`] call spent, phase by phase.
176///
177/// Zero across the board in a build without `perf-trace` — see [`PhaseClock`].
178/// The phases partition the call in the order they run, so their sum is the
179/// whole compile minus call overhead. Two edges are worth naming rather than
180/// leaving to be inferred: the frame record and its depth counter are built
181/// after the `admit` lap, so `walk` spans their construction as well as the
182/// command walk itself; and the `frust-perf img` line a `perf-trace` build
183/// emits is written *after* the last lap, so no phase is charged the cost of
184/// reporting on one.
185///
186/// 1. [`validate`](Self::validate) — the up-front finiteness and geometry
187/// sweep over every command. A frame is refused whole or not at all, so
188/// this sweep runs before the walk records anything and is paid on every
189/// frame in the command count.
190/// 2. [`prepare`](Self::prepare) — resetting the per-frame scratch (strip
191/// generator, clip/group/snapshot stacks, punches) and ageing the two
192/// caches that span frames (image residency, `glifo`'s prep cache).
193/// 3. [`classify`](Self::classify) — routing every glyph run through
194/// [`crate::text::atlas_policy`] before any of them is drawn.
195/// 4. [`admit`](Self::admit) — closing the glyph atlas's own frame, which is
196/// where admission packs what the routing pass asked for.
197/// 5. [`walk`](Self::walk) — building the frame record the walk fills, then
198/// the command walk itself: strip generation and paint encoding, and on a
199/// text-heavy scene the bulk of the call. The part of it spent inside glyph
200/// runs is reported separately by [`glyphs`](Self::glyphs), which is a
201/// subset of this rather than a phase of its own.
202/// 6. [`finish`](Self::finish) — closing open groups, generating the hole
203/// punches, ageing the glyph atlas and taking the frame's image plan.
204///
205/// Observational only: nothing downstream branches on any of it.
206#[derive(Debug, Clone, Copy, Default, PartialEq, Eq)]
207pub struct CompileSpans {
208 /// The up-front finiteness and geometry sweep over every command.
209 pub validate: Duration,
210 /// Per-frame scratch resets and the two cross-frame caches' ageing.
211 pub prepare: Duration,
212 /// Glyph-run routing, ahead of the walk.
213 pub classify: Duration,
214 /// Glyph atlas admission, closing the routing pass.
215 pub admit: Duration,
216 /// The command walk: strip generation and paint encoding.
217 pub walk: Duration,
218 /// The part of [`walk`](Self::walk) spent inside glyph runs.
219 ///
220 /// A **subset** of `walk`, not a seventh phase beside it, and so
221 /// deliberately excluded from [`Self::total`]: adding it would count the
222 /// glyph work twice. It exists because "the walk dominates" is not on its
223 /// own an actionable measurement on a text-heavy scene — whether the cost
224 /// is the text or everything drawn around it is the question that decides
225 /// where a lever could go.
226 ///
227 /// Accumulated per [`Command::GlyphRun`] rather than per glyph: a run is
228 /// the unit the cache and the atlas policy both work in, and two clock
229 /// reads a glyph would cost more than the phase being measured.
230 pub glyphs: Duration,
231 /// Closing groups, punch generation, atlas ageing, the image plan.
232 pub finish: Duration,
233}
234
235impl CompileSpans {
236 /// What the six phases sum to.
237 ///
238 /// Saturating rather than `+`: a sum is only ever read by a diagnostic
239 /// line, and overflowing one must not take the frame with it (E17).
240 #[must_use]
241 pub fn total(&self) -> Duration {
242 [
243 self.prepare,
244 self.classify,
245 self.admit,
246 self.walk,
247 self.finish,
248 ]
249 .iter()
250 .fold(self.validate, |acc, span| acc.saturating_add(*span))
251 }
252}
253
254/// Where one glyph an atlas-routed draw sampled lives in the atlas array.
255///
256/// The image half of residency travels as an [`ImageUpload`], carrying pixels;
257/// a glyph's pixels are produced *on the GPU* by the replay pass, so nothing
258/// travels here but the rectangle — which the renderer still needs, because a
259/// glyph paint names its slot by [`ImageId`] and only the sink that drew it was
260/// ever handed the slot itself.
261///
262/// Reported per draw rather than per allocation, so a recycled handle can never
263/// be resolved against a previous occupant's rectangle: `glifo` returns an
264/// evicted slot's id to the shared allocator, and whatever takes it next — a
265/// glyph or an image — reports its own rectangle on the frame it is drawn.
266#[derive(Debug, Clone, Copy, PartialEq, Eq)]
267pub struct GlyphSlot {
268 /// The handle the draw's image paint names this slot by.
269 pub id: ImageId,
270 /// The slot's own rectangle, padding excluded.
271 pub region: AtlasRegion,
272 /// Transparent padding texels `glifo` keeps around `region`.
273 pub padding: u32,
274}
275
276/// Everything one compiled frame produced.
277///
278/// The strips and their alpha coverage share one
279/// [`StripStorage`]: `strips.strips` is the frame's whole strip buffer (each
280/// [`EngineDraw::strip_range`] indexes into it) and `strips.alphas` the alpha
281/// runs those strips reference. They are kept together because a strip's
282/// packed alpha index is only meaningful against the alpha buffer generated
283/// alongside it.
284///
285/// The draws themselves live in `recorder.draws` rather than in a field of
286/// their own: [`CommandRecorder`] already owns that vector, and its node
287/// ranges index into it, so a second parallel copy could only drift out of
288/// agreement with the recording. Read them through [`CompiledFrame::draws`].
289#[derive(Debug)]
290pub struct CompiledFrame {
291 /// The frame's strips and the alpha coverage they index.
292 pub strips: StripStorage,
293 /// The recorded render graph, owning the frame's draws.
294 pub recorder: CommandRecorder<EngineDraw>,
295 /// Paints too complex to inline into a draw, indexed by
296 /// [`Paint::Indexed`](vello_common::paint::Paint::Indexed).
297 pub encoded_paints: Vec<EncodedPaint>,
298 /// The frame's hole punches, hoisted to the root and issued at the
299 /// punch's own painter-order position (see [`clear`]).
300 ///
301 /// Deliberately not draws: a punch erases rather than paints, and keeping
302 /// it out of the recording is what lets a target that disregards alpha
303 /// drop the whole pass and read the frame unchanged.
304 pub clears: Vec<ClearPunch>,
305 /// The colour ramps `encoded_paints` needs made resident before the frame
306 /// is drawn, one per gradient entry.
307 ///
308 /// Deliberately not serviced here: the compiler holds no gradient cache,
309 /// so ramp residency is decided once per frame by the renderer rather than
310 /// per draw by the walk (see [`paint`]).
311 pub lut_requests: Vec<LutRequest>,
312 /// How many of this frame's draws wrote their strip coverage directly as a
313 /// rectangle, bypassing flattening and tiling (see [`fast_rect`]).
314 ///
315 /// Purely observational — nothing downstream branches on it. It exists so
316 /// the fast path's admission rule is measurable from outside the compiler
317 /// rather than inferred from a strip count that both paths can produce.
318 pub fast_rect_draws: u32,
319 /// How many of this frame's clips lowered to a scissor rectangle, costing
320 /// no rasterization at all (see [`clip`]).
321 pub scissor_clips: u32,
322 /// How many of this frame's clips lowered to a coverage mask.
323 pub mask_clips: u32,
324 /// Atlas regions whose texels must be cleared before this frame draws,
325 /// freed by the residency reap at the head of the frame.
326 ///
327 /// Serviced **before** [`image_uploads`](Self::image_uploads): a rectangle
328 /// freed this frame can be re-allocated in the same frame, so clearing
329 /// after writing would erase the image that just moved in.
330 pub image_evictions: Vec<AtlasRegion>,
331 /// Atlas regions whose texels must be written before this frame draws, one
332 /// per image that became resident during it.
333 ///
334 /// Empty in the steady state: an image drawn on a thousand consecutive
335 /// frames appears here exactly once, on the first.
336 pub image_uploads: Vec<ImageUpload>,
337 /// The atlas array depth this frame's paints address — the layer count the
338 /// array texture must have grown to before the uploads are written.
339 pub atlas_layers: u32,
340 /// How many of this frame's draws painted with an atlas-backed image.
341 pub image_draws: u32,
342 /// How many image draws were dropped because the image could not be made
343 /// resident (unsupported format, oversized, malformed, atlas full, the
344 /// same blob already resolved this frame at another extent, or the atlas
345 /// disabled outright).
346 ///
347 /// Observational, and the counter that makes "an image the engine cannot
348 /// hold is a skipped draw, not a panicked frame" measurable rather than
349 /// asserted.
350 pub skipped_images: u32,
351 /// How many of this frame's draws painted with an externally bound
352 /// texture.
353 pub external_draws: u32,
354 /// How many external-texture draws were dropped — an id nothing is
355 /// registered under, or a destination the texture cannot be mapped onto.
356 ///
357 /// Observational, and the external counterpart of
358 /// [`skipped_images`](Self::skipped_images): "a texture the engine cannot
359 /// resolve is a skipped draw, not a wrongly-sampled one", measured rather
360 /// than asserted.
361 pub skipped_externals: u32,
362 /// How many strips this frame's coverage masks cost.
363 ///
364 /// Observational, and the counter the clip lowering's whole claim rests on:
365 /// a frame whose clips all scissored reports zero here, which is what
366 /// "a rectangular clip is free" means measured rather than asserted.
367 pub clip_mask_strips: usize,
368 /// How many of this frame's draws painted one glyph outline.
369 ///
370 /// A glyph run costs one draw per glyph that produced coverage, so this is
371 /// bounded by — and usually below — the run's own glyph count: a glyph
372 /// clipped away or carrying no ink (a space) records nothing.
373 pub glyph_draws: u32,
374 /// How many glyphs were dropped because the engine has no way to paint
375 /// them on this path — a colour (COLR) glyph, a bitmap-strike glyph, or a
376 /// stroked outline.
377 ///
378 /// Observational, and the counter that makes "a glyph the engine cannot
379 /// paint goes missing rather than landing wrong" measurable rather than
380 /// asserted, the same way [`skipped_images`](Self::skipped_images) does
381 /// for images.
382 pub skipped_glyphs: u32,
383 /// How many of [`glyph_draws`](Self::glyph_draws) sampled the glyph atlas
384 /// rather than rasterizing an outline.
385 ///
386 /// The measure of what the policy is actually buying: a page of settled
387 /// text reads all-atlas, an animating size reads zero, and the difference
388 /// between them is the frame's rasterization work.
389 ///
390 /// Observational only. It is **not** the signal for whether the atlas has
391 /// pixel work outstanding — a run whose draws were all culled still
392 /// inserted entries and dirtied a page while reporting zero here. That
393 /// question is [`SceneCompiler::glyph_replay_pending`]'s.
394 pub atlas_glyph_draws: u32,
395 /// Where each of this frame's atlas-sampled glyphs lives, one entry per
396 /// atlas draw (see [`GlyphSlot`]).
397 pub glyph_slots: Vec<GlyphSlot>,
398 /// Atlas rectangles freed by the *previous* frame's glyph eviction, to be
399 /// zeroed before this frame writes anything into the array.
400 ///
401 /// Carried a frame late deliberately: `glifo` evicts at the end of a frame,
402 /// and a rectangle it frees can be handed straight back out on the next
403 /// one, so clearing it after that frame's uploads and replay would erase
404 /// whatever just moved in. Same ordering, same reason, as
405 /// [`image_evictions`](Self::image_evictions).
406 ///
407 /// Reported rather than consumed, on the same terms as
408 /// [`image_evictions`](Self::image_evictions): the same rectangles appear
409 /// on every later frame until a caller that really wrote them calls
410 /// [`SceneCompiler::acknowledge_glyph_clears`]. A frame compiled and then
411 /// refused takes none of them with it.
412 pub glyph_clears: Vec<PendingClearRect>,
413 /// What compiling this frame cost, phase by phase — all zero without
414 /// `perf-trace` (see [`CompileSpans`]).
415 ///
416 /// Carried on the frame rather than kept on the compiler because the
417 /// consumer is the renderer's own encode-phase accounting, which already
418 /// holds the frame and would otherwise have to reach back into the
419 /// compiler for a number belonging to this frame alone.
420 pub compile_spans: CompileSpans,
421}
422
423impl CompiledFrame {
424 /// The frame's draws, in paint order (back-most first).
425 pub fn draws(&self) -> &[EngineDraw] {
426 &self.recorder.draws
427 }
428
429 /// The frame's whole strip buffer; a draw's `strip_range` indexes into it.
430 pub fn strip_buf(&self) -> &[vello_common::strip::Strip] {
431 &self.strips.strips
432 }
433
434 /// The alpha coverage the frame's strips reference.
435 pub fn alphas(&self) -> &[u8] {
436 &self.strips.alphas
437 }
438}
439
440/// Compiles a `frust_scene::Scene` into strips and draws.
441///
442/// Create one per surface and reuse it across frames — the retained
443/// [`StripGenerator`] is the point.
444#[derive(Debug)]
445pub struct SceneCompiler {
446 generator: StripGenerator,
447 clips: ClipStack,
448 groups: GroupStack,
449 snapshots: SnapshotStack,
450 punches: Vec<StagedPunch>,
451 images: ImageResidency,
452 glyphs: GlyphPrepCache,
453 /// Which glyphs earn an atlas slot, and the entry map they live in.
