Crate freenukum

Source

Modules§

actor
backdrop
borders
data
episodes
event
game
gamemenu
geometry
graphics
hero
infobox
inputbox
inputfield
level
mainmenu
menu
messagebox
picture
rendering
savegame
settings
shot
sound
text
tile
tilecache
tileprovider

Structs§

DefaultSizes

Enums§

HorizontalDirection
KeyColor
UserEvent
VerticalDirection

Constants§

BACKDROP_HEIGHT
BACKDROP_WIDTH
FONT_HEIGHT
FONT_WIDTH
GAME_INTERVAL
HALFTILE_HEIGHT
HALFTILE_WIDTH
HEALTH_COUNT
INVENTORY_WIDTH
LEVELWINDOW_HEIGHT
LEVELWINDOW_WIDTH
LEVEL_HEIGHT
The height of the level in full tiles
LEVEL_WIDTH
The width of the level in full tiles
MATILES_PER_FILE
MAX_FIREPOWER
MAX_LIFE
PICTURE_HEIGHT
PICTURE_WIDTH
SCORE_DIGITS
TILE_HEIGHT
TILE_WIDTH
WINDOW_HEIGHT
WINDOW_WIDTH

Traits§

Sizes

Functions§

data_dir