pub fn resource_texture_descriptor(
label: &str,
width: u32,
height: u32,
) -> TextureDescriptor<'_>Expand description
A resource-texture descriptor: Rgba32Uint, single mip, single sample,
sampled-and-uploadable.
pub fn resource_texture_descriptor(
label: &str,
width: u32,
height: u32,
) -> TextureDescriptor<'_>A resource-texture descriptor: Rgba32Uint, single mip, single sample,
sampled-and-uploadable.