454 ///
455 /// A sibling field of [`Self::images`] rather than a member of it: the two
456 /// share one allocator but decide different things, and every call that
457 /// needs both takes them as disjoint borrows of this struct (see
458 /// [`crate::text::atlas_policy`] for why the allocator is the residency's).
459 glyph_atlas: AtlasPolicy,
460 /// This frame's per-run routing decisions, in the order the scene records
461 /// its glyph runs.
462 ///
463 /// Filled by the collect walk at the head of [`Self::compile`] and consumed
464 /// by the draw walk one run at a time. Retained across frames only for its
465 /// allocation.
466 run_routes: Vec<RunRoute>,
467 /// How many of [`Self::run_routes`] the draw walk has consumed.
468 next_run: usize,
469 /// Scratch for the collect walk's distinct-glyph count, retained across
470 /// runs and frames for its allocation alone. A run's admission is charged
471 /// against the atlas budget at that count (see
472 /// [`crate::text::RunKey::distinct_glyphs`]), and counting it needs a set;
473 /// one owned here is one not allocated per run. It carries nothing between
474 /// calls — `RunKey::for_run` clears it before it counts.
475 run_glyph_ids: HashSet<u32>,
476 /// Whether a glyph run's outline is hinted before it is rasterized (see
477 /// [`crate::text`]'s module doc for the split this half of the policy
478 /// answers). Mobile-safe by default — `false`, the same "known nothing
479 /// about the device yet" reasoning [`Self::new`] gives
480 /// [`AtlasBudget::MOBILE`] — and set from the adapter's own class by
481 /// [`Self::for_caps`], or directly by [`Self::set_hint_text`] for a test
482 /// that wants either answer without a `TierCaps` in hand.
483 hint_text: bool,
484 /// The texel extent of every externally bound texture, so a
485 /// [`Command::SceneTexture`] can be lowered without this crate's compile
486 /// half knowing anything about `wgpu` (see
487 /// [`crate::compile::external`]). Written through
488 /// [`Self::bind_external_texture`]/[`Self::unbind_external_texture`],
489 /// which the renderer calls alongside its own view registry so the two
490 /// halves are always registered together.
491 externals: ExternalExtents,
492 /// The frame's own target extent — the `(width, height)` most recently
493 /// passed to [`Self::compile`] (or, before the first call, this
494 /// compiler's own construction size). Kept only so the `ShaderQuad` arm
495 /// can tell a quad deliberately culled by the shader-quad pre-pass's own
496 /// target-extent check (`crate::effects::shader_quad`) apart from one
497 /// whose pre-pass genuinely never ran — see [`shader_quad_is_culled`] and
498 /// [`note_shader_quad_unrendered`]/[`note_shader_quad_culled`].
499 frame_extent: (u16, u16),
500}
501
502impl SceneCompiler {
503 /// A compiler sized for a `width` x `height` viewport.
504 ///
505 /// The size is re-asserted on every [`compile`](Self::compile) call, so
506 /// this is only the initial allocation hint; pass the surface's current
507 /// size to avoid an immediate resize.
508 ///
509 /// Image residency starts on [`AtlasBudget::MOBILE`], the smaller of the
510 /// two tiers. A compiler built without an adapter in hand knows nothing
511 /// about the device it will end up on, and over-budgeting a phone costs
512 /// real memory while under-budgeting a desktop costs only an extra atlas
513 /// layer — call [`for_caps`](Self::for_caps) or
514 /// [`set_atlas_budget`](Self::set_atlas_budget) once the adapter is known.
515 pub fn new(width: u16, height: u16) -> Self {
516 Self::with_atlas_budget(width, height, AtlasBudget::MOBILE)
517 }
518
519 /// A compiler sized for a `width` x `height` viewport, with image
520 /// residency budgeted for `caps`' adapter and glyph hinting decided by
521 /// `caps`' device class.
522 ///
523 /// Hinting is turned on for a desktop-class adapter and left off for a
524 /// mobile one — the same `!`[`is_mobile_tier`] split
525 /// [`AtlasBudget::for_caps`] draws its own tier from, so a caller with an
526 /// adapter in hand only ever answers the mobile-or-desktop question once.
527 /// See [`crate::text`]'s module doc for why hinting defaults off and what
528 /// the other half of the policy — the transform predicate `glifo` applies
529 /// on top of this — is not this crate's to make.
530 pub fn for_caps(width: u16, height: u16, caps: &TierCaps) -> Self {
531 let mut compiler = Self::with_atlas_budget(width, height, AtlasBudget::for_caps(caps));
532 compiler.hint_text = !is_mobile_tier(caps);
533 compiler
534 }
535
536 /// Set whether a glyph run's outline is hinted before it is rasterized,
537 /// bypassing [`Self::for_caps`]' `TierCaps` reading.
538 ///
539 /// For a test that wants a chosen answer without building a `TierCaps` —
540 /// [`Self::new`] and [`Self::with_atlas_budget`] already default to the
541 /// mobile-safe `false`, so this is also how a caller that built one of
542 /// those turns hinting on.
543 pub fn set_hint_text(&mut self, hint_text: bool) {
544 self.hint_text = hint_text;
545 }
546
547 /// A compiler sized for a `width` x `height` viewport, with image
548 /// residency budgeted explicitly.
549 pub fn with_atlas_budget(width: u16, height: u16, budget: AtlasBudget) -> Self {
550 let level = Level::try_detect().unwrap_or(Level::baseline());
551 let images = ImageResidency::new(budget);
552 Self {
553 generator: StripGenerator::new(width, height, level),
554 clips: ClipStack::new(),
555 groups: GroupStack::new(),
556 snapshots: SnapshotStack::new(),
557 punches: Vec::new(),
558 // Built from the residency, so the policy's page geometry is read
559 // off the allocator it will pack into rather than derived a second
560 // time from the same budget.
561 glyph_atlas: glyph_atlas_policy(&images),
562 images,
563 glyphs: GlyphPrepCache::default(),
564 run_routes: Vec::new(),
565 next_run: 0,
566 run_glyph_ids: HashSet::new(),
567 hint_text: false,
568 externals: ExternalExtents::new(),
569 frame_extent: (width, height),
570 }
571 }
572
573 /// Records an externally owned texture as bound under `id` at `size`
574 /// texels, answering whether the extent is one a paint can be composed
575 /// against at all (see [`ExternalExtents::bind`]).
576 ///
577 /// Only the extent: the view the frame's passes sample is the renderer's
578 /// (see [`crate::gpu::bindings`]). A caller that registers one half without
579 /// the other gets a texture that draws nothing, which is why the renderer's
580 /// own `bind_texture` writes both.
581 pub fn bind_external_texture(&mut self, id: u64, size: (u32, u32)) -> bool {
582 self.externals.bind(id, size)
583 }
584
585 /// Forgets the extent recorded for `id`, so a `SceneTexture` naming it
586 /// draws nothing again.
587 pub fn unbind_external_texture(&mut self, id: u64) {
588 self.externals.unbind(id);
589 }
590
591 /// The externally bound extents this compiler resolves against.
592 #[must_use]
593 pub fn externals(&self) -> &ExternalExtents {
594 &self.externals
595 }
596
597 /// The glyph entry map, for the caller that has to drain the pages this
598 /// compiler's last frame dirtied.
599 ///
600 /// The engine produces no glyph pixels itself: `glifo` records the fills
601 /// that rasterize a newly cached glyph into a per-page recorder, and
602 /// [`crate::gpu::atlas::AtlasRenderer::render_pending`] replays them into
603 /// the atlas array before the frame's scene pass. That replay needs the map
604 /// itself, which is what this hands over.
605 pub fn glyph_atlas_mut(&mut self) -> &mut GlyphAtlas {
606 self.glyph_atlas.atlas_mut()
607 }
608
609 /// How many glyphs this compiler currently holds resident in the atlas.
610 ///
611 /// Observational, and the counter the policy's whole claim rests on: a page
612 /// of static text reaches a fixed number here and stays there, while an
613 /// animating size never contributes at all.
614 #[must_use]
615 pub fn glyph_atlas_entries(&self) -> usize {
616 self.glyph_atlas.entry_count()
617 }
618
619 /// Whether any glyph may be cached at all — `false` under
620 /// `FRUST_ENGINE_NO_ATLAS`.
621 #[must_use]
622 pub fn glyph_atlas_enabled(&self) -> bool {
623 self.glyph_atlas.is_enabled()
624 }
625
626 /// The images this compiler currently holds resident.
627 pub fn images(&self) -> &ImageResidency {
628 &self.images
629 }
630
631 /// Record that a compiled frame's
632 /// [`image_evictions`](CompiledFrame::image_evictions) and
633 /// [`image_uploads`](CompiledFrame::image_uploads) have been serviced
634 /// against a live atlas array.
635 ///
636 /// The other half of the plan seam: [`compile`](Self::compile) reports the
637 /// plan without consuming it, and it goes on being reported — identically,
638 /// never duplicated — until this is called. Call it only once the regions
639 /// have really been written, so a frame refused after compiling keeps its
640 /// uploads for the next frame that is not (see [`crate::cache::images`]'s
641 /// module doc).
642 pub fn acknowledge_image_plan(&mut self) {
643 self.images.acknowledge_plan();
644 }
645
646 /// Whether `glifo` still holds recorded page commands, bitmap uploads or
647 /// freed rectangles that have not reached the atlas array.
648 ///
649 /// The gate a caller drives
650 /// [`crate::gpu::atlas::AtlasRenderer::render_pending`] from. Deliberately
651 /// *not* [`CompiledFrame::atlas_glyph_draws`]: `glifo` dirties a page when
652 /// it inserts an entry, not when a draw survives, so a run scrolled behind
653 /// a clip inserts entries and records fills while contributing no draw at
654 /// all. Gating on draws leaves those commands recorded — and a recorded
655 /// command outliving the slot it names is old ink replayed into whichever
656 /// glyph was let that rectangle next.
657 ///
658 /// Stays `true` across a frame the caller refuses, exactly as the image
659 /// plan does, until [`acknowledge_glyph_replay`](Self::acknowledge_glyph_replay).
660 #[must_use]
661 pub fn glyph_replay_pending(&self) -> bool {
662 self.glyph_atlas.replay_pending()
663 }
664
665 /// Record that the recorded page commands were replayed into the atlas
666 /// array.
667 ///
668 /// Also what lets `glifo`'s eviction pass resume: while a replay is
669 /// outstanding the policy defers ageing, so that no rectangle a recorded
670 /// command still names can be freed and re-let underneath it (see
671 /// [`crate::text::atlas_policy`]).
672 pub fn acknowledge_glyph_replay(&mut self) {
673 self.glyph_atlas.acknowledge_replay();
674 }
675
676 /// Whether any rectangle freed by glyph eviction is still waiting to be
677 /// zeroed.
678 #[must_use]
679 pub fn glyph_clears_pending(&self) -> bool {
680 self.glyph_atlas.has_pending_clears()
681 }
682
683 /// Record that this frame's [`CompiledFrame::glyph_clears`] were written to
684 /// the atlas array.
685 ///
686 /// The glyph half of the same re-offer contract
687 /// [`acknowledge_image_plan`](Self::acknowledge_image_plan) closes for
688 /// images: [`compile`](Self::compile) reports the clears without consuming
689 /// them, and goes on reporting the same ones, until a caller that really
690 /// issued the writes says so. A frame compiled and then dropped therefore
691 /// leaves no rectangle holding an evicted glyph's pixels.
692 pub fn acknowledge_glyph_clears(&mut self) {
693 self.glyph_atlas.acknowledge_clears();
694 }
695
696 /// Re-budget image residency, dropping every image currently resident.
697 ///
698 /// The atlas geometry is what an allocation's coordinates mean, so a change
699 /// to it invalidates every rectangle already handed out: residency starts
700 /// over and each image re-uploads on the next frame that draws it. A caller
701 /// that owns the atlas texture must recreate it at the new extent in the
702 /// same step — this is an adapter-change or start-up operation, never a
703 /// per-frame one.
704 pub fn set_atlas_budget(&mut self, budget: AtlasBudget) {
705 self.set_image_residency(ImageResidency::new(budget));
706 }
707
708 /// Replace this compiler's image residency wholesale, dropping every image
709 /// currently resident.
710 ///
711 /// The same invalidation [`set_atlas_budget`](Self::set_atlas_budget)
712 /// carries, exposed for the residencies a budget alone cannot express — a
713 /// deliberately [disabled](ImageResidency::disabled) one, or one a caller
714 /// built against an adapter's own capabilities.
715 ///
716 /// The glyph policy is rebuilt alongside it, and for the same reason: its
717 /// slots came out of the allocator being replaced, so every one of them
718 /// names a rectangle of a geometry that no longer exists. Text re-caches on
719 /// the next frame that draws it, exactly as an image re-uploads.
720 pub fn set_image_residency(&mut self, images: ImageResidency) {
721 self.images = images;
722 self.glyph_atlas = glyph_atlas_policy(&self.images);
723 }
724
725 /// Compile `scene` for a `size` viewport, with `root` applied ahead of
726 /// every command's own transform.
