pub const CARD_ELEVATION: f32 = 1.0;Expand description
The default depth of an CardVariant::Elevated card. Elevation is a height,
not a blur radius: Card::elevation says how far off the surface the card sits,
and the shadow is derived from it.
pub const CARD_ELEVATION: f32 = 1.0;The default depth of an CardVariant::Elevated card. Elevation is a height,
not a blur radius: Card::elevation says how far off the surface the card sits,
and the shadow is derived from it.