Struct freenukum::rendering::MovePositionRenderer
source · [−]pub struct MovePositionRenderer<'a> {
pub offset_x: i32,
pub offset_y: i32,
pub upstream: &'a mut dyn Renderer,
}
Fields
offset_x: i32
offset_y: i32
upstream: &'a mut dyn Renderer
Trait Implementations
sourceimpl<'a> Renderer for MovePositionRenderer<'a>
impl<'a> Renderer for MovePositionRenderer<'a>
fn place_surface(&mut self, surface: &Surface<'_>, rect: Rect) -> Result<()>
fn place_tile(&mut self, tile: TileIndex, destination: Point) -> Result<()>
fn fill_rect(&mut self, rect: Rect, color: Color) -> Result<()>
fn fill(&mut self, color: Color) -> Result<()>
fn draw_rect(&mut self, rect: Rect, color: Color) -> Result<()>
Auto Trait Implementations
impl<'a> !RefUnwindSafe for MovePositionRenderer<'a>
impl<'a> !Send for MovePositionRenderer<'a>
impl<'a> !Sync for MovePositionRenderer<'a>
impl<'a> Unpin for MovePositionRenderer<'a>
impl<'a> !UnwindSafe for MovePositionRenderer<'a>
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more