727 ///
728 /// # Errors
729 ///
730 /// [`EngineError::TargetTooLarge`] when `size` cannot be rounded up to
731 /// whole tiles inside `u16`; [`EngineError::InvalidTransform`] when a
732 /// composed transform is non-finite and so maps geometry to coordinates no
733 /// `u16` pixel can hold; and [`EngineError::InvalidGeometry`] when a
734 /// command the compiler lowers carries non-finite geometry of its own (see
735 /// [`check_geometry`]). All three are refused before any strip is
736 /// generated — the frame path returns errors and never panics.
737 pub fn compile(
738 &mut self,
739 scene: &Scene,
740 root: Affine,
741 size: (u16, u16),
742 ) -> Result<CompiledFrame, EngineError> {
743 // The compiler's half of the encode's CPU accounting; the renderer
744 // laps the rest of the call around it (see [`CompileSpans`]). Free
745 // without `perf-trace`.
746 let mut clock = PhaseClock::start();
747 let (width, height) = size;
748 check_tile_addressable(width, height)?;
749 check_finite(root)?;
750
751 // The whole scene is refused up front rather than mid-walk, so a
752 // rejected frame never leaves half its draws recorded.
753 for command in scene.commands() {
754 if let Some(transform) = command_transform(command) {
755 check_finite(root * transform)?;
756 }
757 check_geometry(command)?;
758 }
759
760 let validate = clock.lap();
761
762 self.generator.reset(width, height);
763 self.frame_extent = (width, height);
764 self.clips.reset();
765 self.groups.reset();
766 self.snapshots.reset();
767 self.punches.clear();
768 // Ahead of the walk, so a rectangle this frame's reap frees is
769 // available to this frame's own allocations and its clear is ordered
770 // ahead of their uploads.
771 self.images.begin_frame();
772 // Once per compiled frame, which is the cadence `glifo` ages its
773 // outline entries by. Ahead of the walk rather than after it for the
774 // same reason as the reap above: the glyphs this frame is about to
775 // draw should be stamped as used *after* the ageing pass, not before
776 // it.
777 self.glyphs.maintain();
778 let prepare = clock.lap();
779
780 // Phase one of the frame: every glyph run is *routed* before any of
781 // them is drawn. Opened here, beside the residency's own frame, because
782 // the two age against the same clock.
783 // Nothing is rasterized in that phase and no slot is allocated — the
784 // walk only asks the policy which runs may be cached, which is what
785 // records their sizes against the animation guard before a single glyph
786 // reaches `glifo`. Closing the phase hands back the rectangles last
787 // frame's eviction freed, to be zeroed ahead of anything this frame
788 // writes (see [`CompiledFrame::glyph_clears`]).
789 self.glyph_atlas.begin_frame();
790 self.classify_runs(scene, root);
791 let classify = clock.lap();
792
793 let glyph_clears = self
794 .glyph_atlas
795 .build(self.images.allocator_mut(), |_| {
796 // Unreachable: the collect walk claims no glyph, because the
797 // allocation and the rasterization of a cached glyph are
798 // `glifo`'s own — it keys, packs and records every one of them
799 // itself once a run reaches it with the cacher enabled. So the
800 // pass this closes carries clears and nothing else.
801 None
802 })
803 .clears;
804 let admit = clock.lap();
805
806 let mut frame = CompiledFrame {
807 strips: StripStorage::new(GenerationMode::Append),
808 recorder: CommandRecorder::new(width, height),
809 encoded_paints: Vec::new(),
810 clears: Vec::new(),
811 lut_requests: Vec::new(),
812 fast_rect_draws: 0,
813 scissor_clips: 0,
814 mask_clips: 0,
815 clip_mask_strips: 0,
816 image_evictions: Vec::new(),
817 image_uploads: Vec::new(),
818 atlas_layers: 0,
819 image_draws: 0,
820 skipped_images: 0,
821 external_draws: 0,
822 skipped_externals: 0,
823 glyph_draws: 0,
824 skipped_glyphs: 0,
825 atlas_glyph_draws: 0,
826 glyph_slots: Vec::new(),
827 glyph_clears,
828 compile_spans: CompileSpans::default(),
829 };
830 let mut depth = DepthCounter::new();
831
832 for command in scene.commands() {
833 self.compile_command(command, root, &mut frame, &mut depth);
834 }
835 let walk = clock.lap();
836
837 self.close_open_groups(&mut frame);
838 self.generate_punches(&mut frame);
839
840 // Closes the frame the policy opened: ages `glifo`'s entry map, frees
841 // whatever aged out back to the shared allocator, and takes the clear
842 // rects that eviction produced — which belong to the *next* frame's
843 // pass, not this one's.
844 self.glyph_atlas.end_frame(self.images.allocator_mut());
845
846 frame.scissor_clips = self.clips.scissor_clips();
847 frame.mask_clips = self.clips.mask_clips();
848 frame.clip_mask_strips = self.clips.mask_strips();
849 // Copied rather than drained. Compiling is not the moment residency
850 // becomes true — this frame can still be refused by the caller after it
851 // returns, and a refused frame never reaches the atlas. The plan stays
852 // pending in the residency, re-offered on every later frame, until the
853 // consumer that actually wrote the regions acknowledges it through
854 // [`acknowledge_image_plan`](SceneCompiler::acknowledge_image_plan).
855 let (evictions, uploads) = self.images.plan();
856 frame.image_evictions = evictions;
857 frame.image_uploads = uploads;
858 frame.atlas_layers = self.images.layers();
859
860 // Field by field rather than as a whole struct, so the glyph subset
861 // the walk accumulated into `frame` survives. Last, so `finish` covers
862 // every phase above it and the six partition the call rather than
863 // sampling parts of it.
864 frame.compile_spans.validate = validate;
865 frame.compile_spans.prepare = prepare;
866 frame.compile_spans.classify = classify;
867 frame.compile_spans.admit = admit;
868 frame.compile_spans.walk = walk;
869 frame.compile_spans.finish = clock.lap();
870
871 // After the last lap, deliberately: the line reports this frame's
872 // residency, and a phase that included the cost of reporting on itself
873 // would be measuring the instrumentation rather than the compile.
874 #[cfg(feature = "perf-trace")]
875 note_image_pressure(&frame, &self.images);
876
877 Ok(frame)
878 }
879
880 fn compile_command(
881 &mut self,
882 command: &Command,
883 root: Affine,
884 frame: &mut CompiledFrame,
885 depth: &mut DepthCounter,
886 ) {
887 // The frame root with any open snapshot bracket's presentation scale
888 // composed ahead of it (see [`layers`]). The identity outside a
889 // bracket, so this is the plain frame root for every frame that
890 // records none.
891 let combined = root * self.snapshots.correction();
892
893 // Taken here rather than inside the glyph arm, and taken for every
894 // glyph run whether or not it goes on to be drawn: the collect walk
895 // classified one run per `Command::GlyphRun` in this same order, so
896 // consuming one per `Command::GlyphRun` is what keeps the two walks in
897 // step through every early return below.
898 let route = match command {
899 Command::GlyphRun(_) => self.take_run_route(),
900 _ => None,
901 };
902
903 // A correction composes a transform the up-front walk never saw, and
904 // the product can leave the finite device grid even though both
905 // factors are on it. Such a command draws nothing rather than refusing
906 // the frame: the refusal is the up-front walk's to make over the
907 // numbers a scene actually carries, and a bracket's presentation scale
908 // is not one of them. Only a command *inside* a snapshot bracket can
909 // land here at all — outside one the composition is the frame root's,
910 // which that walk already checked.
911 //
912 // Drawing nothing is not the same as doing nothing: a command that
913 // opens a bracket still has to open one, or its pop would close the
914 // bracket around it instead. So a bracket lands blocked rather than
915 // absent, which draws nothing inside it and balances its own pop.
916 let on_grid = command_on_grid(command, combined);
917 if !on_grid {
918 match command {
919 Command::PushClip { .. }
920 | Command::PushClipRounded { .. }
921 | Command::PushLayer { .. } => self.open_blocked_group(),
922 // The correction is the outermost bracket's, so a bracket
923 // reaching here is a nested one, whose presentation is ignored
924 // anyway; only its depth has to be counted. The substitution is
925 // still made through [`snapshot_entry`] rather than inline,
926 // because it is the collect walk's to make identically (see
927 // [`Self::classify_runs`]).
928 Command::PushSnapshot {
929 rect,
930 scale,
931 transform,
932 ..
933 } => {
934 let (scale, transform) = snapshot_entry(on_grid, *scale, *transform);
935 self.snapshots.enter(*rect, scale, transform);
936 }
937 _ => {}
938 }
939 return;
940 }
941
942 match command {
943 Command::FillRect {
944 rect,
945 brush,
946 transform,
947 } => {
948 let transform = combined * *transform;
949
950 if let Some(device_rect) = fast_rect(*rect, transform) {
951 let recorded = self.record(
952 frame,
953 depth,
954 PaintSource::Brush(brush),
955 transform,
956 |generator, storage, clip| {
957 generator.generate_filled_rect_fast(&device_rect, storage, clip);
958 },
959 );
960 if recorded {
961 frame.fast_rect_draws = frame.fast_rect_draws.saturating_add(1);
962 }
963 } else {
964 self.record(
965 frame,
966 depth,
967 PaintSource::Brush(brush),
968 transform,
969 |generator, storage, clip| {
970 generator.generate_filled_path(
971 rect.path_elements(FLATTEN_TOLERANCE),
972 Fill::NonZero,
973 transform,
974 None,
975 storage,
976 clip,
977 );
978 },
979 );
980 }
981 }
982 Command::RoundedRect {
983 rect,
984 radii,
985 brush,
986 transform,
987 } => {
988 let transform = combined * *transform;
989 let shape = RoundedRect::from_rect(*rect, rounded_rect_radii(*radii));
990
991 self.record(
992 frame,
993 depth,
994 PaintSource::Brush(brush),
995 transform,
996 |generator, storage, clip| {
997 generator.generate_filled_path(
998 shape.path_elements(FLATTEN_TOLERANCE),
999 Fill::NonZero,
1000 transform,
1001 None,
1002 storage,
1003 clip,
1004 );
1005 },
1006 );
1007 }
1008 Command::Line {
1009 p0,
1010 p1,
1011 width,
1012 brush,
1013 transform,
1014 } => {
1015 let transform = combined * *transform;
1016 let line = Line::new(*p0, *p1);
1017 let stroke = round_stroke(*width);
1018
1019 self.record(
1020 frame,
1021 depth,
1022 PaintSource::Brush(brush),
1023 transform,
1024 |generator, storage, clip| {
1025 generator.generate_stroked_path(
1026 line.path_elements(FLATTEN_TOLERANCE),
1027 &stroke,
1028 transform,
1029 None,
1030 storage,
1031 clip,
1032 );
1033 },
1034 );
1035 }
1036 Command::Path {
1037 path,
1038 style,
1039 brush,
1040 transform,
1041 } => {
1042 let transform = combined * *transform;
1043
1044 match style {
1045 PathStyle::Fill => {
1046 self.record(
1047 frame,
1048 depth,
1049 PaintSource::Brush(brush),
1050 transform,
1051 |generator, storage, clip| {
1052 generator.generate_filled_path(
1053 path.iter(),
1054 Fill::NonZero,
1055 transform,
1056 None,
1057 storage,
1058 clip,
1059 );
1060 },
1061 );
1062 }
1063 PathStyle::Stroke { width, dash } => {
1064 let stroke = round_stroke(*width);
1065 // A dash pattern is expanded into its own sub-paths
1066 // before the stroker runs, the same lowering the
1067 // display list's other consumers apply: the pattern
1068 // never reaches a backend's own dash support, so every
1069 // rasterizer sees the identical geometry.
1070 let dashed = match dash {
1071 Some(dash) if dash.is_effective() => Some(dash_path(path, *dash)),
1072 _ => None,
1073 };
1074
1075 match &dashed {
1076 Some(dashed) => {
1077 self.record(
1078 frame,
1079 depth,
1080 PaintSource::Brush(brush),
1081 transform,
1082 |generator, storage, clip| {
1083 generator.generate_stroked_path(
1084 dashed.iter(),
1085 &stroke,
1086 transform,
1087 None,
1088 storage,
1089 clip,
1090 );
1091 },
1092 );
1093 }
1094 None => {
1095 self.record(
1096 frame,
1097 depth,
1098 PaintSource::Brush(brush),
1099 transform,
1100 |generator, storage, clip| {
1101 generator.generate_stroked_path(
1102 path.iter(),
1103 &stroke,
1104 transform,
1105 None,
1106 storage,
1107 clip,
1108 );
1109 },
1110 );
1111 }
1112 }
1113 }
1114 }
1115 }
1116 Command::PushClip { rect, transform } => {
1117 let transform = combined * *transform;
1118 self.clips.push_rect(*rect, transform, &mut self.generator);
1119 self.groups.push_clip(transform.transform_rect_bbox(*rect));
1120 }
1121 Command::PushClipRounded {
1122 rect,
1123 radii,
1124 transform,
1125 } => {
1126 let transform = combined * *transform;
1127 self.clips.push_rounded(
1128 *rect,
1129 rounded_rect_radii(*radii),
1130 transform,
1131 &mut self.generator,
1132 );
1133 self.groups.push_clip(transform.transform_rect_bbox(*rect));
1134 }
1135 Command::PushLayer {
1136 rect,
1137 alpha,
1138 transform,
1139 } => {
1140 self.open_layer(frame, *rect, *alpha, combined * *transform);
1141 }
1142 // One bracket stack serves all three kinds, so whichever pop
1143 // arrives closes the innermost open bracket (see [`layers`]). A pop
1144 // with nothing open is ignored: an unbalanced widget tree must not
1145 // be able to lift a bracket a sibling still relies on.
