Enum freenukum::gamemenu::GameMenuEntry
source · [−]pub enum GameMenuEntry {
Save,
Instructions,
GameSetup,
HighScores,
RestartLevel,
Invalid,
}
Variants
Save
Instructions
GameSetup
HighScores
RestartLevel
Invalid
Trait Implementations
sourceimpl Clone for GameMenuEntry
impl Clone for GameMenuEntry
sourcefn clone(&self) -> GameMenuEntry
fn clone(&self) -> GameMenuEntry
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for GameMenuEntry
impl Debug for GameMenuEntry
sourceimpl From<GameMenuEntry> for MenuEntry
impl From<GameMenuEntry> for MenuEntry
sourcefn from(entry: GameMenuEntry) -> MenuEntry
fn from(entry: GameMenuEntry) -> MenuEntry
Converts to this type from the input type.
sourceimpl From<GameMenuEntry> for char
impl From<GameMenuEntry> for char
sourcefn from(entry: GameMenuEntry) -> char
fn from(entry: GameMenuEntry) -> char
Converts to this type from the input type.
sourceimpl From<char> for GameMenuEntry
impl From<char> for GameMenuEntry
sourcefn from(c: char) -> GameMenuEntry
fn from(c: char) -> GameMenuEntry
Converts to this type from the input type.
sourceimpl PartialEq<GameMenuEntry> for GameMenuEntry
impl PartialEq<GameMenuEntry> for GameMenuEntry
impl Copy for GameMenuEntry
impl Eq for GameMenuEntry
impl StructuralEq for GameMenuEntry
impl StructuralPartialEq for GameMenuEntry
Auto Trait Implementations
impl RefUnwindSafe for GameMenuEntry
impl Send for GameMenuEntry
impl Sync for GameMenuEntry
impl Unpin for GameMenuEntry
impl UnwindSafe for GameMenuEntry
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more