Structs§
- Event
Loop Proxy - Used to send custom events to
EventLoop
. - Modifiers
- Pressed modifier keys.
- Window
- Represents a window.
- Window
Attributes - Attributes used when creating a window.
Enums§
- Code
- Code is the physical position of a key.
- Cursor
Icon - Describes the appearance of the (usually mouse) cursor icon.
- Force
- Describes the force of a touch event
- Fullscreen
- Fullscreen modes.
- Key
- Key represents the meaning of a keypress.
- Mouse
Button - Describes a button of a mouse controller.
- Touch
Phase - Describes touch-screen input state.