1146 Command::PopClip | Command::PopLayer => self.close_group(frame),
1147 Command::ClearRect { rect, transform } => {
1148 let transform = combined * *transform;
1149 // Hoisted here rather than at the end of the frame because
1150 // this is the only point the brackets confining it are still
1151 // open; its coverage is generated once the frame's draws are
1152 // done (see [`clear`]).
1153 let punch = clear::punch_rect(*rect, transform, self.groups.bounds());
1154 if let Some(device) = punch {
1155 self.punches.push(StagedPunch {
1156 device,
1157 depth: depth.advance(),
1158 });
1159 }
1160 }
1161 Command::PushSnapshot {
1162 rect,
1163 alpha,
1164 scale,
1165 transform,
1166 ..
1167 } => {
1168 if self.snapshots.enter(*rect, *scale, *transform) {
1169 // The bracket's own correction is the one that applies to
1170 // the layer it opens, so the transform is recomposed here
1171 // rather than reusing `combined` from before the entry.
1172 let corrected = root * self.snapshots.correction() * *transform;
1173 if *alpha < 1.0 && check_finite(corrected).is_ok() {
1174 self.open_layer(frame, *rect, *alpha, corrected);
1175 self.snapshots.record_layer(self.groups.depth());
1176 }
1177 }
1178 }
1179 Command::PopSnapshot => {
1180 if self.snapshots.leave(self.groups.depth()) {
1181 self.close_group(frame);
1182 }
1183 }
1184 Command::Image {
1185 data,
1186 dest,
1187 transform,
1188 } => {
1189 let transform = combined * *transform;
1190 let source = PaintSource::Image { data, dest: *dest };
1191
1192 // An image is its destination rectangle's coverage under an
1193 // image paint — the same two rectangle paths a solid fill
1194 // takes, so a pixel-aligned image costs no flattening either.
1195 if let Some(device_rect) = fast_rect(*dest, transform) {
1196 let recorded = self.record(
1197 frame,
1198 depth,
1199 source,
1200 transform,
1201 |generator, storage, clip| {
1202 generator.generate_filled_rect_fast(&device_rect, storage, clip);
1203 },
1204 );
1205 if recorded {
1206 frame.fast_rect_draws = frame.fast_rect_draws.saturating_add(1);
1207 }
1208 } else {
1209 self.record(
1210 frame,
1211 depth,
1212 source,
1213 transform,
1214 |generator, storage, clip| {
1215 generator.generate_filled_path(
1216 dest.path_elements(FLATTEN_TOLERANCE),
1217 Fill::NonZero,
1218 transform,
1219 None,
1220 storage,
1221 clip,
1222 );
1223 },
1224 );
1225 }
1226 }
1227 Command::BlurredRoundedRect {
1228 rect,
1229 radii,
1230 std_dev,
1231 color,
1232 transform,
1233 } => {
1234 let transform = combined * *transform;
1235 let source = PaintSource::BlurredRect {
1236 rect: *rect,
1237 radii: *radii,
1238 std_dev: *std_dev,
1239 color: *color,
1240 };
1241 // The strip generator rasterizes the padded bounding
1242 // rectangle, not `rect` itself and not a rounded shape — see
1243 // [`blur_rrect`]'s module doc for why. It takes the same fast
1244 // rectangle path a fill or an image does whenever that padded
1245 // rectangle lands pixel-aligned under `transform`.
1246 let bounds = inflated_bounds(*rect, *std_dev);
1247
1248 if let Some(device_rect) = fast_rect(bounds, transform) {
1249 let recorded = self.record(
1250 frame,
1251 depth,
1252 source,
1253 transform,
1254 |generator, storage, clip| {
1255 generator.generate_filled_rect_fast(&device_rect, storage, clip);
1256 },
1257 );
1258 if recorded {
1259 frame.fast_rect_draws = frame.fast_rect_draws.saturating_add(1);
1260 }
1261 } else {
1262 self.record(
1263 frame,
1264 depth,
1265 source,
1266 transform,
1267 |generator, storage, clip| {
1268 generator.generate_filled_path(
1269 bounds.path_elements(FLATTEN_TOLERANCE),
1270 Fill::NonZero,
1271 transform,
1272 None,
1273 storage,
1274 clip,
1275 );
1276 },
1277 );
1278 }
1279 }
1280 Command::GlyphRun(run) => {
1281 // Two clock reads a run, free without `perf-trace` (see
1282 // [`PhaseClock`]); the accumulated total is a subset of the
1283 // walk this arm runs inside.
1284 let mut clock = PhaseClock::start();
1285 self.compile_glyph_run(run, combined * run.transform, route, frame, depth);
1286 frame.compile_spans.glyphs = frame.compile_spans.glyphs.saturating_add(clock.lap());
1287 }
1288 // A fragment program's own pixels were produced before the frame
1289 // was compiled, into a texture registered under an id derived from
1290 // the program alone (`crate::effects::shader_quad`). From here on
1291 // the quad is an external texture like any other — the pre-pass is
1292 // the only thing that distinguishes it.
1293 Command::ShaderQuad {
1294 program,
1295 dest,
1296 transform,
1297 ..
1298 } => {
1299 if config::shader_effects_disabled() {
1300 note_shader_effects_disabled();
1301 return;
1302 }
1303 let id = shader_quad_texture_id(program.id());
1304 if self.externals.get(id).is_none() {
1305 // No pre-pass ran for this program, its shader failed to
1306 // compile, or this exact quad was deliberately culled by
1307 // the pre-pass's own target-extent check (see
1308 // `shader_quad_is_culled`) — an expected, routine outcome
1309 // told apart from the other two so it is never reported
1310 // through the missing-pre-pass warning below.
1311 if shader_quad_is_culled(*dest, combined * *transform, self.frame_extent) {
1312 note_shader_quad_culled(program.id());
1313 } else {
1314 // Reported in its own words rather than as an
1315 // unregistered scene texture, whose id would name
1316 // nothing a reader could look up.
1317 note_shader_quad_unrendered(program.id());
1318 }
1319 frame.skipped_externals = frame.skipped_externals.saturating_add(1);
1320 return;
1321 }
1322 self.draw_external_texture(id, *dest, combined * *transform, frame, depth);
1323 }
1324 Command::SceneTexture {
1325 id,
1326 dest,
1327 transform,
1328 } => {
1329 self.draw_external_texture(*id, *dest, combined * *transform, frame, depth);
1330 }
1331 }
1332 }
1333
1334 /// Record the texture bound under `id` scaled to fill `dest` under
1335 /// `transform` — the body both [`Command::SceneTexture`] and
1336 /// [`Command::ShaderQuad`] lower to, since the only thing separating them
1337 /// is where the texels came from.
1338 ///
1339 /// An externally owned texture is its destination rectangle's coverage
1340 /// under an image paint that samples the caller's texture rather than the
1341 /// atlas — the same two rectangle paths [`Command::Image`] takes, so a
1342 /// pixel-aligned one costs no flattening either.
1343 fn draw_external_texture(
1344 &mut self,
1345 id: u64,
1346 dest: Rect,
1347 transform: Affine,
1348 frame: &mut CompiledFrame,
1349 depth: &mut DepthCounter,
1350 ) {
1351 let source = PaintSource::SceneTexture { id, dest };
1352
1353 if let Some(device_rect) = fast_rect(dest, transform) {
1354 let recorded = self.record(
1355 frame,
1356 depth,
1357 source,
1358 transform,
1359 |generator, storage, clip| {
1360 generator.generate_filled_rect_fast(&device_rect, storage, clip);
1361 },
1362 );
1363 if recorded {
1364 frame.fast_rect_draws = frame.fast_rect_draws.saturating_add(1);
1365 }
1366 } else {
1367 self.record(
1368 frame,
1369 depth,
1370 source,
1371 transform,
1372 |generator, storage, clip| {
1373 generator.generate_filled_path(
1374 dest.path_elements(FLATTEN_TOLERANCE),
1375 Fill::NonZero,
1376 transform,
1377 None,
1378 storage,
1379 clip,
1380 );
1381 },
1382 );
1383 }
1384 }
1385
1386 /// Route every glyph run the scene records, in recording order.
1387 ///
1388 /// The whole of the frame's collect phase. It is a walk of its own rather
1389 /// than a question asked inside the draw walk because the answer for one
1390 /// run depends on what the *font* has been drawn at recently, and a policy
1391 /// that learned a size only as it drew it would route the first run of a
1392 /// changing frame as settled and the second as animating — the two halves
1393 /// of one line of text taking different paths.
1394 ///
1395 /// Every run is classified, including ones the draw walk will refuse: the
1396 /// refusals it makes (an empty run, a blocked clip, an unreadable face)
1397 /// are not size observations, and a size drawn on a frame is a size drawn
1398 /// on that frame whatever else happens to it.
1399 ///
1400 /// The walk carries a [`SnapshotStack`] of its own for one reason: a run's
1401 /// route depends on the scale in its *device* transform (see
1402 /// [`crate::text::atlas_policy`]), and inside a `PushSnapshot` bracket that
1403 /// transform carries the bracket's presentation scale as well as the frame
1404 /// root. Classifying against `root * run.transform` alone would answer for
1405 /// a size the run is not drawn at. Only the correction is tracked here —
1406 /// the bracket's *layers* are the draw walk's to open, and this walk opens
1407 /// nothing.
1408 ///
1409 /// A bracket is entered on the draw walk's exact terms, through the same
1410 /// [`command_on_grid`] check and the same [`snapshot_entry`] substitution
1411 /// it uses, so the correction the two walks carry is one decision made
1412 /// twice rather than two decisions that happen to agree.
1413 fn classify_runs(&mut self, scene: &Scene, root: Affine) {
1414 self.run_routes.clear();
1415 self.next_run = 0;
1416
1417 let mut snapshots = SnapshotStack::new();
1418 for command in scene.commands() {
1419 match command {
1420 Command::PushSnapshot {
1421 rect,
1422 scale,
1423 transform,
1424 ..
1425 } => {
1426 // The draw walk's own entry, made here on exactly its
1427 // terms: [`command_on_grid`] is the check it asks and
1428 // [`snapshot_entry`] is the substitution it makes. A
1429 // bracket it enters neutrally installs no correction, so a
1430 // walk that entered it with the recorded pair would
1431 // classify every run inside against a device transform
1432 // nothing is ever drawn through — a route decided for one
1433 // magnitude and a draw made at another.
1434 let combined = root * snapshots.correction();
1435 let on_grid = command_on_grid(command, combined);
1436 let (scale, transform) = snapshot_entry(on_grid, *scale, *transform);
1437 snapshots.enter(*rect, scale, transform);
1438 }
1439 Command::PopSnapshot => {
1440 // The group depth a real close would be tested against is
1441 // the draw walk's; nothing here closes a group, so zero is
1442 // the honest answer and the return value is unused.
1443 snapshots.leave(0);
1444 }
1445 Command::GlyphRun(run) => {
1446 // The context colour `glifo` would resolve a COLR layer
1447 // against — the run's own brush when it is solid, black
1448 // otherwise, which is the same answer
1449 // `EngineGlyphSink::get_context_color` gives it.
1450 let context_color = match context_paint(&run.brush) {
1451 vello_common::paint::PaintType::Solid(color) => color,
1452 _ => peniko::color::palette::css::BLACK,
1453 };
1454 let key = RunKey::for_run(
1455 run,
1456 root * snapshots.correction() * run.transform,
1457 self.hint_text,
1458 font_has_color_glyphs(run.font.font()),
1459 context_color,
1460 &mut self.run_glyph_ids,
1461 );
1462 let route = self.glyph_atlas.classify_run(&key);
1463 self.run_routes.push(route);
1464 }
1465 _ => {}
1466 }
1467 }
1468 }
1469
1470 /// The next run's route, or `None` once the collect walk's answers are
1471 /// exhausted.
1472 ///
1473 /// `None` is the conservative answer rather than an error: a run with no
1474 /// recorded route is drawn as outlines, which is correct pixels by the path
1475 /// the engine has always used.
1476 ///
1477 /// The route is re-tested against *live* glyph residency on the way out
1478 /// (see [`crate::text::atlas_policy::AtlasPolicy::admit_run`]). The collect
1479 /// walk answered every run of this frame from the population the frame
1480 /// opened with, because `glifo` inserts nothing until the draw walk reaches
1481 /// the run; without this second test a frame one entry below the budget
1482 /// would admit every run it carries and overshoot by as much as one frame's
1483 /// whole text. Here the population is the real one — every earlier run of
1484 /// this same frame has already inserted, and the re-test charges those
1485 /// insertions before it answers — so the bound holds within a frame and not
1486 /// merely across frames. It can only ever *narrow* an answer, which is the
1487 /// outline path: correct pixels, and the only direction that is safe to
1488 /// decide late.
