1use freya_core::{
2 integration::*,
3 prelude::{
4 Border,
5 Color,
6 CornerRadius,
7 CursorMode,
8 Fill,
9 FontSlant,
10 Shadow,
11 TextAlign,
12 TextDecoration,
13 TextHeightBehavior,
14 TextOverflow,
15 TextShadow,
16 VerticalAlign,
17 },
18};
19use serde::{
20 Deserialize,
21 Serialize,
22};
23use torin::{
24 alignment::Alignment,
25 direction::Direction,
26 gaps::Gaps,
27 geometry::Length,
28 prelude::{
29 Area,
30 AreaOf,
31 Content,
32 Inner,
33 Position,
34 VisibleSize,
35 },
36 size::Size,
37};
38
39#[derive(Deserialize, Serialize, Clone, PartialEq, Debug)]
40pub struct NodeInfo {
41 pub window_id: u64,
42 pub is_window: bool,
43 pub node_id: NodeId,
44 pub parent_id: Option<NodeId>,
45 pub children_len: usize,
46 pub height: u16,
47 pub layer: i16,
48 pub state: NodeState,
49 pub area: Area,
50 pub inner_area: AreaOf<Inner>,
51}
52
53#[derive(Clone, PartialEq, Debug, serde::Serialize, serde::Deserialize)]
54pub struct NodeState {
55 pub style: StyleState,
56 pub text_style: TextStyleState,
57 pub layout: torin::node::Node,
58 pub accessibility: AccessibilityData,
59}
60
61pub trait NodeStateAttributes {
62 fn layout_attributes(&'_ self) -> Vec<(&'_ str, AttributeType<'_>)>;
63 fn text_style_attributes(&'_ self) -> Vec<(&'_ str, AttributeType<'_>)>;
64 fn style_attributes(&'_ self) -> Vec<(&'_ str, AttributeType<'_>)>;
65}
66
67impl NodeStateAttributes for NodeState {
68 fn layout_attributes(&'_ self) -> Vec<(&'_ str, AttributeType<'_>)> {
69 vec![
70 ("width", AttributeType::Size(&self.layout.width)),
71 ("height", AttributeType::Size(&self.layout.height)),
72 ("min_width", AttributeType::Size(&self.layout.minimum_width)),
73 (
74 "min_height",
75 AttributeType::Size(&self.layout.minimum_height),
76 ),
77 ("max_width", AttributeType::Size(&self.layout.maximum_width)),
78 (
79 "max_height",
80 AttributeType::Size(&self.layout.maximum_height),
81 ),
82 (
83 "visible_width",
84 AttributeType::VisibleSize(&self.layout.visible_width),
85 ),
86 (
87 "visible_height",
88 AttributeType::VisibleSize(&self.layout.visible_height),
89 ),
90 (
91 "direction",
92 AttributeType::Direction(&self.layout.direction),
93 ),
94 ("padding", AttributeType::Measures(self.layout.padding)),
95 ("margin", AttributeType::Measures(self.layout.margin)),
96 ("position", AttributeType::Position(&self.layout.position)),
97 (
98 "main_alignment",
99 AttributeType::Alignment(&self.layout.main_alignment),
100 ),
101 (
102 "cross_alignment",
103 AttributeType::Alignment(&self.layout.cross_alignment),
104 ),
105 (
106 "offset_x",
107 AttributeType::Measure(self.layout.offset_x.get()),
108 ),
109 (
110 "offset_y",
111 AttributeType::Measure(self.layout.offset_y.get()),
112 ),
113 ("content", AttributeType::Content(&self.layout.content)),
114 ("spacing", AttributeType::Length(self.layout.spacing)),
115 ]
116 }
117 fn style_attributes(&'_ self) -> Vec<(&'_ str, AttributeType<'_>)> {
118 let mut attributes = vec![
119 {
120 let background = &self.style.background;
121 let fill = match *background {
122 Fill::Color(background) => AttributeType::Color(background),
123 Fill::LinearGradient(_) | Fill::RadialGradient(_) | Fill::ConicGradient(_) => {
124 AttributeType::Gradient(background.clone())
125 }
126 };
127 ("background", fill)
128 },
129 (
130 "corner_radius",
131 AttributeType::CornerRadius(self.style.corner_radius),
132 ),
133 ];
134
135 let shadows = &self.style.shadows;
136 for shadow in shadows.iter() {
137 attributes.push(("shadow", AttributeType::Shadow(shadow)));
138 }
139
140 let borders = &self.style.borders;
141 for border in borders.iter() {
142 attributes.push(("border", AttributeType::Border(border)));
143 }
144
145 attributes
146 }
147
148 fn text_style_attributes(&'_ self) -> Vec<(&'_ str, AttributeType<'_>)> {
149 let mut attributes = vec![
150 ("color", AttributeType::Color(self.text_style.color)),
151 (
152 "font_family",
153 AttributeType::Text(self.text_style.font_families.join(", ")),
154 ),
155 (
156 "font_size",
157 AttributeType::Measure(f32::from(self.text_style.font_size)),
158 ),
159 (
160 "text_align",
161 AttributeType::TextAlignment(&self.text_style.text_align),
162 ),
163 (
164 "text_overflow",
165 AttributeType::TextOverflow(&self.text_style.text_overflow),
166 ),
167 (
168 "text_height",
169 AttributeType::TextHeightBehavior(&self.text_style.text_height),
170 ),
171 (
172 "font_slant",
173 AttributeType::FontSlant(self.text_style.font_slant),
174 ),
175 (
176 "font_weight",
177 AttributeType::Measure(self.text_style.font_weight.into()),
178 ),
179 (
180 "font_width",
181 AttributeType::Measure(self.text_style.font_width.into()),
182 ),
183 (
184 "text_decoration",
185 AttributeType::TextDecoration(self.text_style.text_decoration),
186 ),
187 ];
188
189 for shadow in self.style.shadows.iter() {
190 attributes.push(("shadow", AttributeType::Shadow(shadow)));
191 }
192
193 for text_shadow in self.text_style.text_shadows.iter() {
194 attributes.push(("text_shadow", AttributeType::TextShadow(text_shadow)));
195 }
196
197 attributes
198 }
199}
200
201pub enum AttributeType<'a> {
202 Color(Color),
203 OptionalColor(Option<Color>),
204 Gradient(Fill),
205 Size(&'a Size),
206 VisibleSize(&'a VisibleSize),
207 Measure(f32),
208 OptionalMeasure(Option<f32>),
209 Measures(Gaps),
210 CornerRadius(CornerRadius),
211 Direction(&'a Direction),
212 Position(&'a Position),
213 Content(&'a Content),
214 Alignment(&'a Alignment),
215 Shadow(&'a Shadow),
216 TextShadow(&'a TextShadow),
217 Text(String),
218 Border(&'a Border),
219 TextAlignment(&'a TextAlign),
220 TextOverflow(&'a TextOverflow),
221 TextHeightBehavior(&'a TextHeightBehavior),
222 FontSlant(FontSlant),
223 TextDecoration(TextDecoration),
224 Length(Length),
225 Layer(i16),
226 CursorMode(CursorMode),
227 VerticalAlign(VerticalAlign),
228}