1489 fn take_run_route(&mut self) -> Option<RunRoute> {
1490 let route = self.run_routes.get(self.next_run).copied();
1491 self.next_run = self.next_run.saturating_add(1);
1492 route.map(|route| self.glyph_atlas.admit_run(route))
1493 }
1494
1495 /// Draw one glyph run: its brush encoded once, then every glyph's outline
1496 /// rasterized under the active clip (see [`crate::text`]).
1497 ///
1498 /// `transform` is the run's own transform composed with the frame root.
1499 /// The brush is encoded against it once for the whole run rather than once
1500 /// per glyph, because that transform *is* the paint's placement — a glyph
1501 /// moves the outline, never the paint behind it — so a gradient-brushed
1502 /// line of text costs one encoded entry and one colour ramp.
1503 ///
1504 /// A run whose brush cannot be encoded draws nothing, on the same terms an
1505 /// image draw the atlas refuses does: the refusal is already counted in
1506 /// [`CompiledFrame::skipped_images`] by the encoding, and every glyph in
1507 /// the run simply goes missing rather than being painted with a
1508 /// substitute. An image-brushed run is likewise counted as the one image
1509 /// draw its single encoding is, not as one per glyph.
1510 ///
1511 /// A run whose font cannot be read is refused the same way and for a
1512 /// harder reason: the text backend's font gate is what keeps a blob that
1513 /// is not a font off the frame path at all (see [`crate::text`]).
1514 fn compile_glyph_run(
1515 &mut self,
1516 run: &GlyphRun,
1517 transform: Affine,
1518 route: Option<RunRoute>,
1519 frame: &mut CompiledFrame,
1520 depth: &mut DepthCounter,
1521 ) {
1522 // All three checked before the brush is encoded, so a run that can
1523 // draw nothing leaves no orphan entry in the frame's encoded-paint
1524 // table and no ramp request for a gradient nothing paints with — the
1525 // same rule [`record`](Self::record) keeps for a shape.
1526 if run.glyphs.is_empty() || self.clips.blocks_everything() {
1527 return;
1528 }
1529 if !font_is_readable(run.font.font()) {
1530 note_font_skip();
1531 let glyphs = u32::try_from(run.glyphs.len()).unwrap_or(u32::MAX);
1532 frame.skipped_glyphs = frame.skipped_glyphs.saturating_add(glyphs);
1533 return;
1534 }
1535
1536 let Some(paint) = self.encode_paint(PaintSource::Brush(&run.brush), transform, frame)
1537 else {
1538 return;
1539 };
1540
1541 // Read out ahead of the destructure below: `hint_text` is `Copy`, and
1542 // reading it through `self` after the destructure moved out its other
1543 // fields would fight the borrow checker for no reason.
1544 let hint_text = self.hint_text;
1545 // Destructured rather than passed as `self`, because the sink borrows
1546 // the generator and the clip stack mutably while the glyph caches, the
1547 // entry map and the shared allocator are borrowed mutably alongside
1548 // them — five disjoint fields of one struct.
1549 let Self {
1550 generator,
1551 clips,
1552 glyphs,
1553 images,
1554 glyph_atlas,
1555 ..
1556 } = self;
1557 // The policy's decision, turned into the borrow `glifo` caches
1558 // through. A run it refused reaches `glifo` with no cache at all, which
1559 // is the outline path unchanged rather than a cache that declines every
1560 // lookup — those are the same pixels but not the same work.
1561 let cacher = match route {
1562 Some(RunRoute::Atlas(_)) => {
1563 AtlasCacher::Enabled(glyph_atlas.atlas_mut(), images.allocator_mut())
1564 }
1565 Some(RunRoute::Outline(_)) | None => AtlasCacher::Disabled,
1566 };
1567 let outcome = lower_glyph_run(
1568 run,
1569 transform,
1570 paint,
1571 &run.brush,
1572 hint_text,
1573 cacher,
1574 GlyphRunTargets {
1575 generator,
1576 clips,
1577 prep: glyphs,
1578 frame,
1579 depth,
1580 },
1581 );
1582
1583 frame.glyph_draws = frame.glyph_draws.saturating_add(outcome.drawn);
1584 frame.skipped_glyphs = frame.skipped_glyphs.saturating_add(outcome.skipped);
1585 }
1586
1587 /// Open a layer bracket: its rectangle's clip, and — below full opacity —
1588 /// a recorded layer for the scheduler to give a page of its own.
1589 ///
1590 /// The clip and the bracket are pushed together and unconditionally, which
1591 /// is what keeps the two stacks in step for [`close_group`](Self::close_group).
1592 fn open_layer(&mut self, frame: &mut CompiledFrame, rect: Rect, alpha: f32, transform: Affine) {
1593 self.clips.push_rect(rect, transform, &mut self.generator);
1594
1595 let isolated = layers::lower_layer(alpha) == LayerLowering::Isolated;
1596 if isolated {
1597 frame.recorder.push_layer(layers::layer_props(alpha), None);
1598 }
1599 self.groups
1600 .push_layer(transform.transform_rect_bbox(rect), isolated);
1601 }
1602
1603 /// Open a bracket that admits nothing, for a push whose transform does not
1604 /// land on the device grid.
1605 ///
1606 /// A degenerate rectangle under the identity, rather than the push's own
1607 /// geometry under its own transform: the point is to reach an empty
1608 /// scissor without handing the flattener a transform it cannot subdivide
1609 /// against, which is the very thing that made this push unusable.
1610 fn open_blocked_group(&mut self) {
1611 self.clips
1612 .push_rect(Rect::ZERO, Affine::IDENTITY, &mut self.generator);
1613 self.groups.push_clip(Rect::ZERO);
1614 }
1615
1616 /// Close the innermost open bracket, undoing exactly what opened it.
1617 ///
1618 /// The recording is only popped when this bracket is the one that pushed
1619 /// it *and* the recording agrees a layer is open — the recorder's own pop
1620 /// panics on an empty layer stack, and the frame path returns errors
1621 /// rather than panicking (E17).
1622 fn close_group(&mut self, frame: &mut CompiledFrame) {
1623 let Some(group) = self.groups.pop() else {
1624 return;
1625 };
1626 if group.closes_clip() {
1627 self.clips.pop();
1628 }
1629 if group.closes_layer() && frame.recorder.has_layers() {
1630 frame.recorder.pop_layer();
1631 }
1632 }
1633
1634 /// Close every bracket the display list left open at the end of the frame.
1635 ///
1636 /// A recorded layer that is never popped has no bounds — the recorder
1637 /// computes them at the pop — so an unbalanced push would otherwise leave
1638 /// the scheduler a layer it cannot place. Closing here is the same policy
1639 /// an unbalanced pop gets, applied at the other end.
1640 fn close_open_groups(&mut self, frame: &mut CompiledFrame) {
1641 while !self.groups.is_empty() {
1642 self.close_group(frame);
1643 }
1644 self.snapshots.reset();
1645 }
1646
1647 /// Generate the coverage for every punch the frame hoisted.
1648 ///
1649 /// Runs after the walk, so the strips land past every draw's own range and
1650 /// no draw references them. The punch is rasterized at the frame root
1651 /// under no clip at all — being hoisted out of its brackets is exactly
1652 /// what the confinement in [`clear::punch_rect`] already accounted for —
1653 /// and takes the fast rectangle path whenever its edges fall on whole
1654 /// pixels, which is what makes a pixel-aligned punch pixel-exact however
1655 /// its edges fall inside a tile.
1656 fn generate_punches(&mut self, frame: &mut CompiledFrame) {
1657 for index in 0..self.punches.len() {
1658 let Some(punch) = self.punches.get(index).copied() else {
1659 continue;
1660 };
1661
1662 let start = frame.strips.strips.len();
1663 match fast_rect(punch.device, Affine::IDENTITY) {
1664 Some(device) => {
1665 self.generator
1666 .generate_filled_rect_fast(&device, &mut frame.strips, None);
1667 }
1668 None => {
1669 self.generator.generate_filled_path(
1670 punch.device.path_elements(FLATTEN_TOLERANCE),
1671 Fill::NonZero,
1672 Affine::IDENTITY,
1673 None,
1674 &mut frame.strips,
1675 None,
1676 );
1677 }
1678 }
1679
1680 let strip_range = start..frame.strips.strips.len();
1681 if strip_range.is_empty() {
1682 continue;
1683 }
1684
1685 frame.clears.push(ClearPunch {
1686 strip_range,
1687 bounds: clear::device_bounds(punch.device),
1688 depth: punch.depth,
1689 });
1690 }
1691 }
1692
1693 /// Run `generate` under the active clip, then record whatever strips
1694 /// survived as one draw painted from `source` under `transform`.
1695 ///
1696 /// `generate` is handed the clip stack's coverage mask to pass on to the
1697 /// strip generator, which is what intersects a mask clip while the draw's
1698 /// own coverage is produced; the scissor is applied afterwards, to the run
1699 /// the generator appended. A scissor admitting nothing skips generation
1700 /// entirely rather than generating coverage to throw away.
1701 ///
1702 /// Returns whether a draw was recorded. A generator call that produced no
1703 /// strips (fully culled, clipped away, degenerate, or empty geometry)
1704 /// records nothing and consumes no depth, so a frame's depths stay dense
1705 /// over the draws that actually exist.
1706 ///
1707 /// The paint is encoded only once the strips are known to be non-empty, so
1708 /// a culled draw leaves no orphan entry in the frame's encoded-paint table
1709 /// and no ramp request for a gradient nothing paints with. An image the
1710 /// atlas refuses arrives *after* that point, so its coverage is rolled back
1711 /// to where the generator started rather than left behind as strips no draw
1712 /// references.
1713 fn record<F>(
1714 &mut self,
1715 frame: &mut CompiledFrame,
1716 depth: &mut DepthCounter,
1717 source: PaintSource<'_>,
1718 transform: Affine,
1719 generate: F,
1720 ) -> bool
1721 where
1722 F: FnOnce(&mut StripGenerator, &mut StripStorage, Option<PathDataRef<'_>>),
1723 {
1724 if self.clips.blocks_everything() {
1725 return false;
1726 }
1727
1728 let start = frame.strips.strips.len();
1729 let alpha_start = frame.strips.alphas.len();
1730 generate(&mut self.generator, &mut frame.strips, self.clips.mask());
1731 self.clips.clip_run(&mut frame.strips, start, alpha_start);
1732 let strip_range = start..frame.strips.strips.len();
1733
1734 // A run is only a draw when it carries content. Under a mask clip
1735 // `vello_common::clip::intersect_impl` gates its trailing sentinel on
1736 // the *whole* target buffer being non-empty, not on what this call
1737 // added — and `frame.strips` is one `Append`-mode buffer shared by
1738 // every draw of the frame, so a masked path that contributed no rows
1739 // (zero-area geometry, coverage the mask removed entirely) after an
1740 // earlier draw's content still gets a sentinel: a *lone* sentinel.
1741 // The renderer's pairwise walk reads each span's extent off the strip
1742 // after it, so that is not a run at all — roll it back exactly like an
1743 // empty one. Every generation path pairs a content strip with its own
1744 // sentinel in the same call, so a one-strip run can only be that
1745 // sentinel; the assertion keeps a future generator change from being
1746 // swallowed here as "nothing to draw".
1747 if strip_range.len() < 2 {
1748 debug_assert!(
1749 strip_range.is_empty() || frame.strips.strips[start].is_sentinel(),
1750 "a one-strip run must be a lone sentinel, not an unterminated content strip"
1751 );
1752 frame.strips.strips.truncate(start);
1753 frame.strips.alphas.truncate(alpha_start);
1754 return false;
1755 }
1756
1757 let Some(paint) = self.encode_paint(source, transform, frame) else {
1758 frame.strips.strips.truncate(start);
1759 frame.strips.alphas.truncate(alpha_start);
1760 return false;
1761 };
1762
1763 let draw = EngineDraw::new(paint, depth.advance(), strip_range.clone());
1764 frame
1765 .recorder
1766 .push_draw(draw, &frame.strips.strips[strip_range]);
1767 true
1768 }
1769
1770 /// Encode `source` into the paint a draw carries, or `None` when the paint
1771 /// cannot be resolved and the draw is to be dropped.
1772 ///
1773 /// A solid and a gradient are always encodable (a degenerate gradient falls
1774 /// back to a solid). The two that can answer `None` are an image, which
1775 /// needs atlas space the residency may refuse, and an externally bound
1776 /// texture, whose id may name nothing registered.
1777 fn encode_paint(
1778 &mut self,
1779 source: PaintSource<'_>,
1780 transform: Affine,
1781 frame: &mut CompiledFrame,
1782 ) -> Option<vello_common::paint::Paint> {
1783 let encoded = match source {
1784 PaintSource::Brush(Brush::Image(brush)) => encode_image_brush(
1785 brush,
1786 transform,
1787 &mut frame.encoded_paints,
1788 &mut self.images,
1789 ),
1790 PaintSource::Brush(brush) => {
1791 let encoding = encode_brush(brush, transform, &mut frame.encoded_paints);
1792 frame.lut_requests.extend(encoding.lut_request);
1793 return Some(encoding.paint);
1794 }
1795 PaintSource::Image { data, dest } => encode_image_command(
1796 data,
1797 dest,
1798 transform,
1799 &mut frame.encoded_paints,
1800 &mut self.images,
1801 ),
1802 PaintSource::SceneTexture { id, dest } => {
1803 // Its own error type and its own counters, so it returns here
1804 // rather than joining the atlas-residency match below: nothing
1805 // is made resident and nothing is uploaded — the texels are
1806 // the caller's and are already on the device.
1807 return match encode_scene_texture(
1808 id,
1809 dest,
1810 transform,
1811 &mut self.externals,
1812 &mut frame.encoded_paints,
1813 ) {
1814 Ok(encoding) => {
1815 frame.external_draws = frame.external_draws.saturating_add(1);
1816 Some(encoding.paint)
1817 }
1818 Err(_) => {
1819 frame.skipped_externals = frame.skipped_externals.saturating_add(1);
1820 None
1821 }
1822 };
1823 }
1824 PaintSource::BlurredRect {
1825 rect,
1826 radii,
1827 std_dev,
1828 color,
1829 } => {
1830 // Unlike an image, this can never be refused (see
1831 // [`encode_blurred_rounded_rect`]'s doc), so it returns
1832 // straight away rather than joining the fallible match below.
1833 let paint = encode_blurred_rounded_rect(
1834 rect,
1835 radii,
1836 std_dev,
1837 color,
1838 transform,
1839 &mut frame.encoded_paints,
1840 );
1841 return Some(paint);
1842 }
1843 };
1844
1845 match encoded {
1846 Ok(encoding) => {
1847 frame.image_draws = frame.image_draws.saturating_add(1);
1848 Some(encoding.paint)
1849 }
1850 Err(skip) => {
1851 frame.skipped_images = frame.skipped_images.saturating_add(1);
1852 note_image_skip(skip);
1853 None
1854 }
1855 }
1856 }
1857}
1858
1859/// What a draw is painted with, as the walk hands it to
1860/// [`SceneCompiler::record`].
1861///
1862/// An image is not a [`Brush`] in the display list — [`Command::Image`] carries
1863/// its pixels and a destination rectangle directly — so the two arrive by
1864/// different routes and are distinguished here rather than by forcing one into
1865/// the shape of the other.
1866enum PaintSource<'a> {
1867 /// A solid, gradient or image brush recorded on a shape command.
1868 Brush(&'a Brush),
1869 /// A [`Command::Image`]'s pixels scaled to fill `dest`.
1870 Image {
1871 /// The decoded image to make resident.
1872 data: &'a ImageData,
1873 /// The destination rectangle, in the command's own coordinate space.
1874 dest: Rect,
1875 },
1876 /// A [`Command::SceneTexture`]'s externally bound texture scaled to fill
1877 /// `dest`.
1878 SceneTexture {
1879 /// The opaque id the display list names the texture by.
1880 id: u64,
1881 /// The destination rectangle, in the command's own coordinate space.
1882 dest: Rect,
1883 },
1884 /// A [`Command::BlurredRoundedRect`]'s shadow parameters, in the
1885 /// command's own (pre-transform) coordinate space.
1886 BlurredRect {
1887 /// The un-padded rectangle the shadow is cast from.
1888 rect: Rect,
1889 /// Per-corner radii, collapsed to their largest at encode time (see
1890 /// [`blur_rrect`]).
1891 radii: CornerRadii,
1892 /// The blur's standard deviation.
1893 std_dev: f64,
1894 /// The shadow's base colour.
1895 color: Color,
1896 },
1897}
1898
1899/// Report an image the atlas refused.
1900///
1901/// The first refusal in a process is a warning, because a blank image where one
1902/// was expected is otherwise invisible; the rest are debug, because a scene
1903/// that keeps drawing a refused image would repeat the message every frame.
1904fn note_image_skip(skip: ImageSkip) {
1905 IMAGE_SKIP_WARNING.call_once(|| {
1906 log::warn!("image draw skipped: {skip} (further skips are logged at debug level)");
1907 });
1908 log::debug!("image draw skipped: {skip}");
1909}
1910
1911/// Report what this frame's image residency cost, on a frame where it cost
1912/// anything.
1913///
1914/// The counterpart to [`note_image_skip`]'s once-per-process warning, which
1915/// says *that* an image was refused and then goes quiet: this says how many
1916/// draws a given frame lost and how hard the atlas is being churned to avoid
1917/// losing more. `frust-perf`-prefixed and at info level, which is what carries
1918/// it into a benchmark capture — the harness keeps every line with that prefix
1919/// and drops the rest, so a run's own log answers "did the atlas hold this
1920/// scene?" without a parallel system-log capture beside it.
1921///
1922/// Silent on a frame that skipped nothing and evicted nothing, which is every
1923/// frame of a steady scene: the common path pays two comparisons and writes no
1924/// line. `skipped` is the frame's own count of image draws that painted
1925/// nothing, so it includes the few refusals decided before residency is even
1926/// consulted (a singular paint transform, a destination with no area) as well
1927/// as the atlas's own — every one of them is a draw the display list asked for
1928/// and the frame did not paint, which is the question the line answers.
1929///
1930/// `perf-trace`-only, like every other `frust-perf` line in this workspace
1931/// (`frust_render::context::log_render_path`, [`PhaseClock`], the encode
1932/// window): the release-lean gate asserts a shipping binary contains no
1933/// `frust-perf` bytes at all, and a `#[cfg]` is what makes that the compiler's
1934/// answer rather than a hope about the optimizer.
1935#[cfg(feature = "perf-trace")]
1936fn note_image_pressure(frame: &CompiledFrame, images: &ImageResidency) {
1937 if !image_pressure_reported(frame, images) {
1938 return;
1939 }
1940 // The text is built *inside* the macro's argument list, so the log ceiling
1941 // covers the `format!` and not merely the emission. `evicted>0` is the
1942 // expected steady state of a working set larger than the atlas, and a
1943 // build whose ceiling drops info lines must not pay a `String` per frame
1944 // for one it will never record.
1945 log::info!("{}", image_pressure_line(frame, images));
1946}
1947
1948/// Whether `frame` has any image-residency cost to report against `images`.
1949///
1950/// Split from the line itself so the text can be built where the log macro can
1951/// elide it — see [`note_image_pressure`] — and so "a frame the atlas held
1952/// reports nothing at all" stays a property a test can name.
1953#[cfg(feature = "perf-trace")]
1954#[must_use]
1955pub fn image_pressure_reported(frame: &CompiledFrame, images: &ImageResidency) -> bool {
1956 frame.skipped_images != 0 || images.frame_pressure_evictions() != 0
1957}
1958
1959/// The `frust-perf img` line `frame` reports against `images`.
1960///
1961/// Separate from the logging above because the *text* is a contract: a
1962/// benchmark capture is graded by grepping these fields, so the field order and
1963/// the names are pinned by a test rather than only by this module. Ask
1964/// [`image_pressure_reported`] first — on a quiet frame this still formats a
1965/// line, it is simply one nothing asks for.
1966#[cfg(feature = "perf-trace")]
1967#[must_use]
1968pub fn image_pressure_line(frame: &CompiledFrame, images: &ImageResidency) -> String {
1969 let budget = images.budget();
1970 format!(
1971 "frust-perf img skipped={} evicted={} resident={} budget={}x{}x{}",
1972 frame.skipped_images,
1973 images.frame_pressure_evictions(),
1974 images.entry_count(),
1975 budget.atlas_size.0,
1976 budget.atlas_size.1,
1977 budget.max_atlases,
1978 )
1979}
1980
1981/// Report a glyph run whose font could not be read.
1982///
1983/// The same once-warning-then-debug shape [`note_image_skip`] uses, and for
1984/// the same reason: a missing line of text is otherwise invisible, while a
1985/// scene that keeps drawing against an unloaded font would repeat the message
1986/// every frame.
1987fn note_font_skip() {
1988 FONT_SKIP_WARNING.call_once(|| {
1989 log::warn!(
1990 "glyph run skipped: its font blob is not a readable face \
1991 (further skips are logged at debug level)"
1992 );
1993 });
1994 log::debug!("glyph run skipped: its font blob is not a readable face");
1995}
1996
1997/// The id the offscreen target of fragment program `program_id` is registered
1998/// under — the compiler's half of the agreement
1999/// [`crate::effects::shader_quad`] makes with the pre-pass that renders it.
2000///
2001/// A pure function of the program id, computed independently on both sides
2002/// rather than exchanged through a side table, because the walk holds nothing
2003/// else: a [`Command::ShaderQuad`] carries its `ShaderProgram` and no texture
2004/// handle. `SceneTextureId::for_shader_program` is what keeps the derived
2005/// value out of the range host textures mint from.
2006#[must_use]
2007pub fn shader_quad_texture_id(program_id: u64) -> u64 {
2008 SceneTextureId::for_shader_program(program_id).get()
2009}
2010
2011/// Report a [`Command::ShaderQuad`] dropped for want of a rendered target.
2012///
2013/// Latched to once per process rather than following [`note_image_skip`] and
2014/// [`note_font_skip`]'s warn-then-debug shape: a compiler driven without the
2015/// pre-pass (a host encoding frames straight through
2016/// [`crate::EngineRenderer`], or a program whose shader failed to compile)
2017/// produces this on every frame forever, and the second report says nothing
2018/// the first did not. Never raised for a quad [`shader_quad_is_culled`]
2019/// reports deliberately culled — that case is [`note_shader_quad_culled`]'s.
2020fn note_shader_quad_unrendered(program_id: u64) {
2021 SHADER_QUAD_SKIP_WARNING.call_once(|| {
2022 log::warn!(
2023 "ShaderQuad draws nothing: fragment program {program_id} has no rendered target \
2024 — either the frame's shader pre-pass did not run before this compile, or the \
2025 program failed to compile (logged once per process)"
2026 );
2027 });
2028}
2029
2030/// Whether a [`Command::ShaderQuad`] at `dest` under `transform` (the
2031/// command's own transform composed with the frame's) is entirely outside
2032/// `frame_extent` — the same target-extent overlap test
2033/// `crate::effects::shader_quad::frame_demands`/`culled_program_ids` apply to
2034/// decide whether the pre-pass renders this program's quad at all this frame,
2035/// restated independently here (the compiler and the pre-pass share no
2036/// channel for "this id was culled, not missing") so an id nothing is
2037/// registered under can be told apart from one whose pre-pass genuinely never
2038/// ran — see [`note_shader_quad_unrendered`]/[`note_shader_quad_culled`].
2039///
2040/// Conservative on the same terms as the pre-pass's own check: a non-finite
2041/// `bbox` answers `false` (never treated as culled — some other refusal
2042/// accounts for it), and a shared edge counts as overlapping via
2043/// [`kurbo::Rect::overlaps`]. Unlike the pre-pass's walk, this has no
2044/// [`Command::PushSnapshot`]-bracket exemption to make: it is asked only
2045/// about the one quad instance actually being compiled right now, under its
2046/// own already-composed `transform` (which, inside a bracket, already
2047/// includes the enclosing snapshot's own presentation correction — see
2048/// `compile_command`'s `combined`) — there is no separate "the bracket might
2049/// still move it" case to guard against here, only the geometry this exact
2050/// draw is about to be attempted at.
2051fn shader_quad_is_culled(dest: Rect, transform: Affine, frame_extent: (u16, u16)) -> bool {
2052 let frame_rect = Rect::new(
2053 0.0,
2054 0.0,
2055 f64::from(frame_extent.0),
2056 f64::from(frame_extent.1),
2057 );
2058 let bbox = transform.transform_rect_bbox(dest);
2059 bbox.is_finite() && !bbox.overlaps(frame_rect)
2060}
2061
2062/// Report a [`Command::ShaderQuad`] dropped because the shader-quad pre-pass
2063/// (`crate::effects::shader_quad`) deliberately culled every one of the
2064/// program's quads this frame — its device rectangle does not intersect the
2065/// frame's own target at all — rather than because no pre-pass ran for it at
2066/// all.
2067///
2068/// Debug-level and unlatched (unlike [`note_shader_quad_unrendered`]): a
2069/// culled quad is an expected, routine outcome of a scene drawing an
2070/// off-screen or fully clipped program, not a signal that something is
2071/// missing, so it does not need the once-per-process rate limit a genuine
2072/// "nothing rendered this" warning does.
2073fn note_shader_quad_culled(program_id: u64) {
2074 log::debug!(
2075 "ShaderQuad draws nothing: fragment program {program_id} was culled by the \
2076 shader-quad pre-pass — its destination does not intersect this frame's target \
2077 (expected; not a missing pre-pass)"
2078 );
2079}
2080
2081/// Report a [`Command::ShaderQuad`] dropped because
2082/// `FRUST_ENGINE_NO_SHADER_EFFECTS` is set.
2083///
2084/// Once per process, like the sighting above: the switch is read once and
2085/// cannot change under a running process, so the fact is stated once.
2086fn note_shader_effects_disabled() {
2087 SHADER_EFFECTS_DISABLED_WARNING.call_once(|| {
2088 log::warn!(
2089 "ShaderQuad commands draw nothing: FRUST_ENGINE_NO_SHADER_EFFECTS is set \
2090 (logged once per process)"
2091 );
2092 });
2093}
2094
2095/// The transform a command carries, or `None` for one that carries none.
2096fn command_transform(command: &Command) -> Option<Affine> {
2097 match command {
2098 Command::FillRect { transform, .. }
2099 | Command::RoundedRect { transform, .. }
2100 | Command::Line { transform, .. }
2101 | Command::PushClip { transform, .. }
2102 | Command::PushClipRounded { transform, .. }
2103 | Command::Image { transform, .. }
2104 | Command::BlurredRoundedRect { transform, .. }
2105 | Command::PushLayer { transform, .. }
2106 | Command::ClearRect { transform, .. }
2107 | Command::Path { transform, .. }
2108 | Command::ShaderQuad { transform, .. }
2109 | Command::SceneTexture { transform, .. }
2110 | Command::PushSnapshot { transform, .. } => Some(*transform),
2111 Command::GlyphRun(run) => Some(run.transform),
2112 Command::PopClip | Command::PopLayer | Command::PopSnapshot => None,
2113 }
2114}
2115
2116/// Whether `command`'s own transform still lands on the finite device grid once
2117/// `combined` — the frame root with any open snapshot bracket's correction — is
2118/// composed ahead of it.
2119///
2120/// Asked by both of the frame's walks, from one place, because they have to ask
2121/// it the same way. The draw walk draws nothing for a command that answers
2122/// `false` and enters a `PushSnapshot` neutrally instead (see
2123/// [`snapshot_entry`]); the collect walk classifies against the transform that
2124/// entry implies. Two copies of this expression could drift a coefficient
2125/// apart and route a run for a device size it is never drawn at.
2126///
2127/// A command carrying no transform of its own is on the grid trivially: there
2128/// is nothing to compose.
2129fn command_on_grid(command: &Command, combined: Affine) -> bool {
2130 command_transform(command).is_none_or(|transform| check_finite(combined * transform).is_ok())
2131}
2132
2133/// The presentation scale and transform a `PushSnapshot` bracket is entered
2134/// with: the recorded pair on the grid, and the neutral pair off it.
2135///
2136/// The neutral pair is what makes an off-grid bracket *inert* rather than
2137/// absent — it still has a depth to count and a pop to balance, but it installs
2138/// no correction, so nothing inside it is drawn through a transform the frame
2139/// refused. Both walks substitute through this one function so that the route
2140/// a run is given and the transform it is drawn through can never be decided
2141/// from different magnitudes.
2142fn snapshot_entry(on_grid: bool, scale: f64, transform: Affine) -> (f64, Affine) {
2143 if on_grid {
2144 (scale, transform)
2145 } else {
2146 (1.0, Affine::IDENTITY)
2147 }
2148}
2149
2150/// Refuse a viewport whose tile-snapped extent would not fit in `u16`.
2151///
2152/// The recorder snaps the scene size up to whole tiles, and that rounding is
2153/// checked arithmetic upstream — an extent within three pixels of `u16::MAX`
2154/// has no representable tile-aligned bound. Refusing it here is what keeps the
2155/// frame path free of that panic.
2156fn check_tile_addressable(width: u16, height: u16) -> Result<(), EngineError> {
2157 let addressable = width.checked_next_multiple_of(Tile::WIDTH).is_some()
2158 && height.checked_next_multiple_of(Tile::HEIGHT).is_some();
2159
2160 if addressable {
2161 Ok(())
2162 } else {
2163 Err(EngineError::TargetTooLarge)
2164 }
2165}
2166
2167/// Refuse a transform that maps geometry off the finite device grid.
2168///
2169/// A non-finite coefficient (`NaN` from a degenerate inverse, an infinity from
2170/// an overflowed scale) sends every coordinate it touches outside the `u16`
2171/// pixel range the strip pipeline addresses, so the frame is refused rather
2172/// than rasterized into whatever the downstream float-to-integer conversions
2173/// happen to saturate to.
2174fn check_finite(transform: Affine) -> Result<(), EngineError> {
2175 if transform.as_coeffs().iter().all(|c| c.is_finite()) {
2176 Ok(())
2177 } else {
2178 Err(EngineError::InvalidTransform)
2179 }
2180}
2181
2182/// Refuse a command whose own geometry is non-finite.
2183///
2184/// A finite transform is not enough on its own: a `NaN` corner radius, an
2185/// infinite rectangle extent, a `NaN` control point or stroke width all reach
2186/// the flattener and the stroker as they were recorded, and neither of those
2187/// bails on a non-finite number. They subdivide against it — a rounded rect of
2188/// unbounded extent with a `NaN` radius never finishes at all, and a `NaN`
2189/// stroke width buys hundreds of milliseconds and megabytes of scratch to emit
2190/// no coverage whatsoever. Refusing here, in the same up-front walk the
2191/// transforms are checked in, is what bounds the frame path's work by the
2192/// scene rather than by the arithmetic.
2193///
2194/// Only the commands the compiler actually lowers are checked. A command it
2195/// recognises and skips contributes no geometry to the frame, so refusing the
2196/// whole frame over one would draw *nothing* where skipping draws less — the
2197/// weaker outcome. A clip is checked because it *is* lowered: its rectangle and
2198/// radii decide whether the clip scissors or masks and where its edges land, so
2199/// a non-finite one is refused on the same terms as a fill's, matching the
2200/// refusal its transform already drew. A layer and a snapshot bracket are
2201/// checked on those same terms, and for the same reason: each lowers its
2202/// rectangle through the clip stack, so a non-finite one reaches the flattener
2203/// exactly as a clip's would. Their `alpha` and `scale` are checked alongside
2204/// it because neither is decoration — an alpha decides whether the layer
2205/// isolates, and a scale composes a transform every command inside the bracket
2206/// is drawn under. A clear is checked because its rectangle *is* the coverage
2207/// it erases with. An image's destination rectangle is checked on those same
2208/// terms — it is both the coverage the image paints through and the scale its
2209/// natural-to-destination transform is derived from, so a non-finite one would
2210/// reach the flattener and the paint encoding alike. A blurred rounded
2211/// rectangle's rectangle, corner radii and standard deviation are checked on
2212/// those same terms — together they decide the padded rectangle the strip
2213/// generator rasterizes ([`blur_rrect::inflated_bounds`]) and the falloff the
2214/// fragment shader evaluates from the encoded paint
2215/// ([`blur_rrect::encode_blurred_rounded_rect`]), so a non-finite one would
2216/// reach the flattener and the paint encoding exactly as a non-finite rounded
2217/// rect's radii already do. A lowered command carrying no geometry at all
2218/// ([`Command::PopClip`] and its two siblings) has nothing to check and sits
2219/// with the skipped group. A glyph run's font size and per-glyph positions are
2220/// checked for the same reason a stroke width is: they are not decoration
2221/// either, but the numbers every glyph's own draw transform is derived from
2222/// ([`crate::text`]), so a non-finite one reaches the flattener as a transform
2223/// no subdivision converges against. The scan is per glyph and therefore the
2224/// one check here whose cost grows with a command's contents — bounded by the
2225/// glyph count the run already carries, and paid once per frame rather than
2226/// once per glyph drawn.
2227///
2228/// The match is exhaustive over every [`Command`] variant, the same as
2229/// [`SceneCompiler::compile_command`]'s: a variant added to the enum fails to
2230/// compile here until it is placed in the checked group or the unchecked one.
2231/// Moving a variant *between* those two groups is not itself compiler-enforced
2232/// — the match stays exhaustive either way — so that half of the discipline
2233/// still has to be kept by hand alongside `compile_command`.
2234fn check_geometry(command: &Command) -> Result<(), EngineError> {
2235 let finite = match command {
2236 Command::FillRect { rect, .. } => rect.is_finite(),
2237 Command::RoundedRect { rect, radii, .. } => rect.is_finite() && radii_are_finite(*radii),
2238 Command::Line { p0, p1, width, .. } => {
2239 p0.is_finite() && p1.is_finite() && width.is_finite()
2240 }
2241 Command::Path { path, style, .. } => path.is_finite() && style_is_finite(style),
2242 Command::PushClip { rect, .. } => rect.is_finite(),
2243 Command::PushClipRounded { rect, radii, .. } => {
2244 rect.is_finite() && radii_are_finite(*radii)
2245 }
2246 Command::PushLayer { rect, alpha, .. } => rect.is_finite() && alpha.is_finite(),
2247 Command::ClearRect { rect, .. } => rect.is_finite(),
2248 Command::PushSnapshot {
2249 rect, alpha, scale, ..
2250 } => rect.is_finite() && alpha.is_finite() && scale.is_finite(),
2251 Command::Image { dest, .. } => dest.is_finite(),
2252 Command::SceneTexture { dest, .. } => dest.is_finite(),
2253 // Carries a destination rectangle like the two above, and lowers
2254 // through the same external-texture path, so the same check applies.
2255 Command::ShaderQuad { dest, .. } => dest.is_finite(),
2256 Command::BlurredRoundedRect {
2257 rect,
2258 radii,
2259 std_dev,
2260 ..
2261 } => rect.is_finite() && radii_are_finite(*radii) && std_dev.is_finite(),
2262 Command::GlyphRun(run) => glyph_run_is_finite(run),
2263 // Carrying no geometry of their own — see above.
2264 Command::PopClip | Command::PopLayer | Command::PopSnapshot => true,
2265 };
2266
2267 if finite {
2268 Ok(())
2269 } else {
2270 Err(EngineError::InvalidGeometry)
2271 }
2272}
2273
2274/// Whether a glyph run's own numbers are finite.
2275///
2276/// The font size and every glyph position, because those are exactly the run's
2277/// numbers that end up inside a transform: `glifo` absorbs the font size into
2278/// each glyph's draw transform and translates that transform by the glyph's
2279/// position, so either one non-finite produces a transform the flattener
2280/// subdivides against forever. The font itself is not checked — a malformed or
2281/// unreadable face yields no outline and draws nothing, which is a missing
2282/// glyph rather than an unbounded loop.
2283fn glyph_run_is_finite(run: &GlyphRun) -> bool {
2284 run.font_size.is_finite()
2285 && run
2286 .glyphs
2287 .iter()
2288 .all(|glyph| glyph.x.is_finite() && glyph.y.is_finite())
2289}
2290
2291/// Whether every corner radius is finite.
2292fn radii_are_finite(radii: CornerRadii) -> bool {
2293 radii.top_left.is_finite()
2294 && radii.top_right.is_finite()
2295 && radii.bottom_right.is_finite()
2296 && radii.bottom_left.is_finite()
2297}
2298
2299/// Whether a path style's own numbers are finite.
2300///
2301/// The dash lengths and phase are checked even though
2302/// [`DashPattern::is_effective`] would strike a non-finite pattern out and
2303/// stroke solid: a frame the compiler refuses for a `NaN` stroke width would
2304/// otherwise be accepted for a `NaN` dash phase, and one contract over every
2305/// number a *lowered* command carries is the one a caller can hold in their
2306/// head — not a claim about a command [`check_geometry`] skips rather than
2307/// lowers, whose numbers this function never sees.
2308///
2309/// An effective dash pattern is checked further, past its own fields: see
2310/// [`dash_cycle_is_normalizable`].
2311fn style_is_finite(style: &PathStyle) -> bool {
2312 match style {
2313 PathStyle::Fill => true,
2314 PathStyle::Stroke { width, dash } => {
2315 let dash_finite = match dash {
2316 Some(dash) => {
2317 dash.on.is_finite()
2318 && dash.off.is_finite()
2319 && dash.phase.is_finite()
2320 && dash_cycle_is_normalizable(dash)
2321 }
2322 None => true,
2323 };
2324 width.is_finite() && dash_finite
2325 }
2326 }
2327}
2328
2329/// Whether a dash pattern's derived cycle survives kurbo's own normalization
2330/// arithmetic, so `kurbo::dash` terminates instead of spinning forever.
2331///
2332/// [`DashPattern::is_effective`] already screens out a non-positive or
2333/// sub-epsilon pattern in favour of a solid stroke, but its own period check —
2334/// `on + off >= DASH_PERIOD_EPSILON` — can itself be fooled: two individually
2335/// finite lengths can sum past `f64::MAX` into `+inf`, and `+inf >=
2336/// DASH_PERIOD_EPSILON` still reads as effective. kurbo doubles this crate's
2337/// on/off pair into its own length-2 dash array, so the period it derives is
2338/// always `on + off`; once that overflows, `phase.rem_euclid(period)`
2339/// overflows with it, and the catch-up loop `kurbo::dash` runs before it ever
2340/// pulls a `PathEl` adds an infinite step to a value that never converges —
2341/// `on = off = f64::MAX`, `phase = -1.0` hangs this way. Refusing here, where
2342/// `on`, `off` and `phase` already passed their own finiteness checks, is what
2343/// keeps that unbounded loop out of the frame path.
2344///
2345/// Public for the same reason [`dash_path`] and [`well_formed`] are: the CPU
2346/// oracle carries an identical copy, and a cross-crate test pins the two
2347/// against each other so they cannot drift apart silently.
2348pub fn dash_cycle_is_normalizable(dash: &DashPattern) -> bool {
2349 if !dash.is_effective() {
2350 // A degenerate pattern never reaches `dash_path`: `is_effective` is
2351 // what routes it to a solid stroke instead, so its derived period is
2352 // moot here.
2353 return true;
2354 }
2355 let period = dash.on + dash.off;
2356 period.is_finite() && period > 0.0 && dash.phase.rem_euclid(period).is_finite()
2357}
2358
2359/// The device-space rectangle to hand the fast rectangle path, or `None` when
2360/// this rectangle has to go through full path processing.
2361///
2362/// The fast path writes strip coverage for a rectangle directly, skipping
2363/// flattening and tiling entirely, and is taken only when the result is
2364/// indistinguishable from the general path: the composed transform must keep
2365/// the rectangle axis-aligned (no rotation or skew), and the transformed
2366/// rectangle must land on whole pixels, so no edge needs partial coverage.
2367///
2368/// [`clip`] admits a rectangular clip to its scissor path by the same rule and
2369/// through this same function: a rectangle whose coverage can be written
2370/// exactly is a rectangle whose *clip* can be applied exactly, so the two share
2371/// one admission rule rather than two that could drift apart.
2372fn fast_rect(rect: Rect, transform: Affine) -> Option<Rect> {
2373 if !is_axis_aligned(&transform) {
2374 return None;
2375 }
2376
2377 let device = transform.transform_rect_bbox(rect);
2378 is_pixel_aligned(device).then_some(device)
2379}
2380
2381/// Whether every edge of `rect` falls on a whole pixel.
2382fn is_pixel_aligned(rect: Rect) -> bool {
2383 [rect.x0, rect.y0, rect.x1, rect.y1]
2384 .iter()
2385 .all(|v| v.is_finite() && v.fract() == 0.0)
2386}
2387
2388/// A stroke of `width` with round caps and joins — the only stroke style the
2389/// display list can express.
2390fn round_stroke(width: f64) -> Stroke {
2391 Stroke::new(width)
2392 .with_caps(Cap::Round)
2393 .with_join(Join::Round)
2394}
2395
2396/// `path` expanded into the sub-paths `dash` breaks it into.
2397///
2398/// Both ends of the expansion go through [`well_formed`]. The input needs it
2399/// because `kurbo::dash` mishandles a subpath that closes without ever
2400/// producing a segment: it emits that subpath's closing element ahead of the
2401/// `MoveTo` meant to open the output, so a path whose *first* subpath is a
2402/// zero-length closed one (a dashed arc at zero sweep records exactly that)
2403/// dashes to a sequence beginning with `ClosePath`. Such a sequence is not a
2404/// path any consumer can read — `BezPath`'s own "begins with `MoveTo`"
2405/// invariant is asserted in a debug build and silently strokes malformed
2406/// geometry in a release one. Normalizing those subpaths away first removes
2407/// the input the iterator gets wrong; normalizing the result as well makes the
2408/// well-formedness of what this returns a property of this function rather
2409/// than of the dash iterator's internal states.
2410///
2411/// Callers inside this crate only ever reach `dash` here once
2412/// [`dash_cycle_is_normalizable`] has passed it, since `kurbo::dash` itself
2413/// does not bound its catch-up loop against a non-normalizable cycle; a caller
2414/// outside the up-front walk carries that same obligation. Made `pub` (rather
2415/// than `pub(crate)`) so `frust-testing`'s CPU oracle, which keeps its own
2416/// independent copy of this lowering (see that crate's `oracle_cpu` module
2417/// docs for why), can pin its output against this one directly rather than
2418/// only through a rendered image.
2419pub fn dash_path(path: &BezPath, dash: DashPattern) -> BezPath {
2420 let source = well_formed(path.iter());
2421 well_formed(kurbo::dash(source.iter(), dash.phase, &[dash.on, dash.off]))
2422}
2423
2424/// `elements` as a path every consumer can read: opened by a `MoveTo`, and
2425/// carrying no `ClosePath` that closes a subpath with no segments in it.
2426///
2427/// Both rules drop elements that describe no geometry — an element before the
2428/// first `MoveTo` has no start point to be drawn from, and closing a subpath
2429/// that never left its start point adds no segment — so a well-formed path in
2430/// yields itself back unchanged.
2431///
2432/// `pub` for the same cross-crate-parity reason as [`dash_path`].
2433pub fn well_formed(elements: impl Iterator<Item = PathEl>) -> BezPath {
2434 let mut out = BezPath::new();
2435 // Tracked rather than read back off `out`: `BezPath::is_empty` asks whether
2436 // a path holds any SEGMENT, which a path holding only its opening `MoveTo`
2437 // does not.
2438 let mut opened = false;
2439 let mut segments_in_subpath = 0_usize;
2440
2441 for element in elements {
2442 match element {
2443 PathEl::MoveTo(_) => {
2444 opened = true;
2445 segments_in_subpath = 0;
2446 out.push(element);
2447 }
2448 PathEl::ClosePath => {
2449 if segments_in_subpath > 0 {
2450 segments_in_subpath = 0;
2451 out.push(element);
2452 }
2453 }
2454 PathEl::LineTo(_) | PathEl::QuadTo(..) | PathEl::CurveTo(..) => {
2455 if opened {
2456 segments_in_subpath += 1;
2457 out.push(element);
2458 }
2459 }
2460 }
2461 }
2462 out
2463}
2464
2465/// The display list's per-corner radii as kurbo's, in its clockwise-from-top-left
2466/// argument order.
2467fn rounded_rect_radii(radii: CornerRadii) -> RoundedRectRadii {
2468 RoundedRectRadii::new(
2469 radii.top_left,
2470 radii.top_right,
2471 radii.bottom_right,
2472 radii.bottom_left,
2473 )
2474}
2475
2476#[cfg(test)]
2477mod tests {
2478 use super::*;
2479
2480 #[test]
2481 fn a_viewport_within_three_pixels_of_the_u16_ceiling_is_refused() {
2482 assert!(check_tile_addressable(65532, 65532).is_ok());
2483 assert!(matches!(
2484 check_tile_addressable(65533, 16),
2485 Err(EngineError::TargetTooLarge)
2486 ));
2487 assert!(matches!(
2488 check_tile_addressable(16, u16::MAX),
2489 Err(EngineError::TargetTooLarge)
2490 ));
2491 }
2492
2493 /// The substitution both walks make for an off-grid `PushSnapshot`, and why
2494 /// making it in only one of them would matter.
2495 ///
2496 /// A bracket entered with the recorded presentation installs a correction;
2497 /// one entered neutrally installs none. That correction is precisely the
2498 /// affine a run inside the bracket is *classified* against, so a walk that
2499 /// substituted and a walk that did not would decide a run's route from one
2500 /// magnitude and draw it at another — which is the atlas route handed to a
2501 /// transform `glifo` will not absorb.
2502 #[test]
2503 fn an_off_grid_snapshot_bracket_is_entered_neutrally() {
2504 // A frame root already carrying an outer bracket's correction, and an
2505 // inner bracket whose own transform overflows against it. Both factors
2506 // are finite; only the composition is not.
2507 let combined = Affine::scale(1e200);
2508 let transform = Affine::scale(1e200);
2509 let rect = Rect::new(0.0, 0.0, 10.0, 10.0);
2510 let command = Command::PushSnapshot {
2511 key: 0,
2512 rect,
2513 alpha: 1.0,
2514 scale: 2.0,
2515 transform,
2516 };
2517
2518 assert!(!command_on_grid(&command, combined));
2519 assert!(command_on_grid(&command, Affine::IDENTITY));
2520
2521 let (scale, entered) = snapshot_entry(false, 2.0, transform);
2522 assert_eq!(scale, 1.0);
2523 assert_eq!(entered.as_coeffs(), Affine::IDENTITY.as_coeffs());
2524 let (scale, entered) = snapshot_entry(true, 2.0, transform);
2525 assert_eq!(scale, 2.0);
2526 assert_eq!(entered.as_coeffs(), transform.as_coeffs());
2527
2528 // And the difference reaches the quantity that is classified: an
2529 // outermost bracket entered with the recorded pair corrects, one
2530 // entered neutrally does not.
2531 let mut recorded = SnapshotStack::new();
2532 recorded.enter(rect, 2.0, transform);
2533 assert_ne!(
2534 recorded.correction().as_coeffs(),
2535 Affine::IDENTITY.as_coeffs()
2536 );
2537
2538 let mut neutral = SnapshotStack::new();
2539 let (scale, entered) = snapshot_entry(false, 2.0, transform);
2540 neutral.enter(rect, scale, entered);
2541 assert_eq!(
2542 neutral.correction().as_coeffs(),
2543 Affine::IDENTITY.as_coeffs()
2544 );
2545 }
2546
2547 #[test]
2548 fn pixel_alignment_rejects_fractional_edges() {
2549 assert!(is_pixel_aligned(Rect::new(0.0, 0.0, 4.0, 4.0)));
2550 assert!(!is_pixel_aligned(Rect::new(0.0, 0.5, 4.0, 4.0)));
2551 assert!(!is_pixel_aligned(Rect::new(0.0, 0.0, 4.0, f64::INFINITY)));
2552 }
2553
2554 /// [`SHADER_QUAD_SKIP_WARNING`] is a process-global [`Once`], so this
2555 /// proves the half of "exactly once" a test can still observe once
2556 /// another test in the same binary may already have tripped it: the
2557 /// latch never un-completes, whatever else in this binary called
2558 /// [`note_shader_quad_unrendered`] first. `Once::call_once` itself is the
2559 /// standard-library guarantee behind the other half — that the closure
2560 /// inside it runs at most once ever — so calling the reporting function
2561 /// twice here and observing the latch hold is a structural stand-in for
2562 /// capturing and counting the actual log line.
2563 #[test]
2564 fn an_unrendered_shader_quad_is_latched_to_once_per_process() {
2565 note_shader_quad_unrendered(1);
2566 assert!(SHADER_QUAD_SKIP_WARNING.is_completed());
2567 note_shader_quad_unrendered(1);
2568 assert!(SHADER_QUAD_SKIP_WARNING.is_completed());
2569 }
2570
2571 /// The kill switch's own report latches independently of the one above —
2572 /// two distinct facts about why a quad drew nothing, each stated once.
2573 #[test]
2574 fn a_disabled_shader_quad_is_latched_to_once_per_process() {
2575 note_shader_effects_disabled();
2576 assert!(SHADER_EFFECTS_DISABLED_WARNING.is_completed());
2577 note_shader_effects_disabled();
2578 assert!(SHADER_EFFECTS_DISABLED_WARNING.is_completed());
2579 }
2580
2581 /// A shader quad's target id is derived, never minted, and lands in the
2582 /// half of the id space `SceneTextureId::mint` cannot reach — the whole
2583 /// reason the compiler can name a texture it never saw registered.
2584 #[test]
2585 fn a_shader_quad_target_id_is_derived_from_its_program() {
2586 assert_eq!(shader_quad_texture_id(7), shader_quad_texture_id(7));
2587 assert_ne!(shader_quad_texture_id(7), shader_quad_texture_id(8));
2588 assert_ne!(shader_quad_texture_id(7), 7);
2589 assert_eq!(
2590 shader_quad_texture_id(7),
2591 SceneTextureId::for_shader_program(7).get()
2592 );
2593 }
2594
2595 #[test]
2596 fn shader_quad_is_culled_true_when_entirely_outside_the_frame() {
2597 assert!(shader_quad_is_culled(
2598 Rect::new(1000.0, 1000.0, 1008.0, 1008.0),
2599 Affine::IDENTITY,
2600 (64, 64)
2601 ));
2602 }
2603
2604 #[test]
2605 fn shader_quad_is_culled_false_when_overlapping_the_frame() {
2606 assert!(!shader_quad_is_culled(
2607 Rect::new(0.0, 0.0, 8.0, 8.0),
2608 Affine::IDENTITY,
2609 (64, 64)
2610 ));
2611 }
2612
2613 #[test]
2614 fn shader_quad_is_culled_false_touching_the_frame_edge() {
2615 // A shared edge counts as overlapping (kurbo::Rect::overlaps), so a
2616 // quad exactly abutting the frame boundary is never wrongly reported
2617 // culled.
2618 assert!(!shader_quad_is_culled(
2619 Rect::new(64.0, 0.0, 80.0, 16.0),
2620 Affine::IDENTITY,
2621 (64, 64)
2622 ));
2623 }
2624
2625 #[test]
2626 fn shader_quad_is_culled_false_for_a_non_finite_bbox() {
2627 assert!(!shader_quad_is_culled(
2628 Rect::new(0.0, 0.0, f64::NAN, 8.0),
2629 Affine::IDENTITY,
2630 (64, 64)
2631 ));
2632 }
2633
2634 #[test]
2635 fn a_culled_shader_quad_is_reported_at_debug_level_not_through_the_unrendered_warning() {
2636 // `note_shader_quad_culled` carries no process-latch to observe the
2637 // way `SHADER_QUAD_SKIP_WARNING` does above — it is meant to fire
2638 // every time, unlike the once-per-process missing-pre-pass report.
2639 // What is asserted here is the compile-time distinction itself: a
2640 // quad `shader_quad_is_culled` reports true for must never also read
2641 // as "un-rendered" by the same geometry.
2642 let frame_extent = (64, 64);
2643 let culled_dest = Rect::new(1000.0, 1000.0, 1008.0, 1008.0);
2644 let unrendered_dest = Rect::new(0.0, 0.0, 8.0, 8.0);
2645
2646 assert!(shader_quad_is_culled(
2647 culled_dest,
2648 Affine::IDENTITY,
2649 frame_extent
2650 ));
2651 assert!(!shader_quad_is_culled(
2652 unrendered_dest,
2653 Affine::IDENTITY,
2654 frame_extent
2655 ));
2656 }